Dino Island π¦π by hilkojj

Rescue the Dinosaur Eggs from the Great Flood! ππͺΊπ¦π

πΉοΈ How to play
As the sea is rising, the space is becoming very limited on Dino Island! Rescue the Dino Eggs!
Throw Dodo-meat at Dinosaurs and steal their Eggs!
Throw the Eggs to the Professor in his Ship, but be careful not to drown in the water!
| | β¨οΈ | |-------------|-------| | Walk | W A S D or ββββ | | Jump | Space | | Throw Meat / Egg | E |
βΆοΈ Play in browser!
Note that the page may be black for a while before the loading bar appears.
π₯ Gameplay video:
If you're stuck in the game, you can use the video as a tutorial. Or, if you didn't make it to the end, you can watch it here, to see what happened to the eggs ππͺΊ! https://www.youtube.com/watch?v=bzVYYUzgsoM
π£οΈ Voice Acting:
By Dane Keckley
π΅ Music and SFX:
Music was made by @timothesnowman
We used some SFX from the internet: Attributions can be found here.
π§° Tools used:
| | |
|--------------|----------------------------------------------|
| Game Engine | Own made using C++/OpenGL with Lua Scripting |
| 3D modeling & animations | Blender |
| SFX | Audacity |
| Textures | Krita |
| Pixel art UI | Aseprite |

| Link | https://hilkojj.nl/ldjam-dinoisland/game.html |
| Link | https://github.com/hilkojj/ldjam-dinoisland |
| Original URL | https://ldjam.com/events/ludum-dare/54/dino-island |
Ratings
| Overall | 250th | 3.885β | 28π§ββοΈ |
| Fun | 308th | 3.75β | 28π§ββοΈ |
| Innovation | 437th | 3.5β | 28π§ββοΈ |
| Theme | 482th | 3.75β | 28π§ββοΈ |
| Graphics | 87th | 4.442β | 28π§ββοΈ |
| Audio | 87th | 4.06β | 27π§ββοΈ |
| Humor | 45th | 4.25β | 28π§ββοΈ |
| Mood | 61th | 4.231β | 28π§ββοΈ |
| Given | 37π³οΈ | 45π¨οΈ |
But the game itself is a whole, with lots of personality! Very charming game!
Love the aesthetic, love the reference to Rick&Morty, love the setting with the flood, and the dinosaurs are so cute :heart:
One little remark: at first I didn't understand I could jump on the dodo to get food.
But well done, great game !
Camera it's a tricky matter...
For the people seeing this: How many eggs did you manage to rescue?
Unfortunately the controls were a bit difficult to grasp, and it wasn't super clear that I needed to jump on the dodos.
First thing that came to my mind when I saw the eggs...

Spatial perspective when jumping onto dodo's was deceptive - especially when they begin moving towards you AFTER you start the jump, but if you jump early to counter that you will land before they get to you.
I love the rising water concept, though it didn't have that much of an impact for spatial confinement (limited space theme).
Big points for the Doc/Rick character, humor, and custom voicings!
Like others have said, the camera goofiness prevented me from enjoying the gameplay as much as I could. I'd love to play an update!