Take a Seat! by Retrisma




Controls:
↑↓: Move
←→: Look
Left Click: Interact
Space: Progress Dialogue
Credits:
Writing: Ben Knobloch, Jack Scherban
Art: Cole Spitzner, David Van Hise, Graham Teller, Jack Scherban
Audio: Thomas Ward
Programming: David Van Hise, Graham Teller
| Link | https://retrisma.itch.io/take-a-seat |
| Original URL | https://ldjam.com/events/ludum-dare/54/take-a-seat |
Ratings
| Overall | 199th | 3.955⭐ | 24🧑⚖️ |
| Fun | 158th | 3.955⭐ | 24🧑⚖️ |
| Innovation | 240th | 3.773⭐ | 24🧑⚖️ |
| Theme | 187th | 4.196⭐ | 25🧑⚖️ |
| Audio | 192th | 3.818⭐ | 24🧑⚖️ |
| Humor | 19th | 4.435⭐ | 25🧑⚖️ |
| Mood | 447th | 3.667⭐ | 23🧑⚖️ |
| Given | 11🗳️ | 15🗨️ |
This game was killer. Fantastic work
Style and sound design was super dope.
Love the writing.
Enjoyed the whole ride.
- Better file name? ("LD54" is not very explicit)
- Oh no. Mercy for my non-qwerty keyboard!
- Maybe irregularity in sounds' volume?
- If the main purpose was strategy and not dialog, would have been more practical of knowing the informations (or items) you have
- DEFAULT (when you talk a second time to the cat)
- Does it have an end screen? Guess it's satisfying enough (without usual "ha! You reached your destination")