Postman Path by reivilibre

[raw]
made by reivilibre for Ludum Dare 53 (JAM)

Congratulations!

You, employee number 423087, have been hired by MailCorp with title Postman. At MailCorp, we believe in sacrifices and we have selected you as an ideal candidate to embody this value. You must deliver at all costs.


  • The fullscreen web version of the game (in the 'Links' section) is recommended over the small embedded copy here on the Ludum Dare site. If you have an issue with SharedArrayBuffer in the embedded version, please try the full version instead.
  • In a web browser, you likely need to click with the mouse before you can hear any audio because of web browser permissions. If you can't hear any audio at the start of the first level, try clicking.
  • The Windows and Linux arm64 versions have not been tested but are offered as they may perform better than the web version.

Ratings

Overall 591th 3.577⭐ 28🧑‍⚖️
Fun 517th 3.52⭐ 27🧑‍⚖️
Innovation 366th 3.6⭐ 27🧑‍⚖️
Theme 637th 3.88⭐ 27🧑‍⚖️
Graphics 1005th 2.76⭐ 27🧑‍⚖️
Audio 680th 2.818⭐ 24🧑‍⚖️
Humor 418th 3.375⭐ 26🧑‍⚖️
Mood 981th 3.022⭐ 25🧑‍⚖️
Given 36🗳️ 32🗨️

Feedback

Sadka8
01. May 2023 · 22:38 UTC
Immediately I like the idea of having to assign your path as a strategy as well as choosing additional actions along the way making you think about your next action, really cool!

I played through until level 8, that one stumped me!.
Donamougou
01. May 2023 · 23:13 UTC
I love the take on a puzzle game about delivery.
Mechanics are cool and well explored.
Music loop is too short in my opinion, and even if the music is cool I had to mute it to finish the game.
(The LDjam integrated version doesn't work for me)
Krash
02. May 2023 · 00:50 UTC
I wasn't able to play the game, Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)
kierogi
02. May 2023 · 08:44 UTC
I enjoy this style of puzzle game, though I did need to take a break from the soundloop and bright colours. I really like the implementation of path-finding and the challenges you've set up. You've made some cool animations as well. Nice work!
SkyyStorm
02. May 2023 · 13:08 UTC
Interesting concept, the music is maybe slightly repetitive after a few levels, but funky and fun regardless.
LDJam user 314423
02. May 2023 · 21:44 UTC
@krash Please try the 'full screen' link. I think there's something missing on the LDJam site even though the embedding guide says it's supported :/
ellaris
03. May 2023 · 15:00 UTC
+ Nice puzzles, liked getting rid of the dogs with a sausage, but the dog stacking was a little weird and not intuitive
+ The biggest criticism I would have would be the difficulty, I feel like the problem with a lot of dogs where you have no sausage was harder then some of the next ones and should occur later on.
+ On the longer levels with a lot of planning it took quite a while for the whole sequence to execute, and especially when you are doing it more than once it's a little annoying watching him do same moves, so it would be nice to be able to speed things up (like press space bar for 3x speed).
LDJam user 0
06. May 2023 · 01:41 UTC
Good game overall. Nice concept. I would change the death screen. It was funny the first time but not after that
Profugo Barbatus
06. May 2023 · 01:53 UTC
Tried the download version, looks like you forgot to pack the game files with the executable, or include them in a zip.
JB Rock
07. May 2023 · 21:25 UTC
This was a fun puzzle game! I enjoyed the mechanics as it developed and gets pretty challenging near the end. Good work!
LDJam user 355188
09. May 2023 · 01:29 UTC
This game is so clever and unique! The pathfinding took me a little bit to figure out, but when I did, it felt great!
AcidicDonkey
09. May 2023 · 02:43 UTC
Awesome idea for a game
Sarah Alexa
09. May 2023 · 18:35 UTC
Beat them all! This was a really fun puzzle game. Visually everything was distinct and easy on the eyes, it was a fun take on Postman Pat and it was very easy to see the path and where sausages got thrown. The music was cheerful and relaxed while planning out levels and the controls were pretty good! I did find the difficulty spike at level 8 to be a bit extreme and I wish when a level restarted, my previous attempt was kept so I could adjust what I had instead of memorising and starting over.

I'm glad I stuck with it and spent the time completing each puzzle. They got pretty challenging for some levels and it was great figuring out the chase, sausage, mail loop! The music when you execute your plan is great too!

Puzzle games are pretty tough to develop and this was really well done. 18 levels is quite a feat! Great job on this!
Kazzymodus
09. May 2023 · 19:31 UTC
At first I wasn't sure what to think, but I feel the puzzles really came through (14 in particular was very clever), and beating all of them was pretty satisfying. I did think the music was somewhat repetitive, and I felt the bright colours of the artwork clashed a bit as well. However, you did put a very neat spin on the theme!
f3rri88
14. May 2023 · 08:59 UTC
Challenging game with simple mechanics, good job.
I couldn't make it through level 8, I got stuck.
LDJam user 362721
15. May 2023 · 10:38 UTC
Nice, but a little loud.
automatonvx
16. May 2023 · 23:56 UTC
Only got to level 8 but a cool little puzzle game, enjoyed the postman pat theming, pretty cute and serviceable pixel art and music fit ok too (a bit repetitive perhaps) Nice work.
JiexDrop
17. May 2023 · 15:21 UTC
Fun and clever mechanic, easy to learn!
osullivp
19. May 2023 · 13:41 UTC
This clever and unique puzzle game offers challenging levels that progressively increase in difficulty, with an enjoyable mechanic of assigning paths and choosing actions along the way, although the music loop can become a little repetitive.