Jitto by osullivp
Jitto is a game about getting parcels out just-in-time from a warehouse and is my first ever submission for a Game Jam. The name 'Jitto' is a combination of the acronym 'JIT' (as in just-in-time) and the word 'ditto', referring to the two protagonists in the game. The design takes cues from the 1983 classic Game & Watch title 'Super Mario Bros.'.
The game was developed using the Microsoft Makecode Arcade platform with art and music created inside Makecode but also using Procreate (iPad) plus the Windows apps Paint 3D and Paint.
Instructions:
Use the warehouse operatives to move the parcels up the conveyor. Position the operatives at the end of the conveyor belt in order to catch parcels and move them up to the next level.
- Control the left warehouse operative with the 'Up' and 'Down' stick
- Control the right warehouse operative with the 'A' and 'B' buttons

| Microsoft Makecode Arcade | https://arcade.makecode.com/S13038-36410-73489-30388 |
| Original URL | https://ldjam.com/events/ludum-dare/53/jitto |
Ratings
| Overall | 1007th | 3.118⭐ | 36🧑⚖️ |
| Fun | 927th | 3.044⭐ | 36🧑⚖️ |
| Innovation | 993th | 2.838⭐ | 36🧑⚖️ |
| Theme | 740th | 3.765⭐ | 36🧑⚖️ |
| Graphics | 981th | 2.853⭐ | 36🧑⚖️ |
| Audio | 660th | 2.897⭐ | 36🧑⚖️ |
| Humor | 866th | 2.615⭐ | 28🧑⚖️ |
| Mood | 734th | 3.367⭐ | 32🧑⚖️ |
| Given | 29🗳️ | 56🗨️ |
Super cute! Although it felt like there were many impossible situations where the timing would make it required to be two places at onc.
There were a few situations where no packages spawned for 10 seconds or so, which seemed kind of odd.