Parking HELL by Vollfeiw

[raw]
made by Vollfeiw for Ludum Dare 54 (COMPO)

The game can be quite frustrating by design, you are warned !

Banner.png

The game is pretty simple, you're in a close parking, and you have to get out of here !

PS4 controller is partially supported, Sadly, I have no XBOX One / 360 controller available, and couldn't test it Tip : You can't die if you're going slow, this is a design choice and map design are thought around this mechanic

Tools Used :

  • Unity 2D Engine + Universal Render Pipeline

  • Aseprite / Krita for 2D Sprites

  • SFXR / LMMS / Audacity for sound effects and musics

Everything is made by hand

Dev score : score.png

Ratings

Overall 208th 3.476⭐ 23🧑‍⚖️
Fun 234th 3.262⭐ 23🧑‍⚖️
Innovation 282th 3.024⭐ 23🧑‍⚖️
Theme 42th 4.286⭐ 23🧑‍⚖️
Graphics 148th 3.643⭐ 23🧑‍⚖️
Audio 152th 3.333⭐ 23🧑‍⚖️
Humor 137th 2.921⭐ 21🧑‍⚖️
Mood 144th 3.45⭐ 22🧑‍⚖️
Given 20🗳️ 19🗨️

Feedback

OadT
02. Oct 2023 · 12:22 UTC
There are new times to beat :smile:

![Bildschirmfoto 2023-10-02 um 14.12.02.png](///raw/a93/7/z/5d2b4.png)

I wish people in my city will learn to drive slowly, all these exploding cars in the neighborhood are making me crazy :rolling_eyes:

Very well executed game! I like the style and the relaxing music. It wasn't too frustrating for me. I only find it annoying when you are driving very slightly off angle in a tunnel and your car explodes because you are hitting the wall with 2 pixel/hour speed. But other than that great entry!
aerial
02. Oct 2023 · 12:28 UTC
![cars.jpeg](///raw/702/b5/z/5d2e0.jpg)

10 minutes to beat all the levels is probably not the best. I took my time with the final level since it was so long and I couldn't afford to speed up in the corridors and risk crashing and restarting again.

The concept is cool and fits the limited space theme very well. I think it would be nice to have more of the short levels since they are very fun to play and easier to attempt again for a better score.

Good game and very neat graphics overall. Well done!
Endurion
02. Oct 2023 · 12:49 UTC
Damn, that's hell alright! I wish those shit parking people would have to do that for a day before they get their driving license back.
I gave up in Level 5 (I think), I got stuck two times at the bottom row.

Will return to rate! Edit: Veni, vidi, rated!
🎤 Vollfeiw
02. Oct 2023 · 17:01 UTC
@oadt Yeah, all these crazy people exploding car when they hit a mosquito, awful ! Thanks for the feedback. I agree with you, I should have added a threshold for the angle when hitting a wall so that you can't explode when the angle is too low, or an assist that can help going straight next to the wall. Great score tho !

@aerial Having a fun time playing is better than having a good score tho. The final level take all previous level design and put them into one, in a hard way. I like my idea to be honest, but I felt the same way that you did while testing it, this should be the kind of difficulty you want at level 30 in a game like that, if it was well designed, but I wanted to try my skill at level design by making this specific level. This is probably a mistake as the difficulty curve is now absurd. I wanted to add a "select level" menu but didn't got the time. Thanks for the feedback !

@endurion Thanks for the rating ! Yeah, getting stuck starting happening when I added a speed limit for car to explode, and I couldn't come with a clever and fun way to prevent it !
JCMonkey
02. Oct 2023 · 20:23 UTC
the game could be a little cheezed if you went slow, like i could ram into cars all day. but the time would be long. so i guess a trade off. i played another game like this and it didnt have a timer. so your ahead of it for that.
TasakaSama
02. Oct 2023 · 20:38 UTC
very complicated this last level, but the theme is really here...
🎤 Vollfeiw
02. Oct 2023 · 23:14 UTC
@jcmonkey That's the point, take the risk of going fast, or cheese it and have a bad score at the end. I didn't got any other idea to make people go fast except for a timer, thanks for your feedback !

