Crime² by RobLaro

Arrange as much criminal evidence into the square as you can, while maintaining spatial efficiency. Utilise rotation and perspective to fill gaps in the square.

How to play
Fill the square with evidence making sure not to leave gaps, then click the Submit button. You will be scored on total number of evidence submitted, leaving enough empty space in the submissions will lead to failure!
Controls
| Action | Input | | :--- | :--- | | Select evidence | Click LMB | | Move evidence | Drag LMB on evidence | | Rotate selected evidence | RMB around evidence | | Tumble selected evidence | RMB on evidence | | Zoom camera | Scroll wheel | | Pan camera | Drag LMB from empty space|
Fixes: 3rd Oct 2023
- Fixed items being incorrectly marked as valid or invalid.
- Disabled area selection due to web browser problems.
- Fixed post-processing not being applied.
- Full screen is now working.
Tools: Unity, Blender, Substance Painter, CSP, Procreate, ChipTone, BeepBox.
| Link | https://annekatran.itch.io/crime |
| Original URL | https://ldjam.com/events/ludum-dare/54/crime |
Ratings
| Overall | 90th | 4.141⭐ | 34🧑⚖️ |
| Fun | 147th | 3.967⭐ | 32🧑⚖️ |
| Innovation | 149th | 3.952⭐ | 33🧑⚖️ |
| Theme | 11th | 4.645⭐ | 33🧑⚖️ |
| Graphics | 68th | 4.484⭐ | 34🧑⚖️ |
| Audio | 165th | 3.862⭐ | 31🧑⚖️ |
| Humor | 290th | 3.45⭐ | 32🧑⚖️ |
| Mood | 239th | 3.919⭐ | 33🧑⚖️ |
| Given | 16🗳️ | 27🗨️ |
The game looks really polished with fitting music and sound effects.
It's good that in the next round the left items remain.
Jokes aside, I was a little confused at first about the rotation of the items, but once I understood I loved it, because being able to rotate them both globally and on the axis itself opened up an even bigger list of options for positioning the items
Plus I really felt a bit nostalgic feeling like I was packing my suitcase in RE4, and I could definitely spend hours just trying to fit as many things as possible into the smallest space!

gg
Love art and controls <3
I found it a bit hard to rotate objects on a trackpad.
It's really satisfying at the end when you get to submit everything packed together.
Took me a bit to figure out the rotation system, but then worked very well :)
The second round went much better, trying to figure out which objects nicely fit into each other to optimally use the space. It became a kind of jigsaw puzzle game, which was a lot of fun.
Maybe a couple more sound effects or a bit of variation in the background music would have been nice, but those are really just nitpicks :P
Really nice entry! I enjoyed it a lot :D
I've yet to see another game make a choice to create a crime-based game as yet. It feels really good to pick up and rotate the evidence as well, nice work!
All in all I spent a lot more time playing this than I expected, to the point where my neck just clicked as I finally abandoned my hunched-over, focused position. :laughing:
The art is great, solid 3D in a 2D vibe. The music got a little repetitive over time, it's not a very long loop, but whats' there is good.
Great entry!
I definitely enjoyed the mix between 3D objects and pixeliated textures on the objects. The idea of coupling police evidence with the theme was good ! Thanks for creating that game, good job ! :)
shortly after playing this the FBI called and offered me a job at Area 51. probably will be organizing more alien bodies, but luckily, now im prepared