Moving Day by Rodrobry
It's moving day and all boxes have to fit in the Limited Space of one truck! Just a basic Tetris game with some good looking assets from the Unreal store :)
| Link | https://rodrobry.itch.io/moving-day |
| Original URL | https://ldjam.com/events/ludum-dare/54/moving-day |
Ratings
| Overall | 1134th | 2.289⭐ | 21🧑⚖️ |
| Fun | 1115th | 2.342⭐ | 21🧑⚖️ |
| Innovation | 1135th | 1.694⭐ | 20🧑⚖️ |
| Theme | 1087th | 2.605⭐ | 21🧑⚖️ |
| Humor | 885th | 2.029⭐ | 19🧑⚖️ |
| Mood | 1067th | 2.278⭐ | 20🧑⚖️ |
| Given | 13🗳️ | 3🗨️ |
But thanks for the feed back, I appreciate it! :)
That said, well done, the game runs smoothly, it's good looking and it's (almost) bug free. ~~Gameplay is too hard~~ :zipper_mouth:
A few things I noticed though.
- Some pieces could turn, idk if that was a choice or not
- The game seemed to be quite intensive on my machine, in terms of resources and size. Maybe due to the nice models and materials etc
- I liked the exploding completed lines, nice touch
- Maybe an extra spin on it as suggested in other comments might've given it a boost in replayability.
A good foundation for something in a new engine though
I want to make it clear, though, I don't think you're a bad game dev, but try to do more than a clone next time.
The game worked just fine, and looked pretty nice with the off-the-shelf assets. Other than that, I'd have liked to see a bit more originality (some additional effect related to the theme, perhaps?)
I can't imagine the moving person is very happy about their boxes being blown up like that.
Also, I managed to stack some boxes behind the truck:
