Ludumon by Euler Moises

[raw]
made by Euler Moises for Ludum Dare 58 (JAM)

cartaz.png

WE HAVE TO CATCH THEM!

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Since you were little, you've dreamed of becoming the greatest Ludumon master on the planet. Now comes your grand opportunity to travel the planet and capture every Ludomon in existence. So grab your Ludumcubes and head toward the rising sun. Will you find Compopocom, the most legendary of all legendary Ludumon?

Ludomon is a simple, easy-to-play point-and-click game that will test your observation and memory.


How to Play

Find the requested Ludumons, click on them to capture them with the Ludumcube and head to the Ludumon center.

Controls

• Mouse left button only.


tela 2-1.png.png

exemplo.gif


Tools used:

Audio: Pixitracker ver. 1.6.8 (https://www.warmplace.ru/soft/pixitracker/)

Art: Piskel (https://www.piskelapp.com/)

Programming: Game Maker Studio


‎👉👉👉▶️ [Play in the Browser]👈👈👈


Tradução Português-Brasileiro 🇧🇷

NóS TEMOS QUE PEGÁ-LOS!

Você sonha desde pequeno em ser o maior mestre de Ludumons do planeta. Agora surge a grande oportunidade de você sair pelo planeta capturando todos os Ludomons que existem. Então pegue suas Ludumcubes e siga em direção ao sol nascente. Será que você encontrará o Compopocom, o mais lendário de todos os Ludumons lendários?

Ludomon é um jogo point e clique simples, fácil e testará sua observação e memória.

Como jogar

Encontre os Ludomons pedidos, clique neles para capturá-los com a Ludumcube e siga para o centro Ludumon.

Controles

• Botão esquerdo do mouse apenas.


Ferramentas utilizadas:

Áudio: Pixitracker ver. 1.6.8 (https://www.warmplace.ru/soft/pixitracker/)

Arte: Piskel (https://www.piskelapp.com/)

Programação: Game Maker Studio

Ratings

Overall 359th 3.573⭐ 43🧑‍⚖️
Fun 362th 3.393⭐ 44🧑‍⚖️
Innovation 473th 3.131⭐ 44🧑‍⚖️
Theme 335th 3.75⭐ 44🧑‍⚖️
Graphics 423th 3.595⭐ 44🧑‍⚖️
Audio 239th 3.537⭐ 43🧑‍⚖️
Humor 260th 3.345⭐ 44🧑‍⚖️
Mood 347th 3.622⭐ 43🧑‍⚖️
Given 44🗳️ 69🗨️

Feedback

Iluvatar
Oct 07th · 11:25 UTC
This is SUCH A GOOD game that looks simple but is actually fun. First I thought this was gonna be some mindless clicking on pictures, but then each leved had a different challenge, and not just different in a way that you catch different Ludumon each time, but also the whole level design changed and felt fresh. Very surprising entry and I am glad I tried it. I really like the relaxing nature of this game. Very well done!

The graphics and audio are absolutely stellar as well.

Maybe just one thing... You can kinda easily cheese the game by chaotically clicking on everything, and the game will just pick the corrent creatures. So maybe if you punish the player for picking the wrong creature, it will make them more focused.
Moonblast
Oct 07th · 11:27 UTC
The game's music and overall atmosphere are humorous. The search process was fun at first, but later on it got a bit challenging for me. Still, it's great overall!
Tesseus
Oct 07th · 15:07 UTC
The difficulty really ramps up! The concept is fun and all the monster designs are nice to look at. A cozy and pretty game.
WormKingBoo
Oct 07th · 15:20 UTC
Very cute game! I love the sprites and the music. Stage 3 was really challenging (in a good way) and I was pretty happy when I was able to collect everything. Great work!
Patatje
Oct 07th · 15:27 UTC
Really fun idea :) Love how there's constantly different rules you need to follow to beat the level. The difficulty ramps up pretty quick! i gave up after the 4th level lol
rhewid
Oct 07th · 23:05 UTC
Find Waldo but with monsters. Was cool to play it through. Would be cool to generate new seeds and make an endless mode, maybe with lifes so that I cant click through each row :D ![18.png](///raw/0b3/21/z/6ecd1.png)
Koolruz
Oct 07th · 23:39 UTC
![ludumon.PNG](///raw/dec/c2/z/6ecf8.png)

It's always fun to see a familiar face each jam! :)

This got very hard, very fast lol - The Akaimon level felt the most brutal to me, because I had no idea what I was looking for (and then the twist where two of them were simple recolors, but the third was the correct color and a different shape *really* messed with me)

I agree that this felt a lot like a virtual Where's Waldo, which was very cool! It might be fun to set each stage as a little diorama with each Ludumon scattered throughout it doing various tasks, rather than showing a grid of Ludumon, if you decide to keep working at this.

