KAAMOS by PabloAbraham
Echoes of Friga Isle
Amidst relentless cold, the expanse of Friga Isle unveils. Endless tundras, defiant vegetation, and the enigmatic Luna Lake embody tales of resilience and intrigue. A land where silence speaks volumes.
- We provide a map of the region for you to discover and access other locations:

Embark on a journey through frozen expanses, where the relentless cold whispers tales of past calamities. An authoritarian shadow looms large over its struggling people, the chill in the air echoing the mysteries of long-ago events. Amidst the bleak and bitter cold, an even deeper frost takes hold, its supernatural grip silently threading the edges of reality.
GAME CONTROLS & INSTRUCTIONS
🔹 Vehicle Navigation: - W / A / S / D: Steer your vehicle through the treacherous terrain.
🔹 Acceleration: - V: Put the pedal to the metal and speed up your vehicle.
🔹 Braking: - Space: Hit the brakes when you need to slow down or make a sudden stop.
🔹 Combat: - F: Shoot enemies within range. Pay attention to the percentage of hit chance, the total ammunition and the waiting time between shots.
🔹 Interacting with Inventory Items: - Click and Drag: Engage with items in your reserve, rearrange them, sell at shops, or pick up items from stores and other inventories.
🔹 Resource Management: - Fuel and ammunition will automatically refill if you have reserves stored in your vehicle. - Beware: The last two slots of your vehicle are exposed to creature attacks, putting items stored there at risk.
🔶Danger: - Be careful, being exposed to the freezing cold of blizzards for too long can make you go crazy and lose the game. - Inside cities and locations you are protected from the effect of blizzards.
Navigate, combat, and strategize as you journey through the icy wilderness. Remember, every choice in resource management can make the difference between survival and peril. Safe travels!!

DESCRIPTION
Set against a stark coastal canvas in the land's iciest cranny, this narrative-driven exploration pits you against time, nature, and lingering anomalies from bygone tragedies. An ancient disaster, originating from a research/power facility's explosion, casts lingering shadows, leading to a vast exodus that left the region eerily sparse.
You step into the role of an individual who barely remembers the events of that fateful day, now serving as a vital cog in the government's cargo fleet. These are the unsung heroes, delivering essential supplies to the country's most remote outposts. His maiden mission is fraught with challenges: deliver a crucial consignment to a coastal town before night descends, heralding a tempest that promises the onset of the prolonged, pitch-dark days of 'kaamos'.
This game is not just about battling the elements; it's about navigating the haunting remnants of a world transformed. Engage in exploration, manage dwindling supplies, face off against nature's newly-forged threats, and navigate a labyrinth of narrative intricacies. Your path takes you from the primary hub, situated at the confluence of mainland and peninsula, through ghostly settlements, and encounters with nature's mutated beasts.
Embark on a quest where every decision reverberates across a desolate landscape, determining not just your own destiny, but the fate of a land and its remaining souls. Will you uncover the mysteries before perpetual darkness descends?

| Original URL | https://ldjam.com/events/ludum-dare/54/kaamos |
Ratings
| Overall | 491th | 3.647⭐ | 60🧑⚖️ |
| Fun | 823th | 3.112⭐ | 60🧑⚖️ |
| Innovation | 535th | 3.397⭐ | 60🧑⚖️ |
| Theme | 757th | 3.353⭐ | 60🧑⚖️ |
| Graphics | 11th | 4.69⭐ | 60🧑⚖️ |
| Audio | 500th | 3.283⭐ | 55🧑⚖️ |
| Humor | 753th | 2.51⭐ | 54🧑⚖️ |
| Mood | 144th | 4.061⭐ | 59🧑⚖️ |
| Given | 74🗳️ | 109🗨️ |
The artwork is beautiful. The game keeps bugging out on me, now allowing me to play however :(
the art and mooed of the game is great but I didn't get any audio. Also, the shooting didn't work for me when I pressed F. Overall really good looking entry.
I did seem to soft lock myself the first time I played. I completed the first conversation and tried to leave but I must have accidentally gone back into the base as the first conversation restarted but locked after offering me the goods but had no goods to give me. The audio doesn't seem to be working in the embedded game as well. Let me know if it is working in future and I'll come back to rate it!
Really beautiful entry which plays like a full game and I would be really surprised to hear this was a jam game if I came across this in the wild!

The vehicle feels kinda sluggish. Maybe this is on purpose to enhance the mood (which you guys totally nailed, by the way!) but it's a tad too unresponsive to my taste.
Unfortunately there also seems to be quite a few game-breaking bugs. Eg. if you accidentally re-enter the first or second location after leaving them you get stuck in the dialogue. Also I'm not sure if the lake was supposed to be traversable. I somehow got on it and was unable to leave.
Thanks for the feedback! We understand the frustration of going out and getting stuck. We made some bug fixes and added an image with a map of the region on the game page to help players find their way around better. We hope this improves the experience!
Thank you for enjoying the art! We are sorry that you have encountered problems with your vehicle. We added an image with the region map to the game page and also fixed the aforementioned bugs. We hope you give our game another try!
Anyway, aside from the nitpicks, this was a gorgeous entry. Very impressed with the amount of work and polish that went into this. Thanks for this experience!
For some reason had to clear cache and refresh multiple times until game finally loaded, it kept hitting me with errors loading asset archive (I checked web inspector).
But still, a really great job!
Overall, I would like to see a more polished version of this game, be it post jam version or even release) Great job and good luck on future projects! =)