Parking HELL by Vollfeiw
The game can be quite frustrating by design, you are warned !

The game is pretty simple, you're in a close parking, and you have to get out of here !
PS4 controller is partially supported, Sadly, I have no XBOX One / 360 controller available, and couldn't test it Tip : You can't die if you're going slow, this is a design choice and map design are thought around this mechanic
Tools Used :
Unity 2D Engine + Universal Render Pipeline
Aseprite / Krita for 2D Sprites
SFXR / LMMS / Audacity for sound effects and musics
Everything is made by hand
Dev score :

Ratings
| Overall | 208th | 3.476⭐ | 23🧑⚖️ |
| Fun | 234th | 3.262⭐ | 23🧑⚖️ |
| Innovation | 282th | 3.024⭐ | 23🧑⚖️ |
| Theme | 42th | 4.286⭐ | 23🧑⚖️ |
| Graphics | 148th | 3.643⭐ | 23🧑⚖️ |
| Audio | 152th | 3.333⭐ | 23🧑⚖️ |
| Humor | 137th | 2.921⭐ | 21🧑⚖️ |
| Mood | 144th | 3.45⭐ | 22🧑⚖️ |
| Given | 20🗳️ | 19🗨️ |

I wish people in my city will learn to drive slowly, all these exploding cars in the neighborhood are making me crazy :rolling_eyes:
Very well executed game! I like the style and the relaxing music. It wasn't too frustrating for me. I only find it annoying when you are driving very slightly off angle in a tunnel and your car explodes because you are hitting the wall with 2 pixel/hour speed. But other than that great entry!
10 minutes to beat all the levels is probably not the best. I took my time with the final level since it was so long and I couldn't afford to speed up in the corridors and risk crashing and restarting again.
The concept is cool and fits the limited space theme very well. I think it would be nice to have more of the short levels since they are very fun to play and easier to attempt again for a better score.
Good game and very neat graphics overall. Well done!
I gave up in Level 5 (I think), I got stuck two times at the bottom row.
Will return to rate! Edit: Veni, vidi, rated!
@aerial Having a fun time playing is better than having a good score tho. The final level take all previous level design and put them into one, in a hard way. I like my idea to be honest, but I felt the same way that you did while testing it, this should be the kind of difficulty you want at level 30 in a game like that, if it was well designed, but I wanted to try my skill at level design by making this specific level. This is probably a mistake as the difficulty curve is now absurd. I wanted to add a "select level" menu but didn't got the time. Thanks for the feedback !
@endurion Thanks for the rating ! Yeah, getting stuck starting happening when I added a speed limit for car to explode, and I couldn't come with a clever and fun way to prevent it !
@tasakasama Yeah that last level is kinda hard, thanks for playing !
Its pretty good, though I didn't play more than 5 minutes so I don't have much useful feedback.
@stalemeat Thank you a lot !
@gamer-fates I could have done more level (seriously, once everything was setup, it was super quick), but I like to keep it low for game jam, people have to test a lot of game, and would stop playing the game if it was too long, and only few could finish the game. Thanks a lot for your feedback !
It could be also fun if your car last a bit longer but other cars could explode and make mess around the place. Or some speed run game mode where your car cannot be destroyed :)
It's a solid game, I didn't encounter any issues. I liked the graphics, sounds and level design even though it's not exactly a game for me.
I didn't finish all the levels but I found an alternative ending!
Great job making this game!


Controls felt good even if the game was hard, and the sound design helped with that
It was also cool to see your own tire track during a level, nice polish