Pollygone by Papaver

[raw]
made by Papaver for Ludum Dare 53 (JAM)

scrshotWithTerrainMap.png

Pollygone

Little abstract puzzle game in which you help Polly to find the shortest route to deliver the different polygons to the right locations. There are 9 levels. Can you beat them all?

Controls

  • Space or enter to start
  • Arrows/WASD/QZSD - Control character
  • R - restart level
  • 1,2,3,4,5,6,7,8,9 - Go to the corresponding level.
  • M - Mute music
  • N - Mute sound effects

Tools

  • Godot 4
  • InkScape
  • Audacity and a microphone for all the sound effects
  • Roland piano for the background music

Exporting troubles

1st of May: I had troubles with exporting my Godot 4 project to HTML (due to some missing headers?). :sob: I will supply a Windows download.

6th of May: the admins of the website (from the study association) where I host my website have made some updates. Now I managed today to upload my game to my website. :confetti_ball: I'll leave the Windows build here as well.

12th of May: It seems the website is (temporarily) offline. :thinking: I guess you can use the Windows download till it works again!

Ratings

Overall 355th 3.789⭐ 21🧑‍⚖️
Fun 343th 3.684⭐ 21🧑‍⚖️
Innovation 144th 3.921⭐ 21🧑‍⚖️
Theme 1105th 3.105⭐ 21🧑‍⚖️
Graphics 727th 3.474⭐ 21🧑‍⚖️
Audio 374th 3.556⭐ 20🧑‍⚖️
Humor 992th 2.25⭐ 18🧑‍⚖️
Mood 911th 3.158⭐ 21🧑‍⚖️
Given 13🗳️ 17🗨️

Feedback

Simeon Radivoev
02. May 2023 · 20:15 UTC
Pretty neat game. Got stuck at level 6. up to that level almost always I end in the exact steps. Took me a while to connect it to theme.
JP Design
03. May 2023 · 06:11 UTC
Pretty neat little game, could benefit a lot from more sequence-based puzzles instead of steps-based puzzles
fabula_rasa
03. May 2023 · 16:05 UTC
Superb! I love the color work, the minimal art style that goes perfectly with both the puzzles and the music. The difficulty scales well, and the puzzles are very fun to solve. Great game!

I had trouble with the last one until I discovered that I can go through myself (I assumed I can't) - very sneaky of you :grin:

Sooo close!
![Screenshot_21.jpg](///raw/732/a2/z/5b0f9.jpg)


Yeeeey!
![Screenshot_22.jpg](///raw/732/a2/z/5b0fa.jpg)
🎤 Papaver
06. May 2023 · 10:33 UTC
@fabula-rasa Thank you for your kind comments! It's nice to hear you enjoyed the puzzles and appreciated the minimal art style.
I was indeed planning to program that you can't cross yourself (there is a little start of that, since you can't go backwards if you collect 2 or more polygons), but I didn't have time for that. :sweat_smile: But you can solve all the puzzles without crossing yourself!
LDJam user 319166
09. May 2023 · 17:37 UTC
Good Game! I love it
Anton Semenov
09. May 2023 · 18:19 UTC
Looks like a great "Snake" successor, really love the minimalism and catchy gameplay. It would be great to see mobile game with many levels and probably some new mechanics! :)
kasperhangard
09. May 2023 · 18:44 UTC
I'm not sure if i encountered a bug, or didn't understand the rules, but sometimes when my snakes had multiple shapes in it, i would just die from making a turn, without touching anything. I really liked the idea though, and the music and sound was absolutely great!
🎤 Papaver
09. May 2023 · 22:28 UTC
@kasperhangard Thanks for playing and your comment! Maybe you ran out of steps? (The number at the top)
deniskazantsev
11. May 2023 · 11:10 UTC
Such a nice combination of sokoban and snake games. The only thing I could desire is smaller levels. Nice game, I like when people trying to be innovative, you got my 5s!
🎤 Papaver
11. May 2023 · 14:51 UTC
@deniskazantsev Thanks for playing and your comment! I had to look up Sokoban, I see what you mean. :smile:
Smaller levels, yes that makes sense. Thanks!
LDJam user 261418
12. May 2023 · 16:39 UTC
![Screenshot 2023-05-12 183758.png](///raw/a2d/f3/z/5bb80.png)

Very intersting way to "deliver" a puzzle game! Enjoyed the challenge - Sometimes I really got stuck at level! Really makes you scratch your head haha - well done :D
WeirdBitGames
12. May 2023 · 19:18 UTC
Really pretty music! The premis is lovely too, I wasn't sure what to expect! I thought this was good (but then again I've always wanted to play as the pair of eyes-ghost from Pacman!)
The art style and logo are really unique and make the game stand out too! It's a personal choice but I don't always like having a limited number of steps, but I also realise it's the point of the game/that level etc.. I was just having a blast moving around with the contols that felt good, and then dead.. Ooops hehe!
milq
16. May 2023 · 23:32 UTC
One of the few games I've finished and enjoyed to the fullest! The graphics accompany and the mechanics are very cool. And the level design is impressive, I think it's spectacular! Have you thought about participating in a Compo? I have seen in your games that in some you are alone, you have all the capabilities and it would be cool if you entered such a format. I insist, great game!

![Screenshot_2023-05-17_01-29-01.png](///raw/870/34/z/5bced.png)
🎤 Papaver
16. May 2023 · 23:48 UTC
@milq Thanks for your kind feedback! Glad to hear that you liked te game and finished it.

Indeed, I have participated in a team (mostly a team of two) before, but lately I mainly participate solo. I like the extra day, that's why I participate in the jam (also, I am used to that from participating in teams :wink:). Also, this time I had rehearsals on Saturday and Sunday, so I really needed the te (edit: time) on Monday.
:smile:
milq
16. May 2023 · 23:53 UTC
@papaver, tea can never be missing, ha ha. That's why I was telling you, I think it's a great game that would be perfect for Compo but it's true that if you have rehearsals that extra day is always better. I'm now testing more of your games!
rohanmoon
17. May 2023 · 00:10 UTC
Very clever concept, nice implementation of a good puzzle. Loving the soundtrack too. This was deceptively simple on the surface but had some nice depth to the design, a really solid entry that I enjoyed!
🎤 Papaver
17. May 2023 · 00:25 UTC
@rohanmoon Thanks for your nice comments!
🎤 Papaver
17. May 2023 · 00:28 UTC
@weirdbitgames Thanks for your lovely feedback. I know, the limiting steps can be quite annoying, leading to an abrupt end. :wink: I thought about adding different levels of difficulty with a star system (challenging the advanced player to find the 3-star route), but I decided to focus on making the puzzles instead.
Sheepolution
17. May 2023 · 01:08 UTC
Interesting that you went for a such a tight timing. It made for some very difficult levels, some if which took me a while to figure out. I had to give up on the last three levels though. Interesting concept, and I like the art style.
DecrementedPalindrome
17. May 2023 · 02:57 UTC
I like this game! The graphics, music, and gameplay all fit together well, it manages to use the delivery theme without being about sorting or delivering parcels like so many other games, and most importantly it was fun! The new mechanics were introduced with the right pacing to not overwhelm or let the game get stale. A star rating system would be nice to allow people who don't want to spend the time to work out the optimal solution to proceed to the next levels, though I realise you can press the number keys to go to future levels.
ArtPerski
19. May 2023 · 09:58 UTC
Pros:
- minimalistic but enjoyable game :)
- pretty smart puzzles
- consistent art style

Cons:
- game for one playthrough