SpaceTime by Thenerdster

[raw]
made by Thenerdster for Ludum Dare 54 (JAM)

boy1.png

In physics, spacetime is any mathematical model that fuses the three dimensions of space and the one dimension of time into a single four-dimensional continuum.

In the vast expanse of the cosmos, where the fabric of spacetime weaves its intricate tapestry, we invite you to embark on an extraordinary journey as Timothy. A boy exploring a world where the boundaries of space and time blur.

In this thrilling Unreal Engine 5 creation, you'll find yourself challenged by a paradox – a world where time is not your ally but a relentless foe. With each passing moment, spacetime collapses, leaving you with limited space to navigate. Your mission? Collect all the elusive power orbs scattered throughout this ethereal realm before the inevitable convergence.

As you delve into this cosmic adventure, remember that the key to success lies in your ability to master the intricacies of spacetime itself. Use your wits and agility to triumph over the impending collapse, and if ever the need arises, you can reset the continuum with a simple press of 'G' or your controller's primary action button (e.g., 'X' on an Xbox controller).

Please note that our pursuit of excellence has led us to keep the game's file size to a minimum while delivering a captivating experience.

For now, this cosmic journey is exclusively available on Windows OS.

Thank you for joining us in this unique odyssey through spacetime. Your adventure awaits!"


  • To Restart Press "G" or Primary action button on a controller (IE: X on xbox controller)

  • "1" To kick even though we couldn't get that part of the game woking.

  • "Esc" to close the game.

I tried to keep the game file size as small as possible, still learning.

Built in unreal engine 5, sorry Windows OS only.

Thanks for playing.

Ratings

Overall 955th 3.09⭐ 41🧑‍⚖️
Fun 860th 3.051⭐ 41🧑‍⚖️
Innovation 1049th 2.577⭐ 41🧑‍⚖️
Theme 1080th 2.628⭐ 41🧑‍⚖️
Graphics 801th 3.179⭐ 41🧑‍⚖️
Audio 626th 2.872⭐ 41🧑‍⚖️
Humor 768th 2.486⭐ 39🧑‍⚖️
Mood 967th 2.868⭐ 40🧑‍⚖️
Given 23🗳️ 60🗨️

Feedback

Markus Sihler
02. Oct 2023 · 21:59 UTC
Fun Game concept although I would have wished for a novel idea. Also the fact that the camera turns when the character is spinning is a bit annoying. Keep at it!
Tip: Try building a webgl application next time, not everyone wants to download a 400mb bomb ;)
don.shinski
03. Oct 2023 · 04:25 UTC
Jumping puzzles! my nemesis :dizzy_face: Timmy looks great and the animations smooth. The power orbs also looked great with the light below :thumbsup: xbox controller and kb/mouse controls all worked pretty good. Timmy's large cranium sometimes obstructed the view of the landing zone, maybe the camera could be raised a little bit? Good job on the game!
🎤 Thenerdster
03. Oct 2023 · 04:32 UTC
@don-shinsk Thanks for playing! This was my first real solo game I am used to having my friends to help point things like that out. I learned a lot this jam, which is what matters to me. :)
LangiT
03. Oct 2023 · 04:42 UTC
Great work on your first solo game! It's such a fun experience being able to ship it. This was a really simple, but fun platformer. Keep up the good work and can't wait for you to grow more as a game dev! :)
MetaGen
03. Oct 2023 · 07:41 UTC
All other feature is quite impressive but the character control is not such comfortable. Controlling Character over the jump pad is so hard that I mostly kill my player character within 5 seconds after spawn. I think this point is the only defect of this jam entry. This can be fixed, right?
svkj
03. Oct 2023 · 07:41 UTC
Nice. Great animation on the main character. I got all the orbs except the difficult one. I tried pushing the block to create a platform but still couldn't make it, haha. Fun though. Good job
🎤 Thenerdster
03. Oct 2023 · 09:12 UTC
@svkj Thank you so much, I wanted you to have to push the block off and jump to it. But then my kid showed me you could just jump from on top of the block and make it.
🎤 Thenerdster
03. Oct 2023 · 09:13 UTC
@langit @metagen thank you for the advice and for playing my game. <3
Empyreans
03. Oct 2023 · 09:16 UTC
19:025 score. I love platformers, I think controls could use more responsiveness, because it felt like I could do better, but jump sometimes didn't work if I tried to do it as soon as I landed on the platform.
P.S. I know they're called orbs, but I called them pearls :)
🎤 Thenerdster
03. Oct 2023 · 09:22 UTC
@empyreans woah! That’s a Great time. Thanks, something to do with falling animation perhaps. Thank you for pointing out the jump bug.
Flying Butter Studio
03. Oct 2023 · 10:25 UTC
Nicely done @thenerdster :smile:
Physic was great and controls really smooth ! I appreciated trying to beat my own score (25.14s).

