Monkey Delivery by GameDocs

Monkey Delivery its a game about a shipping company that use monkeys to deliver the packages to customers. in game the player need to deliver a packages between address fast has she can before the deadline!
this game made and design by Guy Hanan for ludum dare 53
Softwares I used: Godot 4, Aseprites, sfxr
| itch.io - HTML | https://gamedocs.itch.io/monkey-delivery |
| Original URL | https://ldjam.com/events/ludum-dare/53/monkey-delivery |
Ratings
| Overall | 812th | 3.365⭐ | 28🧑⚖️ |
| Fun | 634th | 3.385⭐ | 28🧑⚖️ |
| Innovation | 977th | 2.865⭐ | 28🧑⚖️ |
| Theme | 126th | 4.365⭐ | 28🧑⚖️ |
| Graphics | 286th | 4.135⭐ | 28🧑⚖️ |
| Humor | 666th | 2.96⭐ | 27🧑⚖️ |
| Mood | 826th | 3.269⭐ | 28🧑⚖️ |
| Given | 22🗳️ | 37🗨️ |
I feel it needs a bit more agency.
Both sounds and graphics are great!
ps, fun to see a fellow godot submission.
I also liked the pixel art!
actually more buildings was the plan but I try to end before the deadline and its was already late in the night so I cut it because the time limit
I disagree with Gmstochetto about the difficulty, it was really stressful trying to keep up with just enough time. I think where the actual problem lies with the lack of options in the game, so I'd say Reiorz has the take.
I got confused with what it meant to deliver the package to floor x/y due to the buildings both appearing the same, but I figured it out!
I LOVED the clarity of the sound FX! I knew I dropped off the package to the wrong floor if it made that "dioyioy" Sound FX
Art is cute. I hope to see more assets to interact with in the future!
Very sweet, simple and cute. Love it.
I miss some end of game screen to better know when the game ends. Could be a typo when you lose? It sais "reaplay"