Shrinking Universe by Snorps
Frenetic two-tone platformer played in a shrinking box.
Playable in browser at itch.io.
Use the WASD keys to move. Collect coins to increase your play space. Jump on birds to get rid of them. Don't kill too many birds or there won't be any coins.



Ratings
| Overall | 170th | 3.594⭐ | 34🧑⚖️ |
| Fun | 200th | 3.406⭐ | 34🧑⚖️ |
| Innovation | 85th | 3.813⭐ | 34🧑⚖️ |
| Theme | 31th | 4.359⭐ | 34🧑⚖️ |
| Graphics | 89th | 3.891⭐ | 34🧑⚖️ |
| Audio | 208th | 3.078⭐ | 34🧑⚖️ |
| Humor | 163th | 2.75⭐ | 28🧑⚖️ |
| Mood | 242th | 3.1⭐ | 32🧑⚖️ |
| Given | 10🗳️ | 17🗨️ |
visuals are very effective as well
I saw that you used VCV rack, that's cool. I think the music could use more layers and a longer loop, because it quickly feels repetitive, even if the theme you made is already catchy and fit the game
Also, some simple particle effects could improve the visual feedbacks of the game (when catching a coin / killing a bird, jumping / landing ...)
The sound effects are actually all made in VCV Rack too! :3
I'd prefer moving with arrow keys since I'm right handed. I held the keyboard in a weird position to play WASD with right hand and got 106.
I appreciate it being hard, but the box sometimes just kills you, period :sweat_smile:
Good job, I enjoyed my time with this one! :beers:
Well done! Take a candy! :candy:
Still, it's a nice game that works and kept me trying again for a few minutes, the graphics work well in my opinion, and the audio exists, which is always a little impressive for a compo game haha. Overall I'd say this is a very good compo entry, well done!
Are the birds moving at a fixed distance per frame? If so, their speed would be tied to framerate, which might be the reason for the speed difference.
It's a dopamine banger. I got 146.. I don't know how I managed to survive for so long haha! Good game but must have some mercy to the player :D
Nothing to complain about, really, except for the difficulty :D