I also loved the little Pokemon homages baked into the sound effects! :)

Well done!
Jahwffrey
Oct 08th · 02:12 UTC
Hah! The truth is that level 2 and really level 3 appearing I really laughed at, then I immediately lost patience. This is a really cool idea executed really well and it's already beaten me
Andreadbx
Oct 08th · 17:05 UTC
Really cool game! The music is amazing as always, great job Euler!
ThatmanRobin
Oct 08th · 18:40 UTC
Inb4 nintendo sues! LOL Nah it was a fun game, I enjoyed the little ludomon's and I became the Ludomon Master! Take that Ash!
InfernalWolf08
Oct 08th · 20:28 UTC
It's a fun game, but in my opinion the difficulty ramps up way too fast. That could just be a skill issue though. Overall great project!
She Wrote
Oct 08th · 21:13 UTC
The game has a lot of potential! I think having the levels be randomly generated would give it much more replayability and add more content to the game. The parody of Pokémon is quite funny too, lol.

A few complaints I have are that I wish the Ludumons were bigger on the screen — you need to watch for details, and a larger screen would help with that. And this is a nitpick, but as a slow reader, I’d like to skip the dialogue at my own pace.

But anyway, it’s quite a charming game. I’m proud to say I became a Ludumon master! Well done!
APDT
Oct 09th · 19:29 UTC
I like the graphics - bright and interesting. It's the best thing for kids
Melissa Mechun
Oct 10th · 23:36 UTC
obre os graficos : sou suspeita a falar pq eu gosto muito de pixel art,os personagens sao bem faceis de ler e identificar tanto o modelo e as cores.ficou bem contrastante e nao ficou confuso.Achei as escolha de cores muito bem pensada.
sobre o tema

tema : nao tenho muito a dizer mas amo muito a tematica de monstrinhos de bolso,suspeita a falar pq eu tenho um pikachu tatuado xD
diversao : passei um tempo procurando eles e tambem cada vez que olhava via um detalhe novo que nao tinha reparado antes,virei uma pessoa confusa mais confusa. MUITO BOM
audio: eu gostei bastante das musicas entre as fases com varias referencias.
o jogo em si me trouxe uma sensacao de nostalgia onde mesmo sendo um jogo atual me trouxe lembrancas de infancia¿,foi bom
e sobre diversao,com certeza voltarei a jogar se tiver novas atualizacoes.
agora algumas ressalvas,eu so gostaria que tivesse o botao de proximo pra poder ler o tutorial com mais calma e tam,bem notei que em uma das musicas tem um pause muito grande entre o fim e o inicio dela.

no geral amei o jogo espero ver mais atualizacoes dele, viva os Ludumons <3
Adam Konig
Oct 11th · 01:01 UTC
Very fun point and click micro-game! Definitely a lot of iSpy type gameplay which can sometimes feel slow but I had a lot of fun just looking through every sprite to find the odd one out. Also love the theming and the spritework for each ludumon. Definitely wish there were more twists to uncover and mixing of mechanics from earlier levels (i.e. you have to find a female AND shiny ludumon or something), but overall very solid!
EthanBai
Oct 11th · 08:26 UTC
I liked this game overall, but I felt that the difficulty curve was a bit too harsh for players
xsangyhix
Oct 11th · 19:35 UTC
Fun game, could not find the dragon though. I suspect foul play but some are posting screenshots they did it so I'm probably in the wrong : P I like how a simple (and limited in scope) mechanic was elevated to a ful game. Would play a more developed version.
zoeek
Oct 11th · 20:19 UTC
Wooooo. Fun little game! The hardest thing for me was forgetting how many I was supposed to find in each level but that might just be me ha
![finished.jpg](///raw/d34/a5/z/6f472.jpg)
Pimeko
Oct 12th · 09:57 UTC
Very cute game and art! A bit hard to find sometimes but nice experience :)
Purrseus
Oct 12th · 11:58 UTC
The game was really difficult for someone with a high resolution :sweat_smile:

