Yuri Quest by ArtOfMacks
:
Help Yuri in her quest to reach the top of the highest tower while fighting monsters in your way to the top! But be careful: The higher you go less space you have.

Made with Godot 4
NOW AVAILABLE TO PLAY ONLINE!
Controls
WASD to move
Left Click - Shoot
ESC - Return to menu
Bugs change log:
1.0 - Infinite death; Ice mage projectiles invisible; Slime spawning inside the wall making it impossible to kill, Ice mage nerfed.
1.0.1 - Slime nerfed (somehow) and not able to walk on spikes anymore.
1.1 - Ice mage nerfed (again), Level 9 was too hard so we made it easier (staircase wasn't working), critical hit chance for the player (you'll never know) and now you're able to properly finish the game!
1.3 - Fixed the bug where the music stopped playing after level 2;
1.4 - Added the music for the ending which we totally did not forget about
1.5 - Added wall collision for enemy projectiles; Tweaked the required score to progress through each level for better pace; Added the option to press ESC to return to menu; Fixed enemies spawning too close to the player.
This is our first game and jam, made in 72 hours!
Thank you for the kind comments!
| Itch.io | https://starchan013.itch.io/yuri-quest |
| Original URL | https://ldjam.com/events/ludum-dare/54/yuri-quest |
Ratings
| Overall | 685th | 3.45⭐ | 22🧑⚖️ |
| Fun | 636th | 3.35⭐ | 22🧑⚖️ |
| Innovation | 1095th | 2.381⭐ | 23🧑⚖️ |
| Theme | 968th | 2.976⭐ | 23🧑⚖️ |
| Graphics | 178th | 4.25⭐ | 24🧑⚖️ |
| Audio | 371th | 3.525⭐ | 22🧑⚖️ |
| Humor | 725th | 2.567⭐ | 17🧑⚖️ |
| Mood | 757th | 3.289⭐ | 21🧑⚖️ |
| Given | 13🗳️ | 25🗨️ |
Dunno if its intentional that enemy projectiles can pass through walls while yours cannot, but that was really the only gripe I had playing through it
one thing I wish was added was a way to see how long until the door opens, whether that be a wave bar or num of enemies left on the floor haha!
overall really fun game and good job!
Some rooms, especially the later ones just felt really tedious to play. They weren't hard or anything, the problem was just the amount of time one has to wait for the next guy to spawn. The last room had like 35 enemies, that's just too many imho.
Enjoyed the early rooms quite a bit, neat little game!
And the music is great... I liked how in the first levels, when I won, the game muted... but then it went wrong and this function stopped working :(
great entry