Monster Disco by Four Quarters

[raw]
made by Four Quarters for LD33 (JAM)
This is our fourth Ludum Dare Jam entry, this time
- monstrous rhythm arcade.

You came from the music depths of distant space, and your appetite appeals you in rhythm of hunger.
Eat everything at your path, making steps in beat.
Destroy everything you see - nothing can stop you, and eat juicy meat.
Defeat soldiers, annihilates tanks and dodge from space-beam attacks.

All music, art and code was made during Ludum, specifically for the game.

From Four Quarters

Ratings

Coolness 71% 3
Overall(Jam) 4.13 30
Audio(Jam) 4.49 6
Fun(Jam) 3.85 70
Graphics(Jam) 4.63 26
Humor(Jam) 3.33 252
Innovation(Jam) 3.76 91
Mood(Jam) 3.76 131
Theme(Jam) 4.15 60

Feedback

wg_phancock
25. Aug 2015 · 09:55 UTC
This game is phenomenal. The graphics alone were enough to carry it. Then once I actually figured out the gameplay...sold.
applejam
25. Aug 2015 · 10:05 UTC
This game is amazing! Everything is perfect - art,music, gameplay, 10/10 O GOSPODI 10/10!
egor-idiot
25. Aug 2015 · 10:28 UTC
Hey! Awesome game!
Love visuals as well as sounds.
Good job guys.
collaboration
25. Aug 2015 · 11:01 UTC
So awesome!
Aurel Bílý
25. Aug 2015 · 11:26 UTC
Very nice. Couldn't figure out the correct rhythm though > _ > I suppose the little arrow in the left part is supposed to be the hint, but … Trying to synchronise my key press with the arrow moving / the monster pulsing almost never worked, always got 'bad'. I just had a run where I lasted until the second level, got a couple of perfects, but I can't really say I felt it was with the rhythm of the song. Maybe add a visual tutorial, to make sure I know which sound cues to respond to? :/
It's a very well polished game, and it makes me sad that I can't figure out the timings. I like DDR games and the like.
Zccc
25. Aug 2015 · 11:45 UTC
Damn, that pixel art is beautifull. Very cool game, kinda hard to move in sync to the beat, but it was pretty fun :P I got to the end but my bar wasn't full. Does it have a better ending when I fill the bar?
🎤 Four Quarters
25. Aug 2015 · 11:49 UTC
"Zccc says ...
Does it have a better ending when I fill the bar?"

Maybe in post-jam version
Meat Us
25. Aug 2015 · 13:26 UTC
This game is awesome, beautiful art and nice music. Good job !
Crazi456
26. Aug 2015 · 07:09 UTC
Wow..... that was awesome. Great Visuals, amazing music, and solid gameplay. Great work!
NoWandStudios
26. Aug 2015 · 07:14 UTC
Wow! Original game. Love music
djfariel
26. Aug 2015 · 07:32 UTC
1st Thought:
"What the hell am I doing that is Good, Bad, and Perfect?...and why?"

Pros:
Art and music, hands down. Great job on both.
Solid mechanics, animations looked nice.

Cons:
Other than the obvious "Press S over the people/ things" I had no idea what I was doing. I couldn't tell if I was being hit when attacked, or if the goal was to survive the wave? It was very unclear.

Overall:
If things were made more clear, I feel like this game would be a smashing success.
SinclairStrange
26. Aug 2015 · 10:46 UTC
Fricking love this game, one of my favourites I've played this jam! The music, the graphics the gameplay everything was just top notch. I'm totally getting that soundtrack, amazing.
DragonGino
26. Aug 2015 · 10:47 UTC
good music. only i am so bad in rythme games.
still great graphics and in fits in the theme.
TailyILoveYou
26. Aug 2015 · 12:42 UTC
Fantastic game, 5/5 across the board for me :P Only complaint I have is that the "Eat Again" button doesn't seem to work at the end :P
Hero7785
26. Aug 2015 · 15:11 UTC
Best game so far!
Rongefilet
26. Aug 2015 · 15:16 UTC
Except for the lack of clarity on when to activate the shield everything is just perfect. It plays, sounds and looks fantastic ! ^^
Feetsalot
26. Aug 2015 · 15:21 UTC
This game is very well done for such a short time period of work. This could quite easily be developed into a full game and I hope you continue to show this game some love! :D
Techblogogy
26. Aug 2015 · 15:30 UTC
This is an amazing game. The music is absolutely fantastic.
Fantastic little rhythm game
euske
26. Aug 2015 · 15:31 UTC
Pretty well made, but I don't know what to do after the music is changed. The spaceship disappeared and enemies keep appearing but I had no control.
tal
26. Aug 2015 · 15:31 UTC
Awesome music & mood ^^
but i didnt like the gameplay :(
but still amazing work!
MrKOHCEPBAHT
26. Aug 2015 · 15:41 UTC
Wow. This is good. The best graphics I've seen so far on LD33.
🎤 Four Quarters
26. Aug 2015 · 19:16 UTC
"euske says ...
Aug 26, 2015 @ 3:36pm
Pretty well made, but I don't know what to do after the music is changed. The spaceship disappeared and enemies keep appearing but I had no control."

