Loot Goblin by Shad
Welcome to Loot Goblin!
You are a simple Goblin with a simple desire - LOOT!
Sneak into the Dragons Den (when the beast is not around obviously!) and snatch whatever your litte grabby hands can find. But Oh No! There's Limited Space in your backpack and there's so much Loot! Use cunning, guile or brute force to pack as much stuff as you can. And hold on to your Loot when it's going to get dicey! Sounds in the deep, the Dragon's coming! Run!
How to be a Loot Goblin:
- Find shiny things in the gold heaps. Click to unsurface, Drag to pull out and put into the backpack.
- Every item type has different value, so pick wisely.
- Come up with your own methods of loot managment, move them about or stack them on top of each other.
- The Space in the backpack is Limited, make as much use of it as possible.
- The Dragon will come for its belongings.
- Compete with other Goblins on the Leaderboard
Content Disclaimers: - All sprite assets generated by Midjurney AI - Most sounds and music taken from asset packs - Goblin dialogs recorded by us (@mrpig)

| Play The Game! | https://bartjankowskigmailcom.itch.io/lootgoblin |
| Original URL | https://ldjam.com/events/ludum-dare/54/loot-goblin-2 |
Ratings
| Overall | 632th | 3.5⭐ | 45🧑⚖️ |
| Fun | 654th | 3.33⭐ | 46🧑⚖️ |
| Innovation | 605th | 3.307⭐ | 46🧑⚖️ |
| Theme | 394th | 3.886⭐ | 46🧑⚖️ |
| Humor | 259th | 3.547⭐ | 45🧑⚖️ |
| Mood | 732th | 3.337⭐ | 45🧑⚖️ |
| Given | 55🗳️ | 71🗨️ |
Do you maybe remember name of the game? (or link?)
UPD.
Actually, can't find it anymore. Sorry
The leaderboard is a nice touch too :thumbsup:
On the other hand it's really short and feels like a mini game...
I'm no scorehunter and therefore feel no need to play it more then once.
In short: Good job! :)
Neat idea, had fun, and funny voice acting, even if sometimes a bit immersion breaking! :D
I ran a few times, but couldn't reach really high scores. Maybe it would be cool to somehow see the values of objects. So I could estimate on their size and value if they are worth it or not. :) Keep up the good work, cheers! :)
You can see value of each object at the score screen