Better Hurry Up by Iriska

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Better Hurry Up
“Better Hurry Up” is a pixel 2D platformer created for Ludum Dare under the theme “Collector”.
A hungry cat mom, who hasn’t eaten for a week, wanders in search for food to feed herself and her kittens. But remember, you have only 3 and a half minutes to collect as much food as possible!

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Learning to play (IMPORTANT)
- To complete level 1, you need to collect 10 pieces of ONLY food in 3 and a half minutes.
- Break objects to get loot from them
- If you pick up bones, 1 unit of food will be taken away from you.
- It's best to avoid rats, as stepping on one will also take away 1 unit of food.
- When you enter level 2, break the object and take the key. Return to level 1, open the chest, and take the bone. Return to level 2 and throw the bone on the F button as far away from the doghouse as possible.
- E- grab
- X or LMB - break
- R - restart in case something went wrong
- F - throw (only level 2;)

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Else
This is our first attempt at making a game. We worked really hard on it, so please don’t judge too harshly, and hope you enjoy it!
BE AWARE OF PICKLES!!!!!


⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Full Game on YouTube
https://youtu.be/F2C6LrNrOwg

| Link | https://irisonchik.itch.io/better-hurry-up |
| Original URL | https://ldjam.com/events/ludum-dare/58/better-hurry-up |
Ratings
| Overall | 181th | 3.817⭐ | 65🧑⚖️ |
| Fun | 298th | 3.492⭐ | 65🧑⚖️ |
| Innovation | 539th | 3⭐ | 65🧑⚖️ |
| Theme | 257th | 3.885⭐ | 67🧑⚖️ |
| Graphics | 129th | 4.288⭐ | 68🧑⚖️ |
| Humor | 447th | 2.858⭐ | 62🧑⚖️ |
| Mood | 166th | 3.929⭐ | 65🧑⚖️ |
| Given | 112🗳️ | 141🗨️ |
The visuals are impressive, and the sound design is pleasant. Truly a work worthy of commendation!
P.s. Animation when cat see this green thing is gorgeous
However, I did not understand the second level, is it bug on my laptop or I'm just very slow to understand thing ?
I tried `F` everywhere, before breaking the jar, after breaking it, on the item that fell from the jar, after consuming the said item, etc. -> nothing work. Since I don't know what it's supposed to happen, I'm curious of what I'm missing here. Is it related to the chest in the level 1 ?
Once explained (or given an hint at least, pretty please), I'd gladly come back to finish it :)
I share the point of @sheepolution about the little awkward position of the _action_ button.
Cool game nevertheless, good job to the whole team :)
I wonder why RMB (not LMB?) - break.
Guys - good job! Thanks for the gaming experience!
(lovely game and artstyle... the sound plus the art really comes together to make something that feels special!)
I would love if the trash hitting would be on Left Mouse button.
We changed the right mouse button to the left mouse button!!!💜⭐💜
If I can make some suggestions for your next game, please put the instructions or at least controls in-game (so it's easier to relate the controls with what they do).
And it looks like WASD is supported for movement, but the keybinds aren't using 'physical' keys, which means on a non-QWERTY keyboard the WASD layout is messed up. (You definitely aren't alone on this, probably a quarter to half of the entries I try have this problem :))
Beautiful graphics, wonderful music - but the best part: it has meowing cats. Well done!
Maybe you could have inserted more in-game floating text tips (similar to press F to drop in level 2), for example at the start of the game a tip "LMB to break the can, E to grab food" would help me out. I mean, you already use these types of hints, why not go all the way?
Also, I think the game would be more fun with more dangerous monsters or animals. For example, a mouse feels like an annoyance rather than danger. Especially compared to a dog. So I think outwitting and evading threats would make the game more exciting.
Unfortunately I didn't manage to complete level 1, I didn't understand that some other food than pickles were not meant to be collected lol! Maybe it could be interesting to make food items that are breakable more visible so that they stand out better from the background! Cheers
i love this game for what it contains