It's mean you die =\
Headmade
26. Aug 2015 · 20:12 UTC
Yummy, those pixels be delicious.
someone9999
26. Aug 2015 · 21:33 UTC
Woah! That was way too much fun!
Everything about the game, including audio, graphics, and gameplay was just extremely well done.
SeaDads
26. Aug 2015 · 22:14 UTC
The art's amazing! Gameplay's really fun too, especially after ramping up with the various interesting elements that get added each level.
GhostBomb
27. Aug 2015 · 09:54 UTC
Awesome game. The animation kind of reminded me of metal slug for some reason.
derr
27. Aug 2015 · 10:08 UTC
5/5 through the board. One of the best entries I have played. Absolutely amazing. Great job!
adamwoolridge
27. Aug 2015 · 10:14 UTC
Fantastic job all around! Brilliant.
BeardyBard
27. Aug 2015 · 10:49 UTC
The graphics and audio are awesome! You win!!!
shelleyl
27. Aug 2015 · 11:00 UTC
Brilliant. Great graphics and music. Gameplay was solid and clever.
NikB
27. Aug 2015 · 11:30 UTC
Excellent visuals and audio. You are going to rock this Ludum Dare, guys.
Fantasieleben
27. Aug 2015 · 11:43 UTC
The monster is really nice.
Maxi and The Gang
27. Aug 2015 · 13:06 UTC
What a great music! this is one of the best rhythm entry!
jsmars
27. Aug 2015 · 14:43 UTC
Really nice work! Solid graphics audio and game mechanics. Except I didn't really feel punished for making mistakes and I didn't die even tho I got shot probably 20 times, could be a bit more of a challange :)
daydreamcorgigames
27. Aug 2015 · 15:31 UTC
Art was awesome! But the rhythm part feels unnecessary. You can have the delay so players are more careful of their action, but the rhythm is just distracting.
cxsquared
27. Aug 2015 · 23:29 UTC
Really great work everything was pretty amazing. Nice job.
GFM
28. Aug 2015 · 21:09 UTC
It really reminded me of Crypto of the Necrodancer. :)

There two thing that I found really weird:
1 - There seemed to be no penalty for standing still;
2 - Both attacking and shielding had very long animations, that could take more than a beat. This made it somewhat weird to try to attack repetitively.

I also found the shield to be pretty useless... I don't know if the space-beam could be shielded, but since they were avoidable, I preferred to avoid taking risks... At least the enemies didn't seem to hurt me... (maybe it simply lacks feedback)