Thank you for your great entry! :smile:
hajpappan
03. Oct 2023 · 16:36 UTC
Great animations and a very nice game all in all. I agree with some of the other comments that controls could use a bit of work, but overall a pleasant experience. Good job!
🎤 Thenerdster
03. Oct 2023 · 20:36 UTC
@hajpappan @flying-butter-studio Thank you for playing and the feedback! I am excited to play your games :)
Ifman1
03. Oct 2023 · 22:51 UTC
Challenging platforming. I had to bust out my 90s style mad platforming skills, yo! Fun and beautiful. On a side note, this kicked in something on my graphics card that freaked out my UPS. TOOOOOO MUUUUCH POOOOOWER!!!!! I guess that's the price of those awesome graphics.

Also, finishing the level just to get a chance to do that level again.... bleh.
Alpie
03. Oct 2023 · 23:07 UTC
Nice character model you got there! Due to spinning camera on platforms it was real complicated to speed run ;D
walaber
03. Oct 2023 · 23:55 UTC
simple idea, always a good choice when you're learning something new! keep it up!
🎤 Thenerdster
04. Oct 2023 · 00:41 UTC
@walaber @alpie Thanks for playing. I have my head wrapped around Unreals Blueprint model now. Excited to try some new things out.
Smoe
04. Oct 2023 · 01:35 UTC
The character model and animations look really good, but unfortunately I feel like the platforming needs some fine tuning. The character feels a bit too floaty and it makes the sort of tight platforming that the tech demo environment wants feel unfair.
Cody Raethke
04. Oct 2023 · 03:53 UTC
Not much to it, but still a decent amount of fun. The controls were pretty rigid feeling, so it took me several tries, but I ended up getting all the orbs in about 30 seconds. The graphics weren't very cohesive - are they original or from asset packs?
Coro_yy
04. Oct 2023 · 16:11 UTC
I love the character model. It's nicely rigged and animated. Great idea overall. A simple jump and run. Could've been a bit more difficult to fit the theme more and maybe 2 or 3 more levels that get more and more difficult.
Daniel G
05. Oct 2023 · 06:11 UTC
Very interesting idea, good job!
Devez
05. Oct 2023 · 17:24 UTC
It looks like you had the basics down, could have made another level or this one bigger and more vertical. Great effort for solo though, especially if you were learning as you go :ok_hand:
EgorMnc
05. Oct 2023 · 19:59 UTC
interesting game and its concept
ArthurSenpai
08. Oct 2023 · 07:46 UTC
For a solo-made game it is pretty good !
Alexaur
16. Oct 2023 · 14:30 UTC
A frustrating game, and I mean that in a good way. It's nice that the restart was so quick, because I died a LOT. I'll admit I couldn't figure out how to get back from that platform you get to by pushing down the block. :)
Nathan Franck
20. Oct 2023 · 15:36 UTC
Pretty tricky on my laptop trackpad and wasd, sure it's a cakewalk if I had a mouse. Couldn't get all the oabs