Space Ltd. by codestream

[raw]
made by codestream for Ludum Dare 54 (JAM)

Space. The final frontier. But how do we monetize it?! Our company Space Limited has acquired the exclusive rights to sell the night sky itself! To whoever can afford it. Let's make a profit!!

ss1.png

Ratings

Given 16🗳️ 6🗨️

Feedback

MushBoOM
02. Oct 2023 · 22:06 UTC
This is in theme, maybe a lil bit easy for me.
Phaix
02. Oct 2023 · 22:25 UTC
After the Intro it did throw an error in console and stoped working:
```
init game
main.dart.js:18547 NoSuchMethodError: method not found: 'b' on null
main.dart.js:18547 at vG.J (https://jag2011.github.io/spaceltd/main.dart.js:54186:19)
main.dart.js:18547 at ff.aw (https://jag2011.github.io/spaceltd/main.dart.js:49436:21)
main.dart.js:18547 at ff.h3 (https://jag2011.github.io/spaceltd/main.dart.js:49410:9)
main.dart.js:18547 at ff.h3 (https://jag2011.github.io/spaceltd/main.dart.js:49442:11)
main.dart.js:18547 at ff.pS (https://jag2011.github.io/spaceltd/main.dart.js:49373:10)
main.dart.js:18547 at ff.b_ (https://jag2011.github.io/spaceltd/main.dart.js:49452:3)
main.dart.js:18547 at kY.ej (https://jag2011.github.io/spaceltd/main.dart.js:49203:3)
main.dart.js:18547 at kY.W6 (https://jag2011.github.io/spaceltd/main.dart.js:49215:5)
main.dart.js:18547 at kY.b_ (https://jag2011.github.io/spaceltd/main.dart.js:49612:8)
main.dart.js:18547 at nc.ej (https://jag2011.github.io/spaceltd/main.dart.js:49203:3)
```
Salaro
02. Oct 2023 · 22:31 UTC
Really funny take on the theme of Limited Space
LDJam user 0
02. Oct 2023 · 22:37 UTC
Definitely a interesting take on the theme. The text should be sped up a lot though
🎤 codestream
02. Oct 2023 · 22:53 UTC
Heya @phaix thanks for the notice, if you happen to read this, any info on browser/OS etc? (all I know works for me in firefox, chrome & safari on desktop 😅)
Phaix
02. Oct 2023 · 22:59 UTC
@codestream Sure, i am using an Intel Mac with Chrome v117.0.5938.132 (official build) (x86_64)
I know might not the default user configuration :joy:
TobiasD
04. Oct 2023 · 13:13 UTC
Really elegant feeling game, nice simplistic design and intuitive UI. I liked the plot line and concept, but wanted to speed read that long intro! I also felt this would get more fun if it became a bit more like OverCooked! – trying to fulfil orders/contracts at a frantic pace. But I suppose this is more a casual clicker game? Great job nonetheless.
nbyrsanu9
04. Oct 2023 · 13:22 UTC
Nice idea, need some sounds
Ysendrin
04. Oct 2023 · 14:36 UTC
It's sometimes hard to tell if I'm circling stars of if my screen is dusty x)
Nice game, I liked it!
Boyar
04. Oct 2023 · 20:20 UTC
**ON MY QUEST TO RATE ALL 15 GAMES NAMED SPACE LTD I’M TRYING OUT ALL THE GAMES NAMED SPACE LTD.** selfexplanetory!

A small but also a very polished one! The mechanics are great, and, most of all, very clear. The fact that it's siglans is it possible to sell selected spaces and exactly how many stars are there is very helpful. Overall, i think the only way you could improve it is to add some sounds or music so that it wouldn't feel so lonely and empty. Or maybe that was the whole idea, since, you know, capitalism. Anyways, well done!!

P.S. I encourage you to try every space-ltd games using ldjam.com/events/ludum-dare/54/space-ltd-[number] (or don’t use a number to get a first one) link to see what other ppl got! As proud space-ltd creaters should hold onto eachother!
The XJ Project
08. Oct 2023 · 11:51 UTC
Yo, insane game! Love the take on limited space idea. Graphics are fantastic and the gameplay works really well. All the game needs now is a little bit of sound! Overall really good job! Also @SpaceltdGang
Madbarron
14. Oct 2023 · 00:40 UTC
Very creative! I laughed. I clicked. I dragged. I felt like a good capitalist. It would be nice if more interesting things happened as the game progressed to increase the complexity, but it was a fun few minutes :)

Go team Space Ltd!
Paul Nadan
19. Oct 2023 · 06:35 UTC
Really creative concept! The board speech was hilarious, and the mechanic of drawing bounding boxes made for interesting gameplay. I think later in the game it got to a point where I was moon + planet-limited and just waiting for contracts to expire regardless of how I drew the boxes, so it might be worth adding some logic to ensure the contracts are theoretically possible, but overall the balance seemed pretty good. One other feature to add would be a button to speed up the text rate during the dialogue. The art was also very well-drawn, I really liked how you did the moon and planets. Great work!