PAYDAY by 8TreasurePorridge

[raw]
made by 8TreasurePorridge for Ludum Dare 58 (EXTRA)

"Payday" is an interactive narrative experience where the player plays as a debt collector on his first payday route. The player has to make their choice whether to take away the items that bring the tenents joy and leave them in despair, or spare them their hope but get himself in trouble...

This is a game built on simple interactions, offering a first-person glimpse into the life of a low-level debt collector for a single day. You may try to balance humanity against reality, or numb yourself and drift with the current. But be careful—every small choice may alter someone else’s fate.

To abandon morality, or to hold fast to your humanity… that choice is yours. After all, no one escapes the weight of their own decisions.

Credits Developed by Team “Eight Treasure Porridge”

Art – Yuhang Zhang (YH), Erosa Hsu (Dong Yu), Xiran Huang (Wu Xili), Yitong Guo (Selina) Music – Yuxuan He (Happy Horse) Programming – Qing Lan (Jaxon), Junlang Feng (Gogol) Narrative Design – Jingao Dong (PiuDa) bb0fa07b2efe1ddba060a033d2c3901.jpg

带晴天娃娃的开门(在ending结束第二天的时候开门).png打开的破烂柜子 场景.png天花板场景(白炽灯) 场景.png7542836693daefde6ad1f50aaebfb8b.jpg人员和分工ending.png

Ratings

Given 16🗳️ 9🗨️

Feedback

B0rdrlin
Oct 07th · 13:43 UTC
Amazing
florianCohen
Oct 07th · 14:45 UTC
DA is really good !
LDJam user 304226
Oct 07th · 17:09 UTC
![Screenshot_1.jpg](///raw/264/a4/z/6eb2e.jpg)

Got stuck on this screen, unable to press or do anything. Other than that the art style is quite fine, dialogue is nice, just something weird happened here.
Ulziton
Oct 07th · 19:37 UTC
Just an amazing visual gj
Tomtomgome
Oct 07th · 20:37 UTC
I'm a bit sad, because the game seems so cool. I like the setup, the art and sound design, there is a nice mood there, but I got stuck and cannot progress :(
egor.ae_game
Oct 07th · 20:40 UTC
Cool style!
MaxineY
Oct 07th · 22:15 UTC
非常棒的风格!这种略显潦草的线条能从心理上和贫困挂钩,包括黑白风格以及主题都让我想到一些底层相关的电影风格,例如《癫佬正传》之类的,总而言之是一个风格很独特的游戏!作为美术我向你们的创意学习
MaxineY
Oct 07th · 22:24 UTC
只是我有个疑问,为什么点击exit之后会出现“man”的对话之后就不能动弹了
EHDFish
Oct 08th · 04:33 UTC
coooooooooooooool
Iwant_Pizza
Oct 08th · 12:43 UTC
This graphics return me to ww2
koroleva olya
Oct 08th · 14:43 UTC
I love the graphics and sounds and mood of this game, and the art is amazing.
LogovoStudio
Oct 08th · 18:22 UTC
The graphics create a cool atmosphere, I liked it)
l6ria
Oct 09th · 12:23 UTC
OMG the graphics is so cool
Liu Qinying
Oct 11th · 03:26 UTC
the art is so cool
Volkolak
Oct 11th · 12:44 UTC
I like the way it looks, but I'd like clearer controls and tasks.
youpz
Oct 13th · 12:15 UTC
Cool art style
Elfb0y
Oct 17th · 00:13 UTC
This game has such a powerful and haunting atmosphere. The art style immediately pulled me in — the rough, sketchy lines and monochrome palette fit the theme perfectly and made every scene feel heavy with emotion. The sound design and pacing added to the tension, really making me think about the moral choices behind each interaction. I love how it explores the Collector theme in such a human, reflective way — turning a simple job into a story about empathy and consequence. Some parts felt a little unclear in terms of controls, but overall this was an incredibly thoughtful and beautifully crafted experience.