Starlock Defense by Tommy Moua
Starlock Defense is a tower defense game about gathering cheese in space where the towers are capable of deploying and retrieving smaller spacecraft but have limited capacity.



How to Play
Controls: - Left Mouse Button - Select - Right Mouse Button - Deselect
Tower/carrier ships can be bought from the player's base and can buy/contain or sell smaller spacecraft. Each spacecraft will have different roles such as collecting cheese, attacking and slowing down enemies. Towers can be moved around during gameplay and set in different positions.
Note: The cursor for the web GL version doesn't quite match the original size so it may be a little off.
| Link | https://tmoua.itch.io/starlock-defense |
| Original URL | https://ldjam.com/events/ludum-dare/54/starlock-defense |
Ratings
| Overall | 651th | 3.483⭐ | 31🧑⚖️ |
| Fun | 447th | 3.569⭐ | 31🧑⚖️ |
| Innovation | 736th | 3.155⭐ | 31🧑⚖️ |
| Theme | 1071th | 2.672⭐ | 31🧑⚖️ |
| Humor | 878th | 2.077⭐ | 28🧑⚖️ |
| Mood | 807th | 3.222⭐ | 29🧑⚖️ |
| Given | 56🗳️ | 36🗨️ |

Gameplay wise I like the idea of movable towers with little drones used for both combat and collecting dropped resources, pretty interesting stuff! Good job!
Overall very fun and engaging.
Advice: better do perfect UI than add content on jams
The gameplay itself got tired quickly, the strength of the towers enough to make it easy to achieve a reliable defense. Map variance was good, too bad there wasn't more enemy variance perhaps just by increasing the number of lives against other much faster enemies creating a contrast between concentrated defense and having to spread out the towers.
The control mapping images appear to be swapped? Perhaps I misunderstood - I just left clicked on everything.