Echo, by Robert

[raw]
made by Robert for LD33 (JAM)
Echo! is a game about sound. You play a blind goblin. And you need to escape the jail.

EDIT: I know that this game is simular to Dark Echo. I did not steal anything. Dark Echo did not invent soundwaves

Ratings

Coolness 100% 1
Overall(Jam) 3.67 174
Audio(Jam) 3.31 295
Fun(Jam) 3.67 123
Graphics(Jam) 3.14 637
Humor(Jam) 1.71 937
Innovation(Jam) 3.96 45
Mood(Jam) 3.49 263
Theme(Jam) 2.52 1007

Feedback

DaanVanYperen
24. Aug 2015 · 12:45 UTC
Nifty game mechanic!
pixzleone
24. Aug 2015 · 19:50 UTC
Very nice game! Would love to see more!
wicht
24. Aug 2015 · 19:52 UTC
Innovation full points! Very creative!
Zerkruemler
24. Aug 2015 · 19:58 UTC
This is fantastic. Took me some while to understand the mechanics, but it is a very nice idea very well implemented.
Well done.
I also see you had fun to create lots of levels.
steve
24. Aug 2015 · 20:00 UTC
Very cool idea, nice work
VampyVampire
24. Aug 2015 · 20:01 UTC
awesome!
aprotasenya
24. Aug 2015 · 20:10 UTC
Very nice: minimalistic and innovative. I liked all the sounds and thoughtfullness behind them (like the fact that guards don't just shoot at sight but first call out like "Hey!"). And even though it's not tied to the theme that well, this is a nice little game, I should say.
someone9999
24. Aug 2015 · 20:16 UTC
Really cool stealth mechanics, which made up a very unique and fun game experience. Sound effects were really good as well.
cxsquared
24. Aug 2015 · 23:06 UTC
Really nice polish on your game. I really like the sound mechanic and the sound design was pretty good. The footsteps could use a bit more variety but overall nice work.
sprawl
24. Aug 2015 · 23:53 UTC
Very interesting mechanic and visuals !

Howevever, It's hard to understand the Field of vision of the enemies sometimes and levels are sometimes really big but empty.

However, The game makes up for it with the fun gameplay.
Good job
Bitterdeath
24. Aug 2015 · 23:56 UTC
Exquisite execution of a simple game-play concept.
aberdeenphoenix
25. Aug 2015 · 00:13 UTC
Really cool idea and pretty well-executed! I wish that I had a button to press to have the goblin make noise, though. I want more control over that.

Occasionally the guards would see me and run straight through walls.
Pusty
25. Aug 2015 · 00:55 UTC
I already played one with the same mechanics lol :D
Nice one! :D
madcapacity
25. Aug 2015 · 01:10 UTC
Cool game mechanic!
jirrev
25. Aug 2015 · 01:18 UTC
Very Very nice game Mechanic. Reminds me of a game I saw a few months ago. The only problem is that I didn't realy see the theme coming back in the game.
I sure got a sence of dread due to the sounds though
JayWoody
25. Aug 2015 · 13:43 UTC
I really liked the game mechanic. You basically did Dark Echo in a matter of days.

Really nice accomplishment!
eLLectron
25. Aug 2015 · 13:44 UTC
GG Dude it's really pleasent to play
faemir
25. Aug 2015 · 13:48 UTC
Fantastic minimal art design, enjoyable stealth puzzle game. Absolutely great! I love the mood conveyed by the art too.
Mister_Melon
25. Aug 2015 · 14:52 UTC
I LOVED this, I found that the whole "hunter killer" style of stealth gameplay was really fun, it suited the theme really well in my opinion and I adored the unusual dark visual style, the audio was on point but could have done with an ambient background soundtrack to put in a bit of a scary factor and the visual style, the gameplay and the audio (especially the footsteps) gave an excellent mood, well done.
Spyboy
25. Aug 2015 · 15:41 UTC
Nice! that's Dark Echo :)
Ethan Allwood
25. Aug 2015 · 15:42 UTC
Graphics are simple but effective. I like it!
dsoft20
25. Aug 2015 · 15:59 UTC
Very innovative mechanic, great game!
Jupiter_Hadley
25. Aug 2015 · 18:47 UTC
Really nicely made game! I included it in part 2 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/vxHEoUQEThc
Teekeks
26. Aug 2015 · 00:14 UTC
That is a awesome mechanic you invented there!
GertJohnny
26. Aug 2015 · 02:13 UTC
Dark Echo developer here. Nice game!

Fun fact: Dark Echo was originally built for Ludum Dare 26 (titled "You Must Escape"). I can also confirm that we did not invent sound waves. We totally would have, but someone else invented them first.
voidstar33
26. Aug 2015 · 20:53 UTC
unable to run the exe. Windows 10 ?
xvw
27. Aug 2015 · 19:11 UTC
Truly innovative, and creative!
But, apart from the description, and the sound effect, the theme is not really apparent.
Nice work!
AnaglyphCoding
28. Aug 2015 · 11:58 UTC
Very nice mechanic, very creative and unique, very fun... however it didn't fit with the theme at all in my opinion. However, the graphics(for what they were) were very appealing and added to the mood- gave full 5 stars for innovation and mood, well done! :)
Frozen Stick
28. Aug 2015 · 15:42 UTC
Very cool game and very creative.Of course 5stars for the Innovation thing.
Slothmachine
28. Aug 2015 · 20:13 UTC
This once again shows that don't need amazing graphics to set up the mood. Well done! I think I have seen this "echo" mechanic before some ludum dares ago. Still. Good game.
parsia
30. Aug 2015 · 10:20 UTC
wow! one of the best ideas i've seen in ludum dare. very innovative. nice job dude.
Benjamin
30. Aug 2015 · 10:31 UTC
Nice mechanic but the leveldesign was a bit straightforward. I think that new elements like enemies tracking noise + silent zone would have help to diversify situations. Your sounds really add a lot for the mood of the game.
Xanjos
31. Aug 2015 · 21:36 UTC
Whilst it does look similar to Dark Echo since they both use soundwaves, gameplay-wise I think it's actually more similar to something like the Metal Gear series where you observe enemy patrol patterns and decide whether you want to sneak past or risk taking them out. Anyway, this was a pretty fun entry and I would definitely play a more fleshed out version in the future.
crucknuk
03. Sep 2015 · 13:01 UTC
Nice entry, I love the echo mechanism ! Good job ;)
Louspirit
05. Sep 2015 · 14:32 UTC
Very great job on the sound and the mood. Lot of levels. Please thing about non-qwerty keyboard ! Use arrows instead of wasd
Patomkin
13. Sep 2015 · 11:25 UTC
'Dem sounds of marching combat boots. Amazing mechanic, great execution. Enemies sometimes see and then run through walls, but that's easily avoided.