An't it here yet by erebrus
In "An't you here yet?" you play as a young office courier on his first day on the job. Your goal is to deliver packages timely to your co-workers. To know who is the recipient of these packages, you will have to ask around. However, this is a toxic work environment, and if you bother people too much, they will become increasingly rude to you. You better deliver packages in time if you want to keep them happy and helpful. You win the game if you survive until the end of your first day. You lose if you accumulate too many undelivered packages or you become too indebted to the company (ah yes, because you will have to pay for packages that are very late).
REMEMBER: Talk to your colleagues :) Each run they are procedural generated so they will always be different.
Controls:
- left/right arrows - move left and right
- up/down arrows - move down/up stairs or elevator
- A - interact key - select a package and ask a colleague about it
- Z - pick up a package
- X - deliver a package
- Space - Jump. Careful, you might lose your balance if you are loaded.
We wanted to have a balance mini game and more social interactions but...we ran out of time... we didn't even have time to properly balance the game...
We had problems uploading the win exe file. You can download the game for Mac or Windows on the same itch page.

Changelog:
- 02/05/2023 - Fixed the falling down the elevator shaft, sometimes not opening a door, missing controls on main screen.
- 04/05/2023 - Fixed (we hope) sometimes not opening a door.
Credits: - lead dev : erebrus https://erebrus.itch.io/ - support dev and juicer: manjam - https://forager-pixel.itch.io/ - lead artist: sqwid - https://skwid-digital.itch.io/ - support artist: sangoro - https://sangoro.itch.io/ - sound/music : thom13made - https://thom13made.itch.io/
Ratings
| Overall | 460th | 3.696⭐ | 30🧑⚖️ |
| Fun | 897th | 3.071⭐ | 30🧑⚖️ |
| Innovation | 724th | 3.179⭐ | 30🧑⚖️ |
| Theme | 100th | 4.389⭐ | 29🧑⚖️ |
| Graphics | 121th | 4.429⭐ | 30🧑⚖️ |
| Audio | 177th | 3.923⭐ | 28🧑⚖️ |
| Humor | 260th | 3.673⭐ | 28🧑⚖️ |
| Mood | 435th | 3.704⭐ | 29🧑⚖️ |
| Given | 32🗳️ | 54🗨️ |
My frined jump out of the map 2sec into the game,LOL!
There is no ui element that let me know how much time I have left, and I think it would be better for feedback to the player. I think the controls should be something more memorable, because A, Z, X, seem a little arbitrary to me, and I need to check the instructions from time to time.
Overall a nice game, great job!
The controls took a lot of getting used to, I kept getting confused between asking and delivering. The doors were a bit annoying sometimes, I had to move away and come back to use them
Also missed opportunity calling it "Ant resources" instead of "human resources."