To the Starfield: a not-open-world rpg by Xlores Liang
Brief summary:
You are an astronaut who are going to explore the starfield. But you’re trapped at the start point of your journey by the fatal bug of the game's loading scene:
In this game, every "loading" will throw you into the classic cart of Skyrimroll ("You're finally awake"), in which you’ll be sent to the execution yard of Skyrim and that* is a GAME OVER*.
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Sometimes passing a skill check may lead to a deadly loading scene, while sometimes failing means game over! Fortunately, there is a way to manipulate your dices!
You can find Dev Logs written by "Polly". Those messages recorded "bugs" of this game, which you need to utilize to avoid the fatal loading scenes. As well, the messages are uncovering the sad story behind this facetious parody.
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About the theme:
Your space of activities is limited, since every time you try to leave the space, the loading scene meme will kill the game.
The promised SPACE exploration is limited, since the game ought to be a great open-world space journey, while the absurd loading scenes stopped that from happening.
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Hints:
If you find the skyrimrolls are too unbearable wo watch again and again, try pressing Backspace button in the cutscene.
It takes 12 steps to reach the true ending.
The ending is about the self-torturing of an incompetent “artist”.
Abuse every recorded bugs on "Dev Logs".
Always keep the [Dev Log #02] in mind, which can be found in the beginning room.
Schedule ALL the skill checks to make everything goes perfectly.
Some dice rollings are meaningless, such as the mushroom, the painting and the amulet. You can spare your unwanted dices on those meaningless checks.
Ratings
| Overall | 181th | 3.56⭐ | 44🧑⚖️ |
| Fun | 256th | 3.179⭐ | 44🧑⚖️ |
| Innovation | 112th | 3.683⭐ | 43🧑⚖️ |
| Theme | 279th | 3.214⭐ | 44🧑⚖️ |
| Graphics | 184th | 3.464⭐ | 44🧑⚖️ |
| Audio | 168th | 3.256⭐ | 41🧑⚖️ |
| Humor | 28th | 3.869⭐ | 44🧑⚖️ |
| Mood | 148th | 3.439⭐ | 43🧑⚖️ |
| Given | 36🗳️ | 64🗨️ |
Tried again and again and still trying to make it work.
The itch page was unchanged since 2hours before the 48h ended.
十分怀疑作者的精神状态(不是
@gamer-fates Thanks for playing and commenting!
@bayunyoubi @foreyes 谢谢!马上就来互评233
@cheesepencil Thank you for playing this troll game LOL
@elmoeinstein Sorry for having too many first sight killings. I thought making it an annoying kuso game can be a part of humor. Actually the cutscene can be skipped by pressing Backspace (I'll add it into the description)
But yeah, very funny game! Made it to the inside the power station, and read the final message (played through it twice and made a screenshot before the screen got blurry the second time, hehehe). Making the dice throws predictable, plus adding some options that do not make you fail added a great deal of strategy to it. In addition to that, I liked that you also had to fail some stuff to progress, that added some interesting variation to the story. Great job all around!
但是明白日志3和避免进loading是解谜的核心之后一切变得顺理成章了起来
真的是很有意思很大胆的解谜设计 大胆在于我很担心玩家在游戏早期产生了我第一段所述的这些想法后直接跑路了(
很棒的游戏!Respect!
Well done for this entry.