Hatterdashery by Alchemic
> Play here <
How to Play (PLEASE READ!)
Go out, rescue your friends, collect hats, arm your friends with them, survive.
Survive 8 waves or clear 5 encampments to win!
- Free Caplings by destroying Goblin encampments all around the world
- Equip Caplings with hats by throwing hats at them
- Defend the village from incoming waves of Goblins
- Throw Spider Girl a hat to update hat catalog and she gives new hats from time to time
- The red arrow always points to the home base in case you get lost
Controls
- WASD or Arrow Keys to Move
- Click or Spacebar to attack
- Shift to dash
- Run into hat to pick it up (assumes new powers)
- E to throw a hat
- Spacebar to talk to Spider Girl NPC
Screenshots

Characters

Credits
- @HappyTrollAngus - hat modeler and designer, goblin character model
- @karkadan - level designer, prop modeling, sound designer
- @Alchemic - character modeling, animation
- @Gizmolo - programmer, character behaviors
- @WiredOverload - programmer
- @Montjuleant - character designer, concept artist
- @bigtex - #1 cheerleader
Tools
- Game Engine: Godot 4.5
- Artwork: Aseprite, Blender
- Music: Lovely Composer
Assets
- Project Template: Apple's Godot Jam Template
- Font: Beholden
- Palette: Indecision
| Link | https://wiredoverload.itch.io/hatterdashery |
| Link | https://github.com/comfy-gamedev/ludum-dare-58/tree/ldjam |
| Original URL | https://ldjam.com/events/ludum-dare/58/hatterdashery |
Ratings
| Overall | 525th | 3.333⭐ | 26🧑⚖️ |
| Fun | 469th | 3.229⭐ | 26🧑⚖️ |
| Innovation | 427th | 3.196⭐ | 25🧑⚖️ |
| Theme | 368th | 3.708⭐ | 26🧑⚖️ |
| Graphics | 504th | 3.42⭐ | 27🧑⚖️ |
| Audio | 441th | 2.935⭐ | 25🧑⚖️ |
| Humor | 275th | 3.31⭐ | 23🧑⚖️ |
| Mood | 576th | 3.24⭐ | 27🧑⚖️ |
| Given | 40🗳️ | 39🗨️ |
Great entry!
Overall a good jam game but could've used a bit more polishing.
I don't think I was really able to play enough of this to be able to give it a fair score, but it looks promising enough.
Had a bit of trouble at the beginning to figure out exactly what was the spider girl doing, but her design looks cool !

A little UX needs improvement a bit and movement was somewhat glitchy, but other than that great work! Also would've enjoyed to read some more in game, like flavor text about hats or some VN-like dialogue employing adorable char designs.