{"author_link":"\/author\/laubisch\/","author_name":"laubisch","author_uid":"2312","comments":[{"author_name":"hercludes","author_uid":"14310","time":"Aug 25, 2015 @ 4:00am","epoch":1440474900,"text":"I very much like that you guys wrote a game for the NES. Damn, ASM. And not modern ASM, ASM on the frickin' 6502 ( I do some Motorala68k but I'm pretty sure 6502 is way more decrepit ). Did you guys roll with the PAL or the NTSC?\r<br\/>\r<br\/>Anyways, now about the game. The collision on the paddle isn't very good (though I didn't think it would be that hard to do on the NES). Many times I bounce from nowhere and others my guy goes right through the paddle. I seem to bounce from the ceiling sometimes and then well below the ceiling other times. I know you guys are aware of these bugs and it's just a fault of time. It's pretty fun to play but these bugs makes it seem too uncontrollable to win.\r<br\/>\r<br\/>The textures are a puke green and the paddles blend into the background, though if you ignore all the green it's not too bad. Also if I hit start after I die, weird shit occurs. It took me awhile to understand how this fit into the theme but it's a pretty good fit. The lack of any health indication kind of sucks as well.\r<br\/>\r<br\/>It's a very nice try and I can see the limitations put forth, but, to put bluntly, I was underwhelmed. I hope you guys are able to try next year and (hopefully) blow my socks off!"},{"author_name":"superfreak","author_uid":"56570","time":"Aug 30, 2015 @ 2:03pm","epoch":1440943080,"text":"I can't even deal with the fact that this is made on NES Assembly. This alone is super impressive. The fact that it is also a fun, endearing game made me super happy :3"},{"author_name":"Biruts","author_uid":"25209","time":"Aug 31, 2015 @ 3:23pm","epoch":1441034280,"text":"Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy."},{"author_name":"ChosenCharacter","author_uid":"21666","time":"Sep 14, 2015 @ 3:12am","epoch":1442200020,"text":"It runs on a NES? What?"}],"images":["ld33\/2312-717eb7521de19a25e11a2500263a0afa.jpg"],"links":[{"url":"http:\/\/gamejolt.com\/games\/i-zilla\/88547","text":"Windows"},{"url":"http:\/\/gamejolt.com\/games\/i-zilla\/88547","text":"OS\/X"},{"url":"http:\/\/gamejolt.com\/games\/i-zilla\/88547","text":"Linux"}],"metadata":{"g_key":"9020","g_author":"2312","g_event":"LD33","g_eventkey":"29","g_subevent":"JAM","g_urlkey":"9053","g_title":"I, Zilla","g_status":"UCHK1","g_place":"99999","g_commentcount":"4","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/2312-shot0-1440470021.png-eq-900-500.jpg"],"text":"Our Entry to #LudumDare33 , themed \"You Are The Monster\".\r\n\r\nAnother full NES Prototype by The Laubisch's , made on NES Assembly, that could run on the real 8-bit console! :D Yes, it is a real NES Game!\r\n\r\nThis initial Ludum Dare 33 release is just a very tiny portion of what we plan to do with this NES game. Please follow our game page at GameJolt - we'll keep the game updated there: http:\/\/gamejolt.com\/games\/i-zilla\/88547 \r\n\r\nABOUT:\r\n\r\nYou are the Zilla and you must kill the Bouncing Hero!\r\n\r\n\u2022 Move your cloaked scales to Left and Right to make the Bouncing Hero land on your pointy Nail so he takes Damage!\r\n\r\n\u2022 But be careful: If the Bouncing Hero lands on your other fingers, you will take damage instead!\r\n\r\n\u2022 Both the Zilla and the Hero have some Life Points each, so beware! The first to get a lot of hits loses the game (If Zilla Loses the screen turns B&W, If the Hero loses, the screen turns flat green)\r\n\r\nCREDITS:\r\n\r\n\u2022 Adrian Laubisch (Code)\r\n\u2022 Carolina Caravana Laubisch (Art)","title":"I, Zilla"}