High Caffeine Black Tea by SLEEPYMENACE

Someone replaced the tea at your REFINED TEA PARTY FOR REFINED LADIES with HIGH CAFFEINE BLACK TEA! Chaos ensues! Reclaim your mansion's peace and quiet in this TACTICAL OJOU-SAMA DANMAKU game!

Your caffeine-unhinged ojou-sama friends will throw everything they can find at you, and as you dodge their attacks all that garbage builds up and LIMITS the SPACE in which you can move!

(In case you missed it, that's how we worked the theme in - it LIMITS the SPACE. The SPACE slowly gets LIMITED. Email me at sephiroth420dankkush@gmail.com if you want me to send you a chart.)
Controls
- Move with arrow keys
- Hold down the spacebar to shoot
- Summon a maid to clean the garbage with C
Play the web version on Itch.io
Changelog
- 2023/10/04: fixed build error causing enemy bullets not spawning in Linux build, added Windows build
| Link | https://steinuil.itch.io/high-caffeine-black-tea |
| Original URL | https://ldjam.com/events/ludum-dare/54/high-caffeine-black-tea |
Ratings
| Overall | 567th | 3.569⭐ | 31🧑⚖️ |
| Fun | 465th | 3.552⭐ | 31🧑⚖️ |
| Innovation | 628th | 3.286⭐ | 30🧑⚖️ |
| Theme | 630th | 3.536⭐ | 30🧑⚖️ |
| Graphics | 214th | 4.19⭐ | 31🧑⚖️ |
| Humor | 100th | 3.966⭐ | 31🧑⚖️ |
| Given | 22🗳️ | 41🗨️ |
The game is functional, but enemies are not shooting and there's no sounds? I'm using Linux Mint 20.3 Cinnamon. Giving it 5/5 for graphics though, nice style.
Thanks for the feedback!

> Also there is no sound because we didn’t have time to put it in lol
@steinuil Oh, ok. I thought there was supposed to be some because there was Music & Sound in the credits. Personally I think it's fair though if you've actually finished the assets within the 72h and just had to drop a audio player node into the scene, but I can understand if you don't want to do that.
Yeah I thought about adding music and sounds after, but I don't know if it'd be fair since that'd change the experience a lot. ed also had very little time to make music (he had to leave after the first day) and while they're good tracks we weren't sure whether to put them in because don't really fit the mood of the game...
It would be great if you can use WASD for moving too.
The character's hitbox is a bit too large for a bullet hell game, I struggled to navigate between bullets even when no caffeine was there...
The shrinking screen mechanic was nice! :thumbsup:
A Restart screen would've been useful for when you run out of lives and want to play again!
- Cute art
What I didn't like:
- Game is very difficult it seems to work incorrectly on my pc or in web version. There are no sounds and I can't attack most of the time for some reason. Also there are no sounds :(
@steffo I noticed that the changes we made to make the character's and the enemy bullets' hitboxes to make them smaller in the last hour got lost in some git merge conflicts so I think I'll fix it tomorrow. Thanks for reporting this!
And yeah we wanted to put a restart button but we literally ran out of time to add anything by the end (including sounds). It is technically a feature, but I suppose it wouldn't hurt to add...
@decentsauce we definitely didn't test spamming the button instead of holding it down. I'll try to fix it but in the meantime we'll add that to the instructions, thanks!
The art is cute, and the idea is not bad.

