Medieval Estate Manager by Astoeth
The map grid is randomly generated with terrain types and few features among the grid spots. There are characters who appear during the game and they want specific spot depending on their objectives. You are the one who can manage and distribute spots to them.
Make sure to let them happy with the highest score as possible.
The game is a turn per turn and you need to keep characters happy enough to reach 70 turns. Each turn, you have choice between two different shapes of terrain you will attribute to the character, a shape of terrain has the same color as the associated character you'll give terrain(s) to. You might not have the color you want, so think well when you take your decision!
| Link | https://astoeth.itch.io/medieval-estate-manager |
| Original URL | https://ldjam.com/events/ludum-dare/54/medieval-estate-manager |
Ratings
| Overall | 1036th | 2.947⭐ | 21🧑⚖️ |
| Fun | 1000th | 2.816⭐ | 21🧑⚖️ |
| Innovation | 640th | 3.263⭐ | 21🧑⚖️ |
| Theme | 492th | 3.737⭐ | 21🧑⚖️ |
| Graphics | 830th | 3.105⭐ | 21🧑⚖️ |
| Audio | 553th | 3.132⭐ | 21🧑⚖️ |
| Humor | 590th | 2.833⭐ | 20🧑⚖️ |
| Mood | 1033th | 2.605⭐ | 21🧑⚖️ |
| Given | 32🗳️ | 12🗨️ |
I would add some more effect to convey the consequences of placing a tile, and make it more fun - I wanted to see those angry villagers ! :)
One thing I'd love some clarity on is the 'expecting bar'. I noticed I kept receiving tiles for the pink player, but the red player's 'expecting bar' kept decreasing. 🤔
Regardless, this was an enjoyable experience and I'm eager to see where you take this game next! Keep innovating! 🚀🎮
Nice managing puzzle, but I was not able to go past around 4700 and 55 moves
Would like to have ability to highlight different types of blocks, for example highlight planes etc
Overall quite interesting and solid game, I enjoyed playing it

I liked the concept though nice job.