Yet I managed to capture the elusive Compopocom :sunglasses:

I love your little game, it's really inspiring! I was as hooked as a 2 year old figuring out their learning toy. Pattern recognition, yay! :blue_heart:
PieRo_PBeS_studio
Oct 13th · 19:05 UTC
Well the idea of ​​the game is so cool, I love these concepts of seek and find. The characters are excellent and the colors are really beautiful. On the other hand I did not manage to pass level 4 when there are plenty of them and some imitate the others badly... even by clicking everywhere... I think that it would be necessary to simplify the life of the players by indicating the number of characters to click or that the house does something when it is good. When it is too long that we can have a little visual aid to know in which corner to look See even that we can pass the levels. In any case I found it very cool and it would be worth continuing to work on this game.
Shaggy
Oct 18th · 10:06 UTC
Great job! Perhaps a list of all the real ludumons on level 4 could be helpful?
Psevdonim
Oct 18th · 11:16 UTC
A fun and pretty enjoyable attention-based game.
It’s a bit confusing at first, but after a while, you get used to it and start swimming like a fish, spotting the different “Ludomon” with ease.
Well done! :)
rosypenguin
Oct 18th · 18:14 UTC
I'm a Ludumon master ;) Very cute little game, I liked the monster designs and punny names.
BlueDandelion
Oct 19th · 17:18 UTC
![2025-10-19 20 14 54.png](///raw/2cd/05/z/6f7cf.png)
Nice game! I guess one critique I have is that as some people have already mentioned, it's very easy to cheese the game by clicking everywhere. I guess you could make it so that you have a limited number of times you can actually click. Regardless this was a pretty cool game.
FireSlash
Oct 22nd · 08:20 UTC
Wow, the difficulty really ramps. My eyes hurt...

Cool idea for sure! I'd maybe reduce the search space a bit, at least for the earlier levels, since "spot the difference" over a large grid gets tiring fast, especially on high DPI with them being super tiny.

Fun idea though, with a nice simple but effective implementation. Nice work!
marudziik
Oct 22nd · 12:09 UTC
I have to admit, I wrote an auto clicker after one level of moving through each of the sprites to find the appropriate Ludumon. 😅 I don't think that's a bad thing though, I'm just lazy like that.

Later levels were really tough for me (maybe because I wear glasses and I really needed to focus). That being said, I enjoyed the challenge and I know people who would play this for hours. I also quite like your entry - especially the variety of searching targets and the explanations for those. It feels quite complete (gfx/sfx works really well), the Ludumons are designed very well, the scope and gameplay length fits LD formula very well.

Obviously, I was able to write a clicker because there's no penalty for incorrect selection. I feel that addition of such mechanic would make the game even better (even if that would mean I'd have to check each sprite one by one). Another thing would be timer, so there would be a number to compete against. However, these are minor nipicks.

Congrats on your entry, very well done!

Oh, the code for an clicker in AHK2:
```autohotkey
; press Win+c to start/stop
#c:: {
static m_down := false
m_down := !m_down
while m_down {
MouseClick
Sleep 2
}
}
```
MARP
Oct 22nd · 23:44 UTC
It took a long time for a simple game. The only thing is that it can be frustrating.
![Screenshot_2025-10-22_20-41-03.png](///raw/45f/56/z/6f8bd.png)
Palerus7
Oct 23rd · 19:13 UTC
Pretty cool game, felt just a little bit annoying... the music is an absolute banger though!
PhilStrahl
Oct 26th · 22:06 UTC
I caught them all and I really liked the charming pixel art and very Nintendo-like music underneath. Took me longer than it should have haha. Only thing that#s missing might have been a timer ⌛ For your reference, here's my archived stream 😊🦄

https://www.youtube.com/watch?v=ukqT5TZlTV8