Astroxite by MAT4DOR
Explore the galaxy, transport resources, and build your own space stations in this 2D space game. Infinite playability, with more planets, stars, and moons generated as time goes on.
Assemble a fleet of ships to transport resources between planets, and build space stations to expand your reach. The more ships you have, the more resources you can transport, and the more space stations you can build.
- Use your mouse to navigate the galaxy
- Click on planets to view their details
- Send resources between stars, planets, moons, and space stations
- Shift-click on send buttons to send max ships
- Build new space stations and create factories to produce resources
You can see some gameplay here:
https://youtu.be/-bik1PTt5_Q
Changelog: - 2023/05/01 - Initial release - 2023/05/01 - Fix incorrect message sending ships - 2023/05/01 - Fix Neon star not producing correct element
I haven't changed the game here but you can check an improved version at https://astroxite.com/
| Link | https://github.com/AndreBaltazar8/game-astroxite |
| Link | https://astroxite.com/ |
| Original URL | https://ldjam.com/events/ludum-dare/53/astroxite |
Ratings
| Overall | 374th | 2.842⭐ | 21🧑⚖️ |
| Fun | 401th | 2.184⭐ | 21🧑⚖️ |
| Innovation | 347th | 2.816⭐ | 21🧑⚖️ |
| Theme | 267th | 3.632⭐ | 21🧑⚖️ |
| Graphics | 337th | 2.895⭐ | 21🧑⚖️ |
| Audio | 313th | 2.474⭐ | 21🧑⚖️ |
| Humor | 339th | 1.639⭐ | 20🧑⚖️ |
| Mood | 354th | 2.605⭐ | 21🧑⚖️ |
| Given | 16🗳️ | 7🗨️ |
I also didn't understand how to get Silicon or Iron so I couldn't finish the first missions.
Funny sidenote: It is very easy to get lost by just dragging the map away, which I tried and did in fact get lost :sweat_smile:
The planets and the sun look really nice, also the background! Good job on making these!
I agree that there is a lack of usability, it was kinda hard to make it all work and this was my first time using Pixi.js, so it was bit of a challenge to make all the UI, specially rendering from scratch. That is no excuse for some errors in usability of course.
Got a bit carried out in adding some stuff and neglected things like tutorial, tooltips and other small things that make a difference. The balance is also pretty bad, it's impossible to know what is next in the game.
The game generates new planets/stars/moons at random times when it is going to generate a mission, but it's unclear that it can generate stars with different elements that you can use to do more stuff like having water.
The upgradability also is also not there. It's just 2 factories which it not ideal. It's too many ideas for such a short amount of time.
> When trying to send stuff to other places, it says “No route to x from y”. So I checked the Router, which had routes. After some testing the problem seems to be that there are no ships on x.
Fixed just now, thank you.
Apart from the UI, graphics look nice and efficient, the music allows to focus on the game, and the game seems to offer a rich experience which is great considering the time you got to make it ;)
Yeah the user experience is the worst. I'm continuing to develop the game and try to improve that. Thank you.
I didn't get the route system working. Perhaps that would have helped with the missions.
> so I assume you are going to keep working on it? - @likirus
Yes, I'm still working on it, for a few hours a day, the version on the website already diverges a little bit from the version here.