Stuffed by KIRY6A
The web build is the same as the build made before the deadline
Top-Down RPG where you play as a skeleton who has to collect all his bones!!


| Link | https://kiry6a.itch.io/stuffed |
| Original URL | https://ldjam.com/events/ludum-dare/58/stuffed |
Ratings
| Overall | 578th | 3.241⭐ | 29🧑⚖️ |
| Fun | 590th | 3⭐ | 29🧑⚖️ |
| Innovation | 461th | 3.143⭐ | 30🧑⚖️ |
| Theme | 264th | 3.875⭐ | 30🧑⚖️ |
| Graphics | 368th | 3.732⭐ | 30🧑⚖️ |
| Audio | 420th | 3.038⭐ | 28🧑⚖️ |
| Humor | 217th | 3.426⭐ | 29🧑⚖️ |
| Mood | 560th | 3.278⭐ | 29🧑⚖️ |
| Given | 42🗳️ | 28🗨️ |
I found the difficulty to be quite challenging because you have to manage to dodge enemies, even though some skeletal forms are very slow and easily disintegrate.
I was able to complete the game by using a trick: I stood at the edge of the transition from one room to another and finished off the enemies from that position.
Other than that, the combat is ridiculously hard forcing me to use some tricks to deal with the guards.
I think I've reached the boss but the skeleton got stuck and can't move after I beat his guards.
Oh well, hopefully this game would be updated to play better.
While the idea is funny and clever, I've found the hitboxes and the combat mechanic in general to be quite unreliable - it wasn't always clear if I would connect with a hit or not (and get hit as well). This makes the game really hard.
Other than that, a great entry, congrats!
I did like the skull's animations, they were fun.
On a side note, I skipped the link initially because it was under "MS Windows". I assumed it only had an executable there and moved on... :laughing:
Good job!
The enemy balance and logic could use some improvement.