Monster in cuadrada by Jet Spy Dragon
"Monster in Cuadrada" born with the idea that we see a monster in everything or everyone that is different.
So, in Cuadrada, a square land, one day a circle shows up... and the squares get scared! Some of them cry at their homes, but others start to fight it.
You are the circle... the squares are angry with you... you must run for your life.
NOTE: I haven't enough time to finish the game. Enemies don't do different things, you cannot shoot, there are only two levels... no music... two sound effects... no parallax or anything in background... yeah, I know. But it's complete in the sense that you can try to finish that two levels. (This game scream for a post-mortem!)
NOTE 2: Tell me about bugs, things that can be better ;)
Post-Compo: this the version i'm currently working on (this is not the version that you must to rate, but you can see it if you want. The source code match to this version).
So, in Cuadrada, a square land, one day a circle shows up... and the squares get scared! Some of them cry at their homes, but others start to fight it.
You are the circle... the squares are angry with you... you must run for your life.
NOTE: I haven't enough time to finish the game. Enemies don't do different things, you cannot shoot, there are only two levels... no music... two sound effects... no parallax or anything in background... yeah, I know. But it's complete in the sense that you can try to finish that two levels. (This game scream for a post-mortem!)
NOTE 2: Tell me about bugs, things that can be better ;)
Post-Compo: this the version i'm currently working on (this is not the version that you must to rate, but you can see it if you want. The source code match to this version).
Ratings
| Coolness | 56% | 3 |
| Overall(Jam) | 2.48 | 1047 |
| Audio(Jam) | 1.74 | 679 |
| Fun(Jam) | 2.54 | 895 |
| Graphics(Jam) | 2.47 | 914 |
| Humor(Jam) | 2.17 | 833 |
| Innovation(Jam) | 1.94 | 1040 |
| Mood(Jam) | 2.00 | 1041 |
| Theme(Jam) | 2.44 | 1023 |
*sucks
Sorry about my english. I'm trying to get better with your help (and sacrifice ;).
Thanks again!
I like how there's an ending. A lot games similar to this might make it an infinite runner. There's nothing wrong with that, but it's also nice to have a set ending and feel accomplished.
I liked the graphics and the gameplay works well, maybe it should be more dynamic!
Well done.
- Let the player accelerate even when it is in the air. This way even if he missed the perfect jump because of colliding with an obstacle when the jump starts, he will have a chance of not getting totally screwed. It is only fair as the background scrolling never stops.
- Reduce the size and the speed of the squirrels. You must give the player sufficient window of opportunity before an obstacle kills the player.
Well done!
Had me addicted enough to complete both levels :P and the colours you've used are really nice!
GOOD JOB