Corporate Courier Deluxe by JuanRod707

[raw]
made by JuanRod707 for Ludum Dare 54 (JAM)

Yawn Another boring day delivering the mail for GeoCorp. Nothing is ever happening... Am I right?

Corporate Courier Deluxe is an organization game about delivering parcels to different floors in an office building. Manage your limited space to avoid creating a cardboard mess. Who knows what these packages contain...

How to play: * Mouse - look around * Left click to interact with objects * Right click to throw held object * Middle mouse or E to inspect held object

Credits:

Concept, AI Art & Game design: Juan Rodriguez & Anotherlorena

Music, Sound & Voice Acting: Anotherlorena

Programming & 3D Art: Juan Rodriguez

2023-10-01 18<em>16</em>46-Corporate Courier Deluxe.png 2023-10-01 18<em>21</em>42-Corporate Courier Deluxe.png 2023-10-01 18<em>23</em>37-Corporate Courier Deluxe.png

Ratings

Overall 582th 3.557⭐ 46🧑‍⚖️
Fun 726th 3.227⭐ 46🧑‍⚖️
Innovation 328th 3.644⭐ 47🧑‍⚖️
Theme 339th 3.978⭐ 47🧑‍⚖️
Graphics 509th 3.709⭐ 45🧑‍⚖️
Audio 100th 4.033⭐ 47🧑‍⚖️
Humor 253th 3.57⭐ 45🧑‍⚖️
Mood 209th 3.967⭐ 47🧑‍⚖️
Given 35🗳️ 71🗨️

Feedback

Spaint
03. Oct 2023 · 20:27 UTC
Cool concept, would love a way to move and stack boxes so i could see the destination without taking each one in hands
TRSTHSTRS
04. Oct 2023 · 10:20 UTC
Haha! Nice concept. I really liked this. organizing all the parcels in such a small space without any shelving or highlighted areas is so confusing in a fun way! unfortunately i am not a fan of ai art, even tho i totally get why one might use it in a game jam with limited time. maybe just try some kind of shadowy figures next time? overall pretty good entry!
PoshDan
04. Oct 2023 · 17:17 UTC
I like the little twist on the main mechanic to have the player make progress towards the end. (I'm wording this carefully not to spoil anything for others) Unfortunately I couldn't figure it out to the very end, I got a little inundated with the packages, I got one special item, wasn't sure if I could make further progress so I gave up.
This game had a certain mood going for it and the voice lines added a lot to it, well done!
🎤 JuanRod707
05. Oct 2023 · 02:25 UTC
@trsthstrs unfortunately being a 2-person team we couldn't find the time to make our own 2d art that fast. Good call with the workaround of the shadowy figures, still, it is a challenge to generate and edit images so that the style is consistent.

@poshdan thanks for not spoiling!! There are in fact 3 ways of finishing the game, the whole plot is implemented but you have to use some deductive thinking.
FireSlash
05. Oct 2023 · 05:00 UTC
I think I got into a similar state as PoshDan, I saw some hints towards a story developing but it didn't seem to go anywhere, either I got into some kind of bug or vastly underestimated how many packages I needed to deliver to advance the story further.

I accidentally chose the wrong floor due to an input mistake and that really threw my package delivery situation for a loop; might be good to have some kind of safeguards there (perhaps adding a "go" button to confirm your choice which allows for a reset button as well)

I dig the atmosphere and theme. Absolutely feels like something sinister is lurking under the covers, I might give it another shot later to see if making a different choice there advanced things further.