@tasakasama Yeah that last level is kinda hard, thanks for playing !
Normality
03. Oct 2023 · 00:03 UTC
I had to give up the game because it's not really for me. I think it's good but I would have liked if the car didn't explode when I speed up after already being in contact with a wall. Sometimes the car would be in a tight straight space and I accelerate because im already touching the wall I expect that I will just slide along the wall. Its annoying to have to go slow when it feels like I should be able to go fast.

Its pretty good, though I didn't play more than 5 minutes so I don't have much useful feedback.
Stalemeat
03. Oct 2023 · 03:11 UTC
I like how this game looks, very dark with the gloom and doom of a true Parking Hell (and that's all parking garages am I right?). The controls and weightiness of the car created a fun and challenging experience. This fit the theme well and I'm glad I payed it. Nice work!
Gamer Fates
03. Oct 2023 · 03:15 UTC
Game is gold. Good job, would like to see more stages.
🎤 Vollfeiw
03. Oct 2023 · 05:58 UTC
@normality The game is made to be played 5 to 15 minutes, so your feedback is good enough ! Thx for playing

@stalemeat Thank you a lot !

@gamer-fates I could have done more level (seriously, once everything was setup, it was super quick), but I like to keep it low for game jam, people have to test a lot of game, and would stop playing the game if it was too long, and only few could finish the game. Thanks a lot for your feedback !
Jiri Hysek
03. Oct 2023 · 09:52 UTC
Those cars.. they explode so easily :) But the game is cool! Controls feels good, visuals are really nice. It's quite unforgiving but I guess precision is the point of the game so it's ok :)

It could be also fun if your car last a bit longer but other cars could explode and make mess around the place. Or some speed run game mode where your car cannot be destroyed :)
woona
03. Oct 2023 · 11:31 UTC
You shouldn't put too much explosives into a car. It's dangerous.

It's a solid game, I didn't encounter any issues. I liked the graphics, sounds and level design even though it's not exactly a game for me.

I didn't finish all the levels but I found an alternative ending!

Great job making this game!

![image.PNG](///raw/f43/04/z/5f319.png)
DSFAN
03. Oct 2023 · 17:44 UTC
Good old parking, liked the overall gameplay, actually game was a bit harder than I would expect - so I was going really slow and careful :D Would be nice to see some damage statistics, I must have bumped into cars and walls like 100 times
![image_2023-10-03_204144395.png](///raw/cf8/95/z/5f54d.png)
Nikolaj
06. Oct 2023 · 05:08 UTC
definitely rage quit at some point, so "parking hell" is the right name :grin: Well done!
Mastoast
06. Oct 2023 · 16:45 UTC
It was fun playing your game, simple idea but well executed, and very polished
Controls felt good even if the game was hard, and the sound design helped with that
It was also cool to see your own tire track during a level, nice polish
🎤 Vollfeiw
07. Oct 2023 · 06:25 UTC
@jiri-hysek @woona @dsfan @nikolaj @mastoast Thanks for playing and feedback, really appreciated !
silkworm_sweatshop
07. Oct 2023 · 18:37 UTC
Fits the theme great! I think the fun is going for a fast time even though I took it slow and safe for the most part (because I was hellbent on beating it at the end). Controls well and has some leeway as far as collision goes so it's not too frustrating.
robin_schmitz
08. Oct 2023 · 10:33 UTC
During the second level I thought, I would probably not complete all of the 6 levels. Who the hell would try to park a car in this incredibly _limited space_. But then it somehow sucked me in, made me wanting to beat all these levels, even if there was a hint of frustration from time to time. It just wanted me to finish the levels even more, because I knew, it was possible. This for me is the Dark Souls of parking games. Well done, really enjoyed it :)
jk5000
08. Oct 2023 · 12:15 UTC
The idea is fun, and I had fun trying the game. For me it felt a bit too unforgiven, but it's not a big issue. Overall a pretty well made little game.
Agraffs
08. Oct 2023 · 19:48 UTC
That game definitely lives up to it's name ! I pushed myself to finish, cause the concept is nice... But yeah, so unforgiving, I agree with @jk5000. Still an interesting project ! Good job.
Flightless
18. Oct 2023 · 21:12 UTC
I like the style, it gave me a flashback to Super Cars II. The car however felt a little bit too explodey :smile: - or perhaps I was a bit too impatient.