Eternal delivery by DarthWaxus

[raw]
made by DarthWaxus for Ludum Dare 53 (COMPO)

Catch the boxes and throw them on the copters, and let them deliver them to the right place, and so on forever. Made in 24 hours with help of: Unity3D Blender jsfxr

ezgif-3-05b9e902db.gif

ezgif-3-a48747ae3c.gif

Gameplay:

https://youtu.be/Ll9Lnk_A7tA

Ratings

Overall 254th 3.354⭐ 26🧑‍⚖️
Fun 244th 3.229⭐ 26🧑‍⚖️
Innovation 260th 3.146⭐ 26🧑‍⚖️
Theme 183th 3.913⭐ 25🧑‍⚖️
Graphics 254th 3.375⭐ 26🧑‍⚖️
Audio 281th 2.795⭐ 24🧑‍⚖️
Humor 246th 2.652⭐ 25🧑‍⚖️
Mood 276th 3⭐ 25🧑‍⚖️
Given 18🗳️ 3🗨️

Feedback

Adam Jenness
30. Apr 2023 · 18:41 UTC
Its a neat idea, the actually shooting of packages is pretty buggy i.e packed don't shoot sometimes or shoot from a random other place, but nonetheless still fun to play
TumblingPuffin
01. May 2023 · 08:51 UTC
Fun game. Sometimes it charges when you don't have a box. But it's very satisfying when you an angled shot.
LDJam user 338038
01. May 2023 · 10:17 UTC
Nice mechanics, nice graphics and well polished. Just a tad short.
peterfiftyfour
01. May 2023 · 13:07 UTC
Slightly janky but I like the simplicity of it. Physics based stuff is always satisfying to mess around with.
🎤 DarthWaxus
01. May 2023 · 13:36 UTC
Thanks! Interesting thing about physics based unity games in webgl is that velocity and force values must be much greater than in play mode in editor. Very bad surprise in the end of development =)
robinfaury
01. May 2023 · 23:00 UTC
Really nice :)
It's rare to have a good gameplay for a physic based game!
CantThinkOfAName
02. May 2023 · 09:41 UTC
Im having some issues shooting the packages. But otherwise its a very very fun game! and probably the most interesting concept I have seen in this jam!
Ido
02. May 2023 · 10:20 UTC
I loved the unique art style, catching boxes was fun, but shooting them didn't go to the expected height.
LDJam user 342640
04. May 2023 · 03:55 UTC
Pretty neat little game, though throwing the packages bugged out sometimes. Still, good job!
ADerpyChickenStudios
04. May 2023 · 03:57 UTC
Like others mentioned I think the biggest improvement that could be made is making sure the boxes launch consistently or at least predictably in some way.
Enad96
06. May 2023 · 12:32 UTC
So that is why my packages always go missing ...
Harmadillo
06. May 2023 · 19:13 UTC
Nice game. Took me a few goes to see the flag on the box indicating the launch power. I also kept worrying about all the packages left on the floor.
YurisCat
07. May 2023 · 06:50 UTC
Decent timed game, it reminds me of some sort of reverse claw machine.:heart:
Valmontechno
07. May 2023 · 08:17 UTC
Fun to play, but music is missing.
quabmara
07. May 2023 · 13:41 UTC
Nice game! I liked the idea :)
🎤 DarthWaxus
07. May 2023 · 14:50 UTC
Thanks!
@yuriscat Sadly, I can't write music. so I assure you that without music - even better)
@harmadillo you always can push boxes out of the floor and nobody will know about it ;)
YurisCat
07. May 2023 · 16:10 UTC
@darthwaxus No problem! Don't feel discouraged! We all have things we are good at and not good at! As for this game, I have already enjoyed it very much! /(=・ω・=)o
JustinSix
13. May 2023 · 10:45 UTC
I don't know why but the aesthetic reminds of the 3 robots from netflix's love death robots. The sound effects of the shot thing charging and shooting the packages up is very satisfying!
lillatorp
16. May 2023 · 11:52 UTC
Sticky gameplay. Neat graphics. Couldn't get it to do full trigger at all times. But nice entry!