Do Needles Dream of Electric Haystacks? by Jaco van Hemert

[raw]
made by Jaco van Hemert for Ludum Dare 58 (JAM)

The CEO of Zakuya Corporation was assassinated in cold blood. You are Ghost, an investigative hacker for hire, and it's your job to scour their rival corporation's networks for evidence that proves they were behind it. ​

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Investigate

Look through emails, employee records and transcripts of discussions and collect evidence to submit to the Corp Council, so that they can determine if Corpo Law was broken.

Consolidate

Gather emails and employee files, and direct your mole to get recorded conversations with the leadership team. Use all this to form pairs of evidence documents that point towards a single conclusion.

Accuse

Address the three criteria required by Corpo Law by assigning the correct evidence pairs, and when you're ready, submit the accusation to the Council of Corporations. But be quick! You only have 10 days to put together your case.

Known bugs

Sometimes windows can get randomly stuck halfway off-screen. If that happens, you can press "R" as an emergency to reset the positions of all the current open windows to the middle of the screen. I think this particularly happens on resolutions smaller that 1080p.

Credits

  • Game Design, Programming, and Writing: Carel van Hemert, Jaco van Hemert

  • Art: Jaco van Hemert

  • Music: Carel van Hemert

With sound effects from pixabay.com

Ratings

Overall 246th 3.696⭐ 25🧑‍⚖️
Fun 307th 3.478⭐ 25🧑‍⚖️
Innovation 175th 3.63⭐ 25🧑‍⚖️
Theme 534th 3.432⭐ 24🧑‍⚖️
Graphics 461th 3.522⭐ 25🧑‍⚖️
Audio 132th 3.841⭐ 24🧑‍⚖️
Mood 86th 4.136⭐ 24🧑‍⚖️
Given 24🗳️ 18🗨️

Feedback

zexurge
Oct 07th · 02:52 UTC
strong [The Operator](https://store.steampowered.com/app/1771980/The_Operator/) vibes! nicely done
raysplaceinspace
Oct 07th · 02:58 UTC
Wow great work! I really like the look and feel of this, and the music sets the right mood. I didn't get the time to make it very far though, feels like I need to sit down and set aside some time later and really read it all through. Love the concept though!
TomPendergrass
Oct 07th · 03:46 UTC
Reminded me of trying to figure out EVE online for the first time lol. I dig this kind of private investigator type of game, but I think it ramped up too quick for my feeble brain. If this had a difficulty ramp similar to "Papers, Please", I could see myself getting hooked for hours!
AbsolushZero
Oct 07th · 08:25 UTC
I really like this game, the gameplay is fun and you are immerged in the mood of the game quickly. I tried to go as far as possible but it would require too much time. Good job!
coffeefly
Oct 07th · 08:28 UTC
很酷的艺术!
Toupaks
Oct 08th · 02:14 UTC
Nice title reference to one of the best writers ;)
RedPhoenix2412
Oct 08th · 20:15 UTC
Really interesting vibe!
Grummelchen
Oct 08th · 20:15 UTC
Impressive to code a whole OS in a Gam Jam :D I was a bit overwhelmed by the amounts of text, especially with the clock running down.
Bobap
Oct 09th · 10:18 UTC
Absolutely phenomenal work. I loved digging through all the evidence. The UI easily could have been overbearing and a big pain point, but you nailed the flow and it felt good to navigate. The diegetic storytelling was wonderfully immersive. Well done telling a compelling story using corporate emails. Very impressed with what you were able to put together and would really like to solve some more mysteries in that manner.

PS the Main Menu button on the end screen seems to be broken
parkuhrmd
Oct 09th · 11:09 UTC
I had to set this one aside for when I had the time to properly immerse myself in the case. When you take the time though, it is an exemplary deduction game! The clues never felt "on the nose", and had enough "Aha!"-moments. The timer added an element of pressure, where you had to focus on one or two clues to follow up on in the short time. The writing was also just really good!

I couldn't figure out the second clue for the financing (I only got that one email), which made the last few days a little frustrating. I was sure the second clue must have been that one interview with the CFO, but it didn't confirm. Is there a solution posted somewhere?
🎤 Jaco van Hemert
Oct 09th · 18:22 UTC
@bobap Thanks for playing and the kind words; and thanks for the note about the main menu button. I was sure we fixed that; whoops!

@parkuhrmd We haven't posted a solution (but maybe we should!). But here's some help with that particular one so long:

*** For anyone reading this that doesn't want spoilers, stop reading here! ***
For the criteria that the company must have benefited financially, one of the pieces of evidence is indeed in the CFO conversation. In the conversation, the CFO talks about Zakuya's big clients. If there were some evidence that those clients were scooped up by Cybertek after the assassination, that may be of interest to the Council.

(Further hint: The second piece of evidence is not in an email. You'll find it on an employee record. [If there's an email that also proves the criteria, that's by mistake and our bad, haha])
Keith Wang
Oct 09th · 19:18 UTC
Probably one of the most complicated games I've seen in LD.
Quite impressive amount of text too :laughing:
Pastry chef
Oct 11th · 14:23 UTC
Nicely done! The drag and drop functionality is cool
Ntimi
Oct 11th · 14:39 UTC
This feels and looks really cool! I've only been able to play the very beginning of it because my screen resolution is not large enough to display the whole game and a window has been moved outside of the bounds. Bummer.
But now I'm invested. If I ever get my hands on a larger screen, I'll have to revisit it.
🎤 Jaco van Hemert
Oct 11th · 20:54 UTC
@ntimi Sorry! We didn't get time to test how this works on other resolutions. You can pull all open windows to the center by pressing R as an emergency, but the minimised windows won't pop up, and you probably won't be able to see the taskbar they're on, since it's at the very bottom of the screen.
Energon
Oct 14th · 04:45 UTC
Great game, gives you fast explanation and with time limit, you dive deep into search.
Not that easy to achieve for a Ludum game.
Will return to it later even if to finish the story.

If not the resolution problem, I wouldn't has to 'hack' my way through all windows during day)
Other than that, looks cool.
Dianavi
Oct 14th · 13:28 UTC
impressive !
ZedGame
Oct 18th · 23:21 UTC
I'm a sucker for fake operating systems in games, haha. The game looks clean and responsive, with some great worldbuilding!
Myezko
Oct 22nd · 14:47 UTC
the game looks really cool, i didnt know what i was doing so i started moving the windows around and it crashed O.O idk why :(
darianifakina
Oct 23rd · 16:48 UTC
So cool!