Poe's Woe by Carlos Murillo

What’s worse than being rejected from the doors of your favourite nightclub? Being dead and trying to get in! Heaven’s for exclusive members only, and unless you find a way in (or out…), you’re stuck roaming the spirit realm forever.
Help Poe explore the spirit realm as you avoid ethereal perils and gather spiritual abilities to venture further in the maze.
Controls
WASD - Move
Space - Jump, Continue Talk
E - Talk, Pickup
F - Turn on Flashlight (once unlocked)
LShift - Dash (once unlocked)
Credits
Cave Tileset - https://quintino-pixels.itch.io/deep-cave-tileset
Aboveground Tileset - https://szadiart.itch.io/platformer-fantasy-set1
Music - Carlos, Julian
Art - Isaiah, Helen
Programming - Carlos, Julian
Shaders and Particles - Haley


| Link | https://casuallobster.itch.io/poe-woe |
| Original URL | https://ldjam.com/events/ludum-dare/54/poes-woe |
Ratings
| Overall | 980th | 3.063⭐ | 26🧑⚖️ |
| Fun | 990th | 2.833⭐ | 26🧑⚖️ |
| Innovation | 1114th | 2.229⭐ | 26🧑⚖️ |
| Theme | 1116th | 2.25⭐ | 24🧑⚖️ |
| Audio | 433th | 3.409⭐ | 24🧑⚖️ |
| Humor | 540th | 2.947⭐ | 21🧑⚖️ |
| Mood | 700th | 3.375⭐ | 22🧑⚖️ |
| Given | 14🗳️ | 23🗨️ |
Hope you enjoy our game!
Edit: Fixed. Hope you enjoy!
In terms of platforming there are a few annoying close to pixel perfect jumps I'm not a fan of, and a few places where it's not clear you can make a jump until you try it, or you bonk your head doing a jump. All of these feel clunky and should be avoided in a platformer.
The character controller is a bit weird. I noticed a few weird issues where I would lose all speed while walking occasionally, and the character collider being a capsule makes corner collisions while platforming unwieldy. The actual accel/decel/handling of the character feels good, it's just some weirdness with collision that hurts it.
Another thing is the character animations feel very off? The timing of the animations doesn't really line up with the gamestate properly, for instance the jump and landing animations are much longer than it feels like they should be.
Overall a decent little metroidvania platformer, I think most of my criticisms are easily fixed by iteration so that's my main tip! Iterate iterate iterate! Play the game and make tweaks! Congratulations on finishing your game! Great job!
All of these criticisms are great, we will try to iterate to fix them.