Hardcore Overload by FiveCyclops

LUDUM DARE 54 : Limited Space
MISSION
Survive as long as possible and fight for the highest score.
STORY
Manage cosmic wastes before your space platform collapses under their weight !
GAMEPLAY

CONTROLS
Gamepad supported
Keyboard
SPACE = Boost
CTRL = Hardbrake
SHIFT = Laser
ENTER = Restart
ESC = Menu
(controls are customizable)
CREDITS
A game by Five Cyclops
Made in 72h for the LD Jam 54
Game Engine : Unreal Engine 5



| Link | https://fivecyclops.itch.io/hardcore-overload |
| Original URL | https://ldjam.com/events/ludum-dare/54/hardcore-overload |
Ratings
| Overall | 714th | 3.419⭐ | 39🧑⚖️ |
| Fun | 649th | 3.333⭐ | 38🧑⚖️ |
| Innovation | 759th | 3.122⭐ | 39🧑⚖️ |
| Theme | 535th | 3.689⭐ | 39🧑⚖️ |
| Graphics | 569th | 3.622⭐ | 39🧑⚖️ |
| Given | 125🗳️ | 57🗨️ |
That said, it looks great and is fun to play. I played probably 10 or so rounds after I started typing this just trying to beat my scores, which is always a good sign. Well done
I really enjoyed moving the car around, I liked the fluid controls and moving blocks down space was satisfying. I do wish that the edges were a little less punishing, all my deaths were from flying off the edge trying to move around fast and i never made it to where there were too many blocks to handle.
I found the optimal gameplay for me was to slowly and carefully move blocks around, which was really boring and unsatisfying compared to quickly zapping around and ramming into blocks everywhere. I feel like you should do something to encourage players to encage with the fun movement mechanics, and discourage the slow and controlled boring route.
Overall the game was one of the more fun games I've played so far, a little adjustments here and there and I'd love to play more of it.
GPU Crashed or d3d removed
Also as @nathmate and @taeghen it could have been great to use the handbrake to drift, we definitely would love to add that.
Thank you all for playing our game !
The fact that platforms regained integrity after I cleared objects was very forgiving. I think that is smart for a jam!
I'm sure you ran out of time, but some sound effects would have added a lot of juice to the interactions!

Great graphics. Cool take on the theme. The car felt good to control - pretty weighty. Really liked the laser - wish I could fire it more often.
Only thing I missed was sound.
Also one other punter mentioned not being able to run it on linux - I ran it via wine without any issues.
The car control is a bit "all or nothing" so it's a bit hard when you want to turn, which can be a take for your game, but I feel like an "inbetween" would have also been nice.
Sadly, there's no sound at all, which would have been really cool :(
You did a really good job there though :)
A good concept can make a game stand out. In addition, the visuals and music of the game also had a significant impact on my experience.
The visual effects of the game screen may not be so delicate but it is also characteristic enough, (I really love this game's 3D, I like those texture, also I think this background space is beautiful ) and the harmony of the music combined with the atmosphere of the game makes the whole experience more pleasant.
In addition, the difficulty and balance of the game are also key elements of the quality of the game, they can ensure that the game is challenging but not too difficult.
All in all, I think it’s a great little game that has the concept, the visuals, the music and the gameplay to keep players interested and engaged.
This is a measure of the quality of a small game, and this game gives me a lot of fun.
If you like my reviews, check out my game too! Absolutely stunning! Thank you!!
Despite the fact I suck at this game, it's a fun one, to bad there is no sound.
Keep up the good work!