Human Collector by The1

[raw]
made by The1 for Ludum Dare 58 (JAM)

You have 60 seconds to collect as many humans (and cows) as you can.

ld58 4.png

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Ratings

Overall 64th 4.065⭐ 25🧑‍⚖️
Fun 26th 4.152⭐ 25🧑‍⚖️
Innovation 293th 3.413⭐ 25🧑‍⚖️
Theme 6th 4.587⭐ 25🧑‍⚖️
Graphics 233th 4.043⭐ 25🧑‍⚖️
Audio 97th 3.952⭐ 23🧑‍⚖️
Humor 53th 4.075⭐ 22🧑‍⚖️
Mood 144th 3.974⭐ 21🧑‍⚖️
Given 9🗳️ 2🗨️

Feedback

spytheman
Oct 05th · 11:23 UTC
Very nice game.
Roroto Sic
Oct 05th · 12:09 UTC
Funny and good visual game !

![george-games-studio.itch.io human-collector.png](///raw/d93/94/z/6ce7a.png)
SinusQuell
Oct 05th · 13:29 UTC
The cows are so funny! I collected 355 dudes. Your game feels a lot more polished than I would expect.
Ira Baciu
Oct 05th · 19:00 UTC
The concept is so fun, lmao
jacobwinters
Oct 05th · 23:00 UTC
Had me "one more round"ing until I could break 500, and it took around ten tries to do that. Very effective use of minimalist graphics (the way the ground color changes!).

![564.png](///raw/b15/15/z/6d25a.png)

Took me a while to figure out what the orange boxes do. Do the cows have a special effect, or are they mechanically identical to the people?
Seven Z
Oct 06th · 03:46 UTC
Such a good game! Very well-made and relaxing. I can't help playing round and round.
InfernalWolf08
Oct 06th · 03:49 UTC
great visuals and a lot of fun
🎤 The1
Oct 06th · 09:38 UTC
@jacobwinters thanks for playing!. Well, cows give you more score and orange boxes extend the beam time.
(It's true that I could have added this as info in the game)
Flying Butter Studio
Oct 06th · 15:16 UTC
Nice visuals, fun to play and an interesting take of the theme. I don't think i will play an entire day on this but that was a really good entry for a jam :smile:
Congrats! :heart:
Kate666
Oct 06th · 21:11 UTC
Such a simple but such a fun game! I really liked it)
Running men are especially funny
zhavens88
Oct 06th · 21:54 UTC
scratched my brain good!
jacobwinters
Oct 07th · 02:52 UTC
Wait the cows are worth *50*?!

... my new high score is 914.
Earlybard
Oct 07th · 11:11 UTC
Great entry! Especially like the music :) I was a bit confused about what the power-ups did initially.
tangiblegames
Oct 07th · 15:17 UTC
Oh well... It's a great game! If you want, you can check out our take on the same concept of human collection :)
pro4
Oct 07th · 20:01 UTC
My best score was 575. Really fun and I liked the boxes to refill your beam energy so if you pathed well you could really suck up a lot of people.

Very fun!
preef
Oct 07th · 21:19 UTC
Pretty satisfying to chain a lot of those boxes. I feel like the humans and cows should react a bit more to being abducted! They seem more concerned about other issues I guess. And it took me a bit to figure out what the boxes were doing -- maybe if they were electrical poles or something it would be more obvious that they extend the duration of the abduction beam? But overall great work!
ProtoHere
Oct 07th · 21:22 UTC
very simple and satisfying! I wasnt sure what the yellow boxes did. I think something that modifies gameplay a bit more would be a good addition as well
gonutz
Oct 11th · 05:06 UTC
Really cool game! I bookmarked it during the compo when I saw your progress posts. I remember seeing this right around the same time I saw this very similar game here: https://ldjam.com/events/ludum-dare/58/skyhand

The art style, the screen transitions, the music and sound effects all make this game very enjoyable to play.

Two things I have not figured out are 1) what the yellow boxes are for and 2) if it is a good thing to collect cows or if it somehow hurts you. Collecting yellow boxes and cows both make some special sound but they seem not to have any effect as far as I can tell :-)

Awesome game, really well executed, thanks!
jscommander
Oct 11th · 11:09 UTC
Very entertaining game. Perfectly captures the jam theme. The music is awesome. Love that it's immediately clear what to do and how to play. Great job
BBrown
Oct 12th · 18:43 UTC
@gonutz cows are worth more points and the boxes extend the beam time. I think the yellow/orange boxes are a debuff. The purple boxes refill the beam energy but I have noticed collecting the yellow boxes immediately takes a chunk off the beam energy bar.
🎤 The1
Oct 13th · 10:21 UTC
@gonutz @bbrown Thanks for playing! Cows give you more score. Purple boxes replenish your beam's energy and orange boxes extend its maximum duration.

The shortening of the bar is due to calculation of the bar drawing. Since the bar is fixed width when you change the maximum value it than seems to decrease like that. Potential fix would be when increasing the max value of beam to add some percentage with it. (TODO for post jam :) )
BigTasty
Oct 14th · 00:16 UTC
I can imagine playing this on my phone, well done!
Verbante
Oct 27th · 07:01 UTC
![Untitled.png](///raw/f79/31/z/6fa02.png)

Congrats on 6th in theme!