Predator Hood by Lucho9
Predator Hood is a plataform and puzzle game. It s about a boy who just happens to be some kind of monster devourer of souls. Your objective is kill them all.
Controls:
arrows= movement
z= attack
e= change of scene (you have to use it in the doors and posters)
Note:
This is our first time doing a game, and first time in ludum dare. Unfortunality, we started very late and rushed. It s very small and short but hope you like it. It s unfinished so we ll keep working on it later.
Artist: Lucio Villanueva
Programmer: Juan Saavedra
Controls:
arrows= movement
z= attack
e= change of scene (you have to use it in the doors and posters)
Note:
This is our first time doing a game, and first time in ludum dare. Unfortunality, we started very late and rushed. It s very small and short but hope you like it. It s unfinished so we ll keep working on it later.
Artist: Lucio Villanueva
Programmer: Juan Saavedra
| Web | https://googledrive.com/host/0Bxo39vjlMBUHfl9ja2cxM0tmU0t3SG41N0pPQWlPY1B5Ny1aM2VrYW5zbHRhZHUwM2tDSzg/index.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=52094 |
Ratings
| Coolness | 56% | 3 |
| Overall(Jam) | 2.23 | 1107 |
| Fun(Jam) | 2.00 | 1082 |
| Graphics(Jam) | 2.76 | 812 |
| Humor(Jam) | 1.92 | 906 |
| Innovation(Jam) | 1.90 | 1044 |
| Mood(Jam) | 2.19 | 1019 |
| Theme(Jam) | 2.87 | 898 |
solid for a first jam, it was pretty slippery and fast. Controls were odd for a Qwerty Keyboard, but make sense for Azerty.
Good job, and good luck next time
-Kelsie And Wyatt
I couldn't get past the first area.
It was hard to tell what was solid and what was not.
Too bad you didn't have any music.
only complaint i have that isn't just directly time related is that the controls are slippery.
It would be nice to have some audio. Not bad for first jam.
Keep it up !
To bad there is no sound, but I know we can't have it all. Tried to get the character over at dthe busstop, but it was to fast. When i fist tried to walk around, i was confused becase there was nothing i could do in the initial area, untill I found i could jump over something i could not rely see. Kind of hart to see what I can jump onto sometimes. Bur realy, for a fist game it's good i think. This is somthing you could continue to work on. And good luck next time :)
there are a weird bug in the outside of house that if you fall the other side that is too high to jump, there is some invisible block...we didnt put it
@BooleanByte yes, that was the idea of the hood :D
-Zak