Bubble Pets by treenut
Bubble Pets
Feed the little creatures, but be careful that they don't get too big!'
Quick tip: Click and move is enough, you don't have to drag the food the whole time!
Play on Itch.io: Bubble Pets
Mouse controls only, except ESC to pause.
- Art and Music by Laki
- Code by me
Made In Godot 3.5
Also try it on mobile (QR for itch.io)


| Itch | https://peanutcultist.itch.io/bubble-pets |
| Original URL | https://ldjam.com/events/ludum-dare/54/bubble-pets |
Ratings
| Overall | 661th | 3.471⭐ | 37🧑⚖️ |
| Fun | 758th | 3.186⭐ | 37🧑⚖️ |
| Innovation | 764th | 3.111⭐ | 38🧑⚖️ |
| Theme | 821th | 3.25⭐ | 38🧑⚖️ |
| Graphics | 485th | 3.75⭐ | 38🧑⚖️ |
| Audio | 359th | 3.543⭐ | 37🧑⚖️ |
| Humor | 176th | 3.757⭐ | 37🧑⚖️ |
| Mood | 580th | 3.514⭐ | 37🧑⚖️ |
| Given | 65🗳️ | 53🗨️ |
You can save your wrists a bit by letting go of the click while dragging (and also increasing mouse sensitivity, mine is quite high by default lol)
Felt like I was playing Tamoguchi all over agaion.
I spent a long time in the sixth level, and the bubbles floating in the air would block the demand icon below; and there were several times when the bubbles burst at the beginning, and I don’t know why. After the game fails, it will return to the previous level instead of the current level. Finally I gave up.
But I still like this game very much, nice job!
Can get the concept that bubble pets will grow or bulge to take more spaces, so that things can get harder with limited space. But the attention on space was disttracted by the time limit, pushing the actual experience a liittle away from the theme.
Good job and congrats on the submission!
I think the controls could be improved a bit. Now it's too easy to feed the wrong pet when they get a bit larger. I even had a setup when it was impossible to get food to a guy, as he was literally resting on another one, and that one on the bottom was always the one fed. Maybe a click to pick up and another click to feed? That would give the player more control.
Would be cool if there would be some summary screen after game over. With points or minutes you "survived". It would give more incentive to retry.
Really solid entry! Good work.