Harvester by freeworld

[raw]
made by freeworld for Ludum Dare 58 (JAM)

LDJAM_icon.png

Collect necessities for a friend in need.

Ratings

Overall 772th 2.5⭐ 29🧑‍⚖️
Fun 749th 2.463⭐ 29🧑‍⚖️
Innovation 769th 2.231⭐ 28🧑‍⚖️
Theme 729th 2.833⭐ 29🧑‍⚖️
Graphics 674th 2.722⭐ 29🧑‍⚖️
Audio 411th 3.074⭐ 29🧑‍⚖️
Humor 459th 2.82⭐ 27🧑‍⚖️
Mood 490th 3.389⭐ 29🧑‍⚖️
Given 22🗳️ 31🗨️

Feedback

Mikita gancharou
Oct 07th · 19:40 UTC
Nice vibe, honestly. Not bad, even if it really short :D
ditam
Oct 07th · 19:42 UTC
Wait, that's it, two fish?! I really enjoyed the vibes though, first it felt really ominous with the music and the color scheme, then with the dialog and fishing it quickly turned quirky, and before I could figure which way it will continue it just... ended? Let me know if I'm missing something - I gave it a couple tries.
maximumoverkilt
Oct 07th · 19:47 UTC
Definitely would have liked to see this developed a bit more. Generated a very good atmosphere with very little assets.
Firebender
Oct 07th · 19:54 UTC
Very interesting atmosphere you've managed to create given how small the game was, good job!
MatthewDrake
Oct 07th · 23:12 UTC
Like others have said I'd have really loved to see more of this game, it felt like it could have built up to something bigger if you had more time. I enjoyed the atmosphere and would love to hear what you had in mind for the game if you had more time though.
Ciphereo
Oct 08th · 14:44 UTC
It's very interesting and concise. I think it would be even more enjoyable if the subsequent development included a fish identification guide. I'm looking forward to the complete version!
🎤 freeworld
Oct 08th · 22:36 UTC
@ditam The two fish really is all the content there is :D turns out spending a lot of time on fish rarity and probability features when there's not time to actually add more fish and fishing spots is really not a great idea. Thank you very much for trying so many times and the kind words!

@ciphereo Thank you for playing and the warm words! YES to the fish guide, that was part of my original plans :)
poboy
Oct 10th · 07:43 UTC
Very spooky! I don't like this friend!

Super clean experience even if a little light on content, the world you put together feels very ominous.
kkritselis
Oct 10th · 22:56 UTC
It checks all the boxes... it's a game! Fun idea and mood. Congrats on finishing it!
BlueDingo
Oct 11th · 20:49 UTC
the vibes are really nice, the art direction is good. I wish there was a couple more fish to fish out, but overall nice job
KIRY6A
Oct 12th · 14:49 UTC
It's quite atmospheric. For some reason, I thought of the SIGNALIS game.
Magalix
Oct 12th · 17:47 UTC
As others said, you really nailed the atmosphere. The music and colors are really good.
Fish is fun to carry around.
The gameplay is too currently too simple but it could be the start of something big.
A universe with a good vibe is one of the most important things to have for a game, and yours have that.
🎤 freeworld
Oct 12th · 18:59 UTC
@magalix Thank you so much for the very kind words! <3
zimny11
Oct 12th · 20:53 UTC
As others said, the in-game mood is great! I was expecting some text or cut scene or something else at the end, but I kind of like open to interpretation ending.
CosmogonicFrog
Oct 13th · 09:57 UTC
Great vibes and neat concept. I know all too well the urge to spend a lot of time on one interesting, complex mechanic and then running out of time :)

Just to add a little bit of criticism. The "!" that appears over your characters head could be a little bit hard to read when you were looking sideways from the camera. If the in-game text was always directed towards the camera, that would make it more visible.

Otherwise, nice work!
ChuChuGeralt
Oct 13th · 09:58 UTC
![food.png](///raw/a15/01/z/6f58b.png)

Me, everyday.

As others have already mentioned, you've created a moody concept with a lot of potential.

Naturally, we all faced the three-day time limit, which restricts the time available for perfecting the game. However, with sufficient time and the additional features you've already discussed in the comments, you could easily elevate this to a full game that truly matches the compelling moodiness you've already established!
Local Minimum
Oct 13th · 17:42 UTC
Short little experience. Quite a lot of mood packed into this game.

Playthrough with some more feedback:
https://www.youtube.com/watch?v=w9P5ajxEuY8
ophiene
Oct 23rd · 19:03 UTC
Amazing work! It’s super interesting and has a vert unique way to paraphrase the theme, good job! And welcome to give our game a try! :)
Skoufakis
Oct 24th · 11:04 UTC
Sweet idea ^^ i like the atmosphere and perspective.