{"author_link":"\/users\/maxlin","author_name":"MAXLIN","author_uid":1313675,"comments":[{"id":939925,"author_name":"DanGuRi_Cat","author_uid":"danguri-cat","epoch":1682985883,"text":"Chinese is so hard!","format":"md","likes":0,"spam":"N"},{"id":945564,"author_name":"CalicoBubbleTea","author_uid":"calicobubbletea","epoch":1683030008,"text":"\u5f88\u53ef\u7231\uff0c\u4f46\u662f\u6ca1\u505a\u5b8c\u554a\uff01\u53ef\u4ee5\u8fd9\u51e0\u5929\u518d\u505a\u70b9\u5185\u5bb9\uff0c\u7136\u540e\u53c2\u52a0extra\u7ec4","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld53\/wayback-placeholder.png"],"links":[],"metadata":{"g_key":"90521","g_author":"1313675","g_event":"LD53","g_eventkey":"118","g_subevent":"JAM","g_urlkey":"432324","g_title":"Backpack Odyssey","g_status":"WAYBACK","g_place":"99999","g_commentcount":"2","g_site2_node_id":"366978","g_hide":"Y","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"366978","n_urlkey":"432324","n_parent":"332127","n_path":"\/events\/ludum-dare\/53\/backpack-odyssey","n_slug":"backpack-odyssey","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"313675","n_created":"1682967569","n_modified":"1778082777","n_version":"1139276","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD53","removed_author":false},"_superparent":9,"_trust":1,"author":313675,"body":"![Treasure.gif](\/\/\/raw\/b49\/c4\/z\/592ac.gif)\n# After defeating the final boss\nThe final boss dropped many equipment, items, and treasures. You want to **deliver** them all home, but when you open your backpack, you find it's almost full.    \nOpps! You have to make choices to left something, manage your backpack, take the belongings that satisfy you, while keeping enough resources to complete your long journey.   \nhow organizing the backpack is the start and key of the delivery! This is the starting point of our idea.\n# Attention \nUnfortunately, we overestimated our work efficiency and only managed to nearly complete the backpack management aspect. There are a few gameplay elements left that haven't been extensively tested.    \nAdditionally, **we didn't get around to producing versions in additional languages!**   \n\u5982\u679c\u4f60\u61c2\u4e2d\u6587\uff0c\u6216\u8bb8\u624d\u80fd\u770b\u61c2\u3002   \nWe don't have experience with making games in multiple languages, and most of the dialogues were made using Fungus. If you have relevant experience or suggestions, I would appreciate it if you could leave them in the comments section.   \n# How to Play\n\n\u5de6\u952e\u70b9\u51fb\u62d6\u52a8\u7269\u54c1  \n\u53f3\u952e\u70b9\u51fb\u67e5\u770b\u4fe1\u606f  \nR\u952e\u65cb\u8f6c\u7269\u4f53  \nB\u952e\u5f00\u5173\u81ea\u8eab\u80cc\u5305  \nWASD\u5728\u573a\u666f\u4e2d\u79fb\u52a8\n\nLeft click to drag   \nright click to view   \nR Key to Rotate \nB key to Open\/Close  \nWASD to Move   \n\n# Members\nMAXLIN and Bowen  \nThanks for playing!   \nAlthough the current version is not very fun to play.\nBut we truly enjoyed making it.   \n# Update\n**Fixed bug that could not be completed\uff01**\n\n# Creadits\nI'm too tired. Please allow me to edit more later.  \nhttps:\/\/opengameart.org\/content\/rpg-indoor-tileset-expansion-1\nhttps:\/\/opengameart.org\/content\/dungeon-tileset\nhttps:\/\/opengameart.org\/content\/basic-backpack-ui\nhttps:\/\/opengameart.org\/content\/rpg-gui-construction-kit-v10\nhttps:\/\/maou.audio\/  \nCodeMonkey's Backpack tutorial.  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You want to **deliver** them all home, but when you open your backpack, you find it's almost full.    \nOpps! You have to make choices to left something, manage your backpack, take the belongings that satisfy you, while keeping enough resources to complete your long journey.   \nhow organizing the backpack is the start and key of the delivery! This is the starting point of our idea.\n# Attention \nUnfortunately, we overestimated our work efficiency and only managed to nearly complete the backpack management aspect. There are a few gameplay elements left that haven't been extensively tested.    \nAdditionally, **we didn't get around to producing versions in additional languages!**   \n\u5982\u679c\u4f60\u61c2\u4e2d\u6587\uff0c\u6216\u8bb8\u624d\u80fd\u770b\u61c2\u3002   \nWe don't have experience with making games in multiple languages, and most of the dialogues were made using Fungus. If you have relevant experience or suggestions, I would appreciate it if you could leave them in the comments section.   \n# How to Play\n\n\u5de6\u952e\u70b9\u51fb\u62d6\u52a8\u7269\u54c1  \n\u53f3\u952e\u70b9\u51fb\u67e5\u770b\u4fe1\u606f  \nR\u952e\u65cb\u8f6c\u7269\u4f53  \nB\u952e\u5f00\u5173\u81ea\u8eab\u80cc\u5305  \nWASD\u5728\u573a\u666f\u4e2d\u79fb\u52a8\n\nLeft click to drag   \nright click to view   \nR Key to Rotate \nB key to Open\/Close  \nWASD to Move   \n\n# Members\nMAXLIN and Bowen  \nThanks for playing!   \nAlthough the current version is not very fun to play.\nBut we truly enjoyed making it.   \n# Update\n**Fixed bug that could not be completed\uff01**\n\n# Creadits\nI'm too tired. Please allow me to edit more later.  \nhttps:\/\/opengameart.org\/content\/rpg-indoor-tileset-expansion-1\nhttps:\/\/opengameart.org\/content\/dungeon-tileset\nhttps:\/\/opengameart.org\/content\/basic-backpack-ui\nhttps:\/\/opengameart.org\/content\/rpg-gui-construction-kit-v10\nhttps:\/\/maou.audio\/  \nCodeMonkey's Backpack tutorial.  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