Wicked Postage by KhaoKG
*If embedded is not working, please go to itch.io page to play in web/HTML5! *
CONTENT WARNING: Loud noises, light flickering, blood
A short first-person puzzle-horror game!
STRONGLY recommended to play in full screen with audio on, since this game relies on audio cues. Play Windows build for better performance than Web!
You've started your job working at the mailroom sorting letters, but what you weren't told is that there could be a demon plaguing the workroom. This demon does not take kindly to those who enter his domain, and won't let you leave alive if you fail at sending his letters where they need to go.

Team:
Lyra Riley - Unity Programming
Evan Seamans (KhaoKG#4186) - Sound Effects and Wwise Implementation
Both: Art/Art Sourcing, Design
Assets Credits:
Trash Bin - Rodolfo Rubens https://assetstore.unity.com/packages/3d/props/furniture/trash-bin-96670
Ceiling - tiko479 https://opengameart.org/content/wood-modular-building-pieces
Floor - Tim H. https://assetstore.unity.com/packages/vfx/shaders/substances/old-bloody-wood-pla...
Fan - Tim H. https://assetstore.unity.com/packages/3d/props/tim-s-assets-old-ceiling-fan-1037...
Bag - Solum Night https://assetstore.unity.com/packages/3d/props/exterior/low-poly-pack-environmen...
Wall - A Dog's Life Software https://assetstore.unity.com/packages/2d/textures-materials/brick/18-high-resolu...
Paper - jbp4444 https://opengameart.org/content/construction-paper-backgrounds
Clock - VIS Games https://assetstore.unity.com/packages/3d/props/interior/clock-4250
Bell - Deployer https://assetstore.unity.com/packages/3d/props/interior/christmas-toys-106607
Fire - Unity Technologies https://assetstore.unity.com/packages/vfx/particles/particle-pack-127325
Font - Storytype Studio https://www.dafont.com/richard-samuels.font
| Link | https://khaokg.itch.io/wicked-postage |
| Link | https://drive.google.com/file/d/1HrHPS8MJ8XPraBWTQDKQHbUTviwnGmJj/view?usp=sharing |
| Original URL | https://ldjam.com/events/ludum-dare/53/wicked-postage |
Ratings
| Overall | 337th | 3.806⭐ | 33🧑⚖️ |
| Fun | 485th | 3.548⭐ | 33🧑⚖️ |
| Innovation | 289th | 3.71⭐ | 33🧑⚖️ |
| Theme | 362th | 4.129⭐ | 33🧑⚖️ |
| Audio | 155th | 3.967⭐ | 32🧑⚖️ |
| Humor | 529th | 3.183⭐ | 32🧑⚖️ |
| Mood | 37th | 4.371⭐ | 33🧑⚖️ |
| Given | 29🗳️ | 51🗨️ |
I found the idea of discarding demon mail actually kinda funny.

Amazing job overall!
@aghoulprince For some reason our mouse sensitivity on webgl was way higher than on the exe, sorry about that!
@bmanstudio You die if you have 3 "failures" at any point, we didn't make it super clear though
Thank you all for the feedback!
The only advice i would have is to give some sort of indication you can interact because a bunch of time i tried to interact and was just a bit to far so i just dropped the letter
Jokes aside though, apart from the weirdly high mouse sensitivity (which honestly wasn't as much of a bother as that just made it sound), I must say this game was actually pretty spot-on as a relaxing game jam for me. Not too long, the core game loop is satisfying even if it's simple, and the atmosphere is good as well. Also, I'm glad it doesn't make use of jump scares (I've a strong opinion about jump scares being heavily overused).
One minor improvement, imo, would be to remove the bell button. I don't quite get its purpose to be honest, I usually found myself waiting for new letters to arrive while the button was still red. Maybe the reasoning is that one should normally feel threatened by the big black burning invoice altar standing in the room so that the button builds tension, but perhaps I'm just not the right target audience for that kind of tension :laughing:
Fun atmosphere, very happy I didnt get jump scared :)
You should have mouse sensitivity slider, it got someone killed.
WebGL builds have higher sensitivity, it's not just you.
Anyway good job.
Great Job!