Winds Of Pilgrimage by Medow

A calming puzzle game about exploring an island and solving runic puzzles.
You're an adventurer who has been travelling the world for many years. One day, you came across this island that isn't on your map. You can't help yourself, and must figure out the all mysteries of this land and uncover it's secrets.
Each puzzle has limited space to work in, so tread carefully! To win the game you only need to solve the 5x5 puzzle in the middle of the map. But to do that you’ll have to figure out what rules all the runes follow.
If you're looking for a challenge, however try completing all 29 puzzles in the world!
Controls
Keyboard: - WASD to move - Q and E to rotate the camera - SPACE to jump
Controller: - Left stick to move - Bumbers to rotate camera - Bottom button to jump



Credits:
Game by Medow (Design and Programming), Grace Schorno (Design and Programming), and Brendan Marney (Music and Sounds).
Asset Packs Used:
https://almighty-assets.itch.io/rocks-natural-3d-low-poly-props
https://jaks.itch.io/lowpolyforestpack
https://kaylousberg.itch.io/kaykit-adventurers
https://free-game-assets.itch.io/free-shrubs-flowers-and-mushrooms-3d-low-poly-pack
https://devilsworkshop.itch.io/lowpoly-forest-pack
This work uses "Ancient Ruins Pack" https://sketchfab.com/3d-models/ancient-ruins-pack-4dad3b80562842f88d6568c5e1c469c2 by Toni García Vilche https://sketchfab.com/zul_gv licensed under CC-BY-4.0
Change Log
- v2: 2023-10-02 7:10PM - Fixed broken puzzle and added puzzle completion indicators for 2 puzzles.
- v3: 2023-10-03 1:55PM - Fixed water flickering all the time.
| Itch | https://medow.itch.io/winds-of-pilgrimage |
| Original URL | https://ldjam.com/events/ludum-dare/54/winds-of-pilgrimage |
Ratings
| Overall | 247th | 3.889⭐ | 29🧑⚖️ |
| Fun | 327th | 3.722⭐ | 29🧑⚖️ |
| Innovation | 365th | 3.593⭐ | 29🧑⚖️ |
| Theme | 1073th | 2.667⭐ | 29🧑⚖️ |
| Graphics | 320th | 4.04⭐ | 27🧑⚖️ |
| Audio | 90th | 4.056⭐ | 29🧑⚖️ |
| Humor | 787th | 2.421⭐ | 21🧑⚖️ |
| Mood | 256th | 3.889⭐ | 29🧑⚖️ |
| Given | 24🗳️ | 33🗨️ |
I got fully stuck at one of the even/odd puzzles and I think it is logically impossible - but maybe my brain is just too small. Nonetheless finished the game, a great experience and I think I will honestly replay this in a week, it had the comfy atmosphere and challenge of solving a Sudoku on a rainy weekend morning. Thank you so much for this experience!
Some suuuper nitpicky points of improvement because I want to help or inspire at least a bit: I wish the symbols were a bit clearer:
- The cross communicated its mechanic basically on its own, but especially the "4 or less" and "even/odd" panels kinda looked like nothing at all.
- If a puzzle is solved, it would be great if it stayed solved, I triggered the victory fanfare a few too many times on accident.
- The beams leading to the central statue kind of imply that they are powering it: I wouldn't have tried solving the final puzzle before finishing all other had I not read your other comment!
- Turning the camera is very useful but I would love if it focused a bit on the puzzles while standing on top of it, and maybe had a compass pointing north, as I had to stop to reorient myself frequently when exploring.
The only problem I had was that I couldn't find the small puzzles to figure out the mechanics. A little guidance would've been great for that. But amazing game nonetheless! :smile:
I somehow got stuck in a tree and lost the screenshot of the exact location where :( (playing on linux version)
It would be nice if puzzles would become inactive when solved
The pixelated post processing effect creates a nice artstyle. Reminds me of a short hike but Zelda. The whole island had a relaxing vibe.
Only nitpick is that it's easy to move carelessly and mess up an already fixed puzzle.
Overall a solid entry.