Great graphics and audio! The audio also sync'ed pretty well with all animations, which helped with the rhythm game feel. :)
HappyHour
29. Aug 2015 · 05:41 UTC
Excellent sprite work. Pretty addicting once you get into the groove and the rules/enemy patterns are intuitive enough to learn as you play. Great work!
marom
30. Aug 2015 · 12:24 UTC
I like to play one more time) I completely finished the game. Thanks for the web version)
Grahhhhh
30. Aug 2015 · 12:24 UTC
Concept is perfect, don't know if its just me, but I couldn't get the timing down, but I loved the idea of it!
lanestp
30. Aug 2015 · 12:36 UTC
Great game! As expected I am terrible at it but everything is just great! My favorite part was the music. Really phenomenal!
Tselmek
30. Aug 2015 · 13:17 UTC
Really nice rythm game, the graphics are really nice and the animations pretty spot on. I can't help myself but compare it to Crypt of the Necrodancer with the movement of the enemies. The difficulty goes out of control in the last levels but it doesn't feel punishing. Great game!
Schrodinger Games
30. Aug 2015 · 13:18 UTC
Wow! such an awesome rhythmic game, love the artworks and animations! Congrats!
Nomys_Tempar
30. Aug 2015 · 13:34 UTC
Nice music and good visual design, ennemies and monster are perfect.
Obvious_San
30. Aug 2015 · 13:52 UTC
Graphics - Amazing. Soundtrack - Over the top! Gameplay - Polished and nice idea with the rhytm factor! Just awesome :]
pirate_shell
30. Aug 2015 · 16:28 UTC
The game's visuals are phenomenal and the music is as well. The take on the theme was very inventive and the gameplay was cool. I think a sort of tutorial on the game's mechanics would have been useful. That's really the only issue I have, other than that - brilliant entry!
Sanju
30. Aug 2015 · 17:55 UTC
Nice graphics and polished game. Good work.
Sublustris
30. Aug 2015 · 18:57 UTC
Great game!
Evergreen Games
30. Aug 2015 · 19:58 UTC
Awesome game!! Quite polished and satisfying. I never used the shield, not sure if the enemies actually do something.
Sparrow
30. Aug 2015 · 20:27 UTC
Awesome game! Had fun, very polished!
Drauthius
01. Sep 2015 · 18:16 UTC
Very nice game. I didn't seem to be able to take any damage though. :[
Ulydev
01. Sep 2015 · 18:20 UTC
I love rhythm games! Awesome work!
yajiv
01. Sep 2015 · 18:23 UTC
Wow, these graphics are amazing, spectacular animations! Rhythm games are hard to do, especially with all the complexities surrounding synchronization. Great job with this, though. Reminded me of Crypt of the Necrodancer :)
crucknuk
01. Sep 2015 · 18:58 UTC
Wow, really well done!
the music, the graphics, the rythm! nice combination and fun to play actually!
Also the animation were top notch!
well done!
LMT
01. Sep 2015 · 19:03 UTC
Awesome visual, and the game plays well also.
CrazyMinnowStudio
01. Sep 2015 · 19:14 UTC
Ahhh...I get it...Monster 'Disco'...hehehe At first I just thought the controls were wonky...then it dawned on me and I began rhythm bouncing in my chair as I tongue whipped the enemies. AWESOME!
Pat AfterMoon
01. Sep 2015 · 19:24 UTC
I'm not very familiar with musical games and have difficulty to know what I have to do. Maybe, with a tutorial and more feedback about my actions (bad or good) I could handle it.

Nice graphics and sound, I want to retry and master it.
Pomb
01. Sep 2015 · 19:59 UTC
Epic, I loved this so much well done guys. Really great job. Everything is top notch.
TerraCottaFrog
01. Sep 2015 · 21:42 UTC
The graphics are great, but the gameplay in this feels almost non existent.

I intentionally tried to do everything wrong and there were no consequences. This makes the rythm element of it pretty much non existant. It feels completely arbitrary when I get perfect or bad. There must be something I'm missing. Please update the description to give some idea of what the arrow means, how things affect you, or what to do.

This seems like a great concept, but the execution is lacking.
theshadowteam
02. Sep 2015 · 03:30 UTC
good music but i suck at rhythm game , nice pixel art
cyrixd
02. Sep 2015 · 08:38 UTC
Nice combination of rhythm gameplay with the monster theme! I felt the rhythm timings were really punishing, and almost seemed to vary throughout my playtime? Also I couldn't tell if there was anything wrong with missing a beat. Love the art style though, excellent presentation overall. Great work!
radmars
03. Sep 2015 · 04:31 UTC
Nice! Cool concept and the graphics and music are great. Timing felt a bit weird though, there were a lot of times where I felt like I was hitting exactly on the beat but was still getting bads. Would be cool if there was more gameplay variety too, seemed like there was no reason to use the shield (plus it was hard to tell when the guys were shooting since they were so small). Would love to see this expanded. Great job!
OrangeeZ
06. Sep 2015 · 19:37 UTC
Daaaaamn, this is a very solid entry! The graphics are just amazing and the music is great!
ethankennerly
06. Sep 2015 · 22:23 UTC
When I ate people on the beat and saw my rhythm was Good, I felt AMAZED! When I didn't know which key to press or didn't know that every time I move it is marked Bad, I felt confused.
humanatee_studios
11. Sep 2015 · 17:41 UTC
Great Work all round!
Ivan Volkov
12. Sep 2015 · 12:06 UTC
Nice-lookong, but I quit on the third level, because get bored. I don't get why missing the beat does nothing? Because I can just constantly press button and it'll work okay for me. Also how to die here? THey were shooting on me, but nothing happened!
Kerdelos
12. Sep 2015 · 14:43 UTC
Great work ! Only negative point I find is that it is a bit repetitive but the ennemies variety compensates it ;D
bombjack
12. Sep 2015 · 15:16 UTC
generally not fond of rhythm game but I have to admit that is on is a masterpiece. The art is nice and the music is great. Good job!