You are the Monster! by Rothens

[raw]
made by Rothens for LD33 (JAM)
The base idea was a Powerpuff Girls - like thing, where you are the monster who have to bring the city down, while you also have to fight with the millitary.
You can use your claws (left and right mouse button [you can also keep them pressed]), to damage property and millitary. They have a small "reload" time, so be wise when to choose buildings over millitary.
You can press R to restart.
It really has many things to do, but it's kinda working. I spent only around 17 hours with coding, so it really doesn't as finished as we'd like to be. The things that are working:
+ MUSIC! (It's made by HavocS, and I met him for the first time after 4 years of friendship :D )
+ sneaky tanks and helicopters (drawn by Shannen, she made an awesome work :) )
+ particles (big thanks to Hexal for messing with the particle editor so long :D )
+ differently coloured houses (the base image is by Shannen, the coloring, and the crappy coloring palette is made by my hands.)
+ increasing difficulty (It *should* be, but need more balancing..)

Things that I left out because of the lack of time:
- More particles (they are in the project, but needs some coding)
- TV Helicopter (also almost ready for use)
- Menu (We didn't even try to make a menu this time :D )
- Background picture (it has an abomination [made by me] for the lower part, but no sky)
- 3 skills (I had them ready, but commented out, because without UI gfx, they doesn't make any sense)
- UI <- this is what this game needs the most

Anyways, I really loved this project, and I loved to be with my friends =) I will make a post-jam version soon.

Additions in the current post-jam version:

+ 3 skills to burden some of the clicking-hell (first skill available from level 2)
+ UI for the skills

Ratings

Coolness 55% 3
Overall(Jam) 2.27 1100
Audio(Jam) 3.11 386
Fun(Jam) 1.85 1097
Graphics(Jam) 2.25 965
Humor(Jam) 1.72 935
Innovation(Jam) 2.04 1025
Mood(Jam) 1.92 1046
Theme(Jam) 2.78 932

Feedback

g_o
25. Aug 2015 · 14:01 UTC
As a jam I think you could really do better.
The good parts of the game were actually the sound and graphics. Also the connection to the theme was clear.
DruhinM
25. Aug 2015 · 15:14 UTC
good try
bumbu
25. Aug 2015 · 15:50 UTC
It was fun just first few seconds. After that infinite clicking became boring.
jrhee
25. Aug 2015 · 17:01 UTC
CLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICK WHHHHEEEEEEEEEEEEEEEEEEEE

Sweet soundtrack too
dollarone
26. Aug 2015 · 09:43 UTC
The particles and fire animation and music were all great! Would be cool if the tanks shot at you instead of just slowly nudging you. Cool idea! I AM the monster :)
Slashee the Cow
26. Aug 2015 · 09:55 UTC
Nothing really wrong with it. Just boring clicking on buildings constantly.
🎤 Rothens
26. Aug 2015 · 09:59 UTC
Yup, I too found the clicking boring, but I didn't find any other way :( [apart from the skills I'd like to implement]
AnaglyphCoding
27. Aug 2015 · 12:00 UTC
A nice little idea and a well composed game, however the constant clicking became old fairly quickly and the military didn't feel threatening at all.
GameQuester
27. Aug 2015 · 12:02 UTC
After 2 minutes or so I found out that you don't need to click all the time, but just hold the mouse button. A bit repetitive, but I had fun.
Vaiaphraim
28. Aug 2015 · 13:38 UTC
Great soundtrack - just the loop didn't quite connect. I really wished it was seamless, because the tune is great :)
The military is really easy to defeat, the helicopters are always visible and I really had to stop myself from crushing them, only to see that they didn't have an attack animation...
Destroying the buildings is awesome in a way, but it just takes forever - and the next level is like "oh, yeah, one more line of the same". I really love the tanks "hiding" between the buildings, but again, they are no real threat, as they deal even less damage than the helis.

All in all, I'd say that it's a bit unpolished, but is a good entry after all - especially for 17 hours only.
Gaspard_
29. Aug 2015 · 21:06 UTC
Left+right click is considerably faster, maybe you should make that more obvious. It makes the game twice as fast.
Helicopters were sneaky until I saw them.
Music was all right though!
mubox
30. Aug 2015 · 03:57 UTC
Very good audio. :)
TackoramaLtd
08. Sep 2015 · 07:20 UTC
Needed more development.
dunin
13. Sep 2015 · 12:56 UTC
My finger hurts!
(need some balance, easy until level 5, absurd after...)
My finger hurts!