Biocapital by SunJet






| Windows deadline accurate | https://drive.google.com/file/d/1g_wqyNk0egaYUbHaDiLElRbcNUp3DDif/view |
| Windows polished | https://drive.google.com/file/d/1oIrtBXSOjiOsQWpGe2jUXCT3xPx6GHPx/view |
| Link | https://sunjet72.itch.io/biocapital |
| Linux polished | https://drive.google.com/file/d/1P3JpcTDMg3ognm9bT9f3hbZgP2J2p7j0/view |
| Original URL | https://ldjam.com/events/ludum-dare/58/biocapital |
Ratings
| Overall | 155th | 3.857⭐ | 23🧑⚖️ |
| Fun | 285th | 3.5⭐ | 23🧑⚖️ |
| Innovation | 49th | 4.023⭐ | 24🧑⚖️ |
| Theme | 69th | 4.238⭐ | 23🧑⚖️ |
| Graphics | 36th | 4.548⭐ | 23🧑⚖️ |
| Audio | 43th | 4.167⭐ | 23🧑⚖️ |
| Humor | 97th | 3.875⭐ | 22🧑⚖️ |
| Mood | 7th | 4.571⭐ | 23🧑⚖️ |
| Given | 46🗳️ | 16🗨️ |
Great game :D
The sound-design is quite nice apart from the walking(?)-sound which is a bit _too prominent._
I like the main mechanic of gathering physics objects to stack platforms. It felt a bit janky, but I only played the original JAM-version for now. I tested the game on a very low-end trash-machine with the lowest settings and using WINE. :potato: :computer:
```
wine Biocapital.exe -screen-quality Ugly -screen-width 320 -screen-height 200
```
The FPS was **very** low considering it's a 2D-game. For example [this](https://ldjam.com/events/ludum-dare/58/colour-thief) 3D-platformer also made on Unity performed much smoother with the same machine and settings. It had a native Linux-build available tho.
---
I'm not entirely sure what might be causing the bottleneck. It might or might not be the physics/collisions of all of the objects (even ones not visible) are simulated at all times.
I would happily test out a native Linux-build too at some point if you'll ever happen to bake up one.
Cheers!
Straight 5/5s across the board. Great job!
Sound effect's are well done. Everything feels very cohesive. I've always felt ab it unconfiden when voting for mood, but this entry really feels like it exemplifies that category.
\* Note: This is not a problem in the polished version, although I found this version a lot more difficult.
Would love to play a full release with better controls and the exact same visual language!