Ruins Runner by Ackbad

[raw]
made by Ackbad for Ludum Dare 54 (COMPO)

A game where you are trying to escape the ruins dodging spikes and projectiles in a limited space.

Edit: uploaded .jar build of game. Fixed a bug where ceiling spikes had no collision.

~~Edit 2: .jar file is broken, working on a fix~~

Edit 3: To run unzip file and run the .jar file

Ratings

Overall 328th 2.9⭐ 22🧑‍⚖️
Fun 311th 2.895⭐ 21🧑‍⚖️
Innovation 347th 2.474⭐ 21🧑‍⚖️
Theme 324th 2.816⭐ 21🧑‍⚖️
Graphics 272th 3.105⭐ 21🧑‍⚖️
Audio 246th 2.842⭐ 21🧑‍⚖️
Given 16🗳️ 19🗨️

Feedback

LDJam user 378259
02. Oct 2023 · 18:19 UTC
How do I run this?
Fredspipa
02. Oct 2023 · 18:27 UTC
It seems like you have uploaded the source code (including the git repo) and not a build of the game.
Zerbu
02. Oct 2023 · 19:08 UTC
It looks like you uploaded the source code instead of the game. You should fix this ASAP as not everyone knows how to just compile, so this could effect your ratings.
247gamestudio
02. Oct 2023 · 19:09 UTC
Haven't found the build to play the game
LDJam user 268300
02. Oct 2023 · 20:20 UTC
.jar file doesn't work for me unfortunately
freeworld
02. Oct 2023 · 21:04 UTC
I liked the extra control with the midair jumping, although I found it very difficult to dodge the projectiles and I kept outrunning the screen :P

Great fit for the theme!



to anyone struggling to play, it worked for me with:

```
java -jar -XstartOnFirstThread ruinsRunner.jar
```

I hope it does for you too :P
NoviceDevGames
02. Oct 2023 · 21:52 UTC
i think that the projectiles and the player are a bit too fast and the jump make you go to high because when you're on the high platforms jumping = getting hit by the spikes .
PassbyKamenRider
03. Oct 2023 · 02:34 UTC
Love the art! The game's overall pace is a bit too fast and player character is too small so I can't accurately predict how much I just. Also the score seems to increase even after I died.
Endurion
03. Oct 2023 · 06:42 UTC
Proudly java-free here, sorry, can't run it.
cleitoneldorn
03. Oct 2023 · 12:44 UTC
Well, there are some issues, your character can outrun the camera, also, the collision detection is very unreliable, and after you die the game keeps on running in background and the lives counter goes on to negative numbers. With some more poolishing and fixing the problems this could be a fun game.
Gnum_
03. Oct 2023 · 13:32 UTC
Good game
LDJam user 315170
03. Oct 2023 · 18:19 UTC
This is a solid entry. I do like how unexpectedly difficult it is. My main complaint is that the hitboxes on the player, spike, or rock are way larger than what their sprites are. Additionally, the rocket just constantly telefrags you which makes it impossible to get very far in this game. I wasn't able to consistently get more than 30k points. It was already mentioned in an earlier comment, but your score counter keeps ticking up after you die, so if you wanted you could get infinite score. This game mainly needs a lot of balance, polishing, and gameplay twists and then I think it'll be great! Good job!
Greytyphoon
06. Oct 2023 · 00:38 UTC
I also wasn't able to run it. It seems I don't have a java compiler installed, and my OS is at a loss with what do do with a .jar file.
Lvl99Chicken
06. Oct 2023 · 00:47 UTC
Fun but challenging, I like it!
NickFleming_
06. Oct 2023 · 10:58 UTC
Good game, but quite difficult. I found the most difficult part was that your character would speed up as long as you don't bump into something, which results in the character reaching the right side of the screen and dying, even if you manage to dodge the spikes and the rocket. The highest score I got was around 13k points before losing my last life.
mindhijacker
07. Oct 2023 · 02:15 UTC
Good game, it is a shame the game over isn't over for the player as one suffers through eternity of getting impaled by spikes, hit by missles and the beep beep sounds. It is a smooth game, all you need left is menu, game over screen that doesn't put player through suffering. I made the game in java IDE like you. Come on, my friend, I think you can do it better than me :)
ThaProfesional
12. Oct 2023 · 11:19 UTC
Love the old school vibes - mostly from the crunchy sound effects and cool graphics.

Smooth to control but also pretty difficult.

Would have liked music.

Loved that the character just kept running on game over.