Atomdriver by Rafagamedev

[raw]
made by Rafagamedev for Ludum Dare 53 (JAM)

An AtomPunk delivery service game.

How fast can you take your package from the warehouse to the final destination? Put your speedrun mechanics to the test!

This game was made with Raylib using C ( No game engine! :D )

Credits:

Programming: Cole Pergerson, Rafael Padilla Perez | Art: Nathan Le!!

Images

atom<em>driver</em>gameplay<em>img</em>1.png Atom_Town.gif

Ratings

Overall 808th 3.368⭐ 21🧑‍⚖️
Fun 1040th 2.868⭐ 21🧑‍⚖️
Innovation 1074th 2.711⭐ 21🧑‍⚖️
Theme 388th 4.105⭐ 21🧑‍⚖️
Graphics 40th 4.632⭐ 21🧑‍⚖️
Given 11🗳️ 18🗨️

Feedback

wokeraccoon
02. May 2023 · 06:13 UTC
Cute, simple game. Althrough, loading each level ends up crashing the browser tab...
riley9
02. May 2023 · 17:48 UTC
i love the pixel art! it looks so clean and sharp =D finding the final destination is suprisingly difficult at times, which i liked!
Quinnster
02. May 2023 · 22:34 UTC
The art is amazing! The delivery location didn't have a lot of contrast with the rest of the map however, leading to it being quite hard to find where to go (maybe that was intentional?). Anyways great job!
Spacespytv
02. May 2023 · 22:37 UTC
Levels took ages to load, art was nice, gameplay felt basic though, would make a fun speedrun though aha!
Tyler M
02. May 2023 · 22:38 UTC
Maybe I'm just airheaded, but I'm having a hard time understanding how to do anything other than moving around the map. I really like the art though!
PartySquadMember
02. May 2023 · 22:41 UTC
The art and animation of the delivery vehicle is great! Simple fun game that is polished to the look. Great game!
Jeff Harper
02. May 2023 · 22:43 UTC
I liked it! I thought the art was good, if a little busy and the loading scenes was pretty long, but I imagine that is because the levels were being randomly generated, which is a big try for a game jam so kuddos on that. Overall, a good game jam. Congrats.
PatateNouille
02. May 2023 · 22:44 UTC
Took me a couple levels to understand the target was a special building, I was just randomly bumping into everything until it randomly worked.

The levels probably would've benefited from being hand made (at least I assume they are generated), as they feel a bit repetitive once you know how to find the target.

Got 18s as my best score !
Lenan
02. May 2023 · 22:50 UTC
Interesting game with some cool graphics. Though resolution made it a little too hard to see the objective because everything is too similar
Eric Nguyen
02. May 2023 · 22:54 UTC
It was a little difficult to spot the destination, but it was still pretty fun.

How did you create those models? they look amazing!
resacaGames
02. May 2023 · 22:54 UTC
Took me a second to figure out what was going on but after that the game was fun and simple. Pixel art was BEAUTIFUL!!
Only problem were the loading times which I think got bigger every time? I dunno, something was not right with does loading times, ain't no way some silly pixels gonna take 2 minutes to load smh 🤔
KhaoKG
02. May 2023 · 23:00 UTC
I wish the destination had a little flag waving on it or something I was very confused at the start! It's simple and refreshing though once I figured it out.
JimmyMcGinger
03. May 2023 · 13:19 UTC
Took me a while to figure out where I was supposed to go but once I did, I enjoyed it. Enjoyed the snappy movement and the graphics a lot!
LDJam user 235915
03. May 2023 · 17:00 UTC
I really liked the visual component of the game)
paulhocker
03. May 2023 · 22:48 UTC
graphics were great and i loved the puzzle aspect to the game. could really somewhere with this one. thanks for making it.
thefatgalaboo
05. May 2023 · 00:50 UTC
Takes a while to load levels, but looks great and is fun! Levels can be a bit easy, too, but I enjoyed this game
Shane Gadsby
09. May 2023 · 13:29 UTC
Great aesthetics, and super intuitive control scheme!
I'd like to echo a little of what's been said above: The goal building would have been better with a more obvious look, something that made it seem special, and not blend in so much.
Once I knew what to look for it wasn't so bad though.
Awesome work!
Maskrosen
09. May 2023 · 15:36 UTC
Fun and easy to understand game. It looks really beautiful as well. We also used Raylib for our submission, fun to find some fellow Raylib users :)
jackboz
09. May 2023 · 16:05 UTC
Not so easy to detect the final destination but I figured it out. Very impressive implementation of rendering pipeline from scratch. Isometric graphics looks great! I liked the effect of floating cabin.