Space Freight Ltd. by Chartle
If are you getting stutters with audio, please try the Windows version (downloadable on the itch.io page)
Controls: WASD / Arrow keys to move, click on container to open, drag and drop items with the mouse. Use the spacebar to honk!
Collect goods in your carriages to complete quests for various creatures (drag and drop onto a planet). The gold you earn in return can be used to buy fuel and upgrade your truck. Watch out for asteroids that damage your truck and carriages, however!
Credits
Programming, Game Design - Hilko Kleissen
Programming, Game Design - Pepn
Art - Saskle
Audio, Audio Programming - Pat Cleaver
Ratings
| Overall | 285th | 3.85⭐ | 32🧑⚖️ |
| Fun | 538th | 3.484⭐ | 33🧑⚖️ |
| Innovation | 314th | 3.661⭐ | 33🧑⚖️ |
| Theme | 487th | 3.742⭐ | 33🧑⚖️ |
| Graphics | 164th | 4.274⭐ | 33🧑⚖️ |
| Audio | 40th | 4.224⭐ | 31🧑⚖️ |
| Humor | 395th | 3.25⭐ | 28🧑⚖️ |
| Mood | 423th | 3.694⭐ | 33🧑⚖️ |
| Given | 41🗳️ | 34🗨️ |
Music is phenomenal, with the vocals reminding me of Ennio Morricone spaghetti western music.
Whoever added the honking gets a beer from me :D
Some gripes I had was with the tutorial not showing how to open carriages. I know you mentioned it in the description but you won't be able to scroll down to see it when launching the web version. Explaining controls with images is usually the most helpful ones.
I also had trouble trying to find the right planet to deliver certain materials like boxes and tumbleweeds when I mostly see suitcases. I think if you added arrows at the edge of the screen to point at the closest planet you could deliver a specific material based on what materials you currently possess would be an excellent idea to prevent you from wasting time and resources.
You guys have an awesome theme song, but in the web version I get distortions in the audio for a split second when starting a new game.
However I think that fuel consumption is to high and the inventory manage is slow. Maybe for solve the problem with the inventory, a feature could be added that by clicking twice you can automatically move things from inside to outside and vice versa and then finish polishing it manually.
Despite of that issues your game is really nice and you can be proud of doing it in 2/3 days, Congrats!
Love the music - very space western vibe.
My biggest gripe came down to the punishing RNG, which got in the way of really getting a good feel for the game as I frequently either didn't have an obvious pathway to making money or access to the right store options to keep playing. I think making certain amenities like a store and an initial trade option at the start of the session deterministic rather than randomised would have gone a long way towards a more addictive loop. After 5 attempts I still don't think I got to see everything the game had to offer, which is a unique problem to have for a jam game.
Really solid effort for the most part, I'm so impressed! Congrats and good luck on the next one.
Just felt like the fuel was gone too quick. If you manage to improve it you have a winner!