Nice work!
Diego Escalante
05. Oct 2023 · 05:12 UTC
Hey! We had similar loudspeaker work-related announcements in our own game! This game felt like it started a bit slow; I was going through the motions for 20 packages without seemingly any changes in gameplay or difficulty. I like the concept of the game though! There's _just_ enough space to try to organize the parcels in the elevator and I enjoyed the additional complication from the oddly shaped packages. The voice acting was a great touch, along with the look of the 3D environment. Great job, team!
Maryk
05. Oct 2023 · 05:15 UTC
Cool idea! It really starts to get messy after a few minutes of playing but the fact that I had to remember and keep track of the parcels myself really clicked with me. The only thing that this game needs is some sort of a stacking and organizing system, so the parcels don't stay thrown away in the elevator, but other than that, it is a great game made in this short time. Congratulations!
voxatrophia
05. Oct 2023 · 06:25 UTC
Cool game! Very cohesive, good use of the prompt, and fun to play. I like that there is more than one way to win.
Johnsensei
05. Oct 2023 · 12:00 UTC
This would work really well in VR. I appreciate the web version and that it ran so smoothly. My only feedback would be on the throwing mechanic. I found it really hard to lob the box at an angle that would get it into the window. Maybe that was intentional.
LDJam user 371975
06. Oct 2023 · 03:42 UTC
The overall mood was really well done! The colors and soundscape created a really great atmosphere.
LDJam user 372515
06. Oct 2023 · 07:27 UTC
I eventually came to realize this probably goes on forever when I couldn't see the elevator floor anymore xD. Like others have said, great job with the atmosphere. I do wish i could have made it fullscreen but that might have just been an issue on my end. Great game!
knightoftheday
06. Oct 2023 · 11:10 UTC
Great game! Delivery chaos in limited space! Adding some story in routine improve this game to some Paper Please level.
freamdev
06. Oct 2023 · 12:36 UTC
Very nice game, loved the depressing mega corporation theme, especially when they told me due to my hard work the CEO can buy more stuff, very realistic. :clown:
steiner2001
06. Oct 2023 · 12:46 UTC
This game sets a captivating mood. However, it's marred by glitchy code interaction in the UI, detracting from the overall experience.
jvolonte
06. Oct 2023 · 15:13 UTC
Cool game, expected the smuggled packages to progress the story in some way towards an ending. Didn't notice the smuggled packages were not resetting my timer till it was too late :sweat_smile:
🎤 JuanRod707
06. Oct 2023 · 15:34 UTC
@jvolonte they do progress the story, its all about balancing the story without neglecting your job, there is a story ending :)
Dan Burns
06. Oct 2023 · 17:20 UTC
Honestly super refreshing game, I agree with some other comments that it would be cool in VR. Great work on the music, and the voice-over was awesome.
Anotherlorena
06. Oct 2023 · 20:56 UTC
@dan-burns thank you so much!!
Trottero
07. Oct 2023 · 07:32 UTC
Although it has a slow start, it was fairly fun. I quickly lost track of the boxes because it was hard to see where they would land after throwing.

I struggled a bit at the start to figure out how to exactly progress - I tried to throw the boxes on top of the counter instead of over it.

As an owner of a VR headset I'd say it would probably be a lot cooler in VR :D
Moebius
07. Oct 2023 · 13:52 UTC
Really cool game. At first I thought it would get boring after some time to simply get the packages delivered without drowning in them but then the packages with the extra message appeared. Really nice work!
frozenfire92
07. Oct 2023 · 14:11 UTC
Neat little entry, great work! My only feedback is when the package is picked up, it should "auto inspect". It'd also be nice to be able to choose the floors while holding a package. Keep on making games!
Meo-benderson
07. Oct 2023 · 20:45 UTC
I liked the mood :-)
Celso Zanini
08. Oct 2023 · 09:48 UTC
Great sound and nice illustrations, but I think you could put more divesity on that!
Dave Septian
08. Oct 2023 · 10:53 UTC
A great game! It is kind of addicting, but it would be great if we could press the elevator while holding the package
kasunjkd
09. Oct 2023 · 17:18 UTC
great concept , great refreshing game
OldDog
11. Oct 2023 · 08:53 UTC
nice game mood and graphics ! love this game art style,while game design is kind of boring,wish for more content ,nice work xD
pumpkinink
13. Oct 2023 · 22:30 UTC
I kept playing for a good while!! Really solid gameplay loop. Part of me wanted it to be easier to read the packages so I wasn't picking them up and putting them down, but part of me liked that all the juggling and remembering floors was part of the gameplay. The music is great!! And the downtrodden feel of the office really comes through. Great job!
Hawkin
15. Oct 2023 · 17:40 UTC
Great mood! I appreciated the effort you put into making the task interesting. The variety in packaging, and that some of them were marked with the destination. The corporate voice overs were funny and effective at setting the mood.

At one point I found a box with two destinations (one in a note on the back), and that was very intriguing. Unfortunately, I ended up losing it among the mess on the floor!

I'd love to see this go further! :D

On a personal note: using AI for art is a smart way to get your game going fast, and with unique assets, but I'm not sure how I feel about rating the graphics of the game in that case!
MrTroy
15. Oct 2023 · 19:19 UTC
Took me a while, but I managed to not get fired! :smile: this was a wild ride.
kuggenhoffen
16. Oct 2023 · 21:03 UTC
Really well done. Love the music and sounds and the graphics work very well. Gameplay felt quite decent as well, perhaps it could be even more interesting if one had to inspect the actual package and find the floor number printed on it for example.

Also I managed to bug the elevator when I punched in a wrong floor which soft locked the game, I could only add more numbers there :D

![Screenshot 2023-10-16 235706.png](///raw/a67/1/z/605e4.png)