Gold Grabber by F2_

[raw]
made by F2_ for Ludum Dare 58 (JAM)

Jump, dodge, and collect all the gold!

For fullscreen: Play on itch.io (or download the game)

gold-grabbet-1.gif

Everything was made from scratch in 3 days, except for the art, sound and music.

This is my first time building a platformer, including coding my own character controller.

Controls:

Arrow keys: Move
Space: Jump

Attributions

Open Game Art

Google Fonts (SIL OPEN FONT LICENSE Version 1.1)

Ovani Sound

  • Chiptune Music Pack Vol. 6
  • Jingles & Stingers Sound FX Pack Vol. 3

08/10 update:

  • Fixed ladder animation
  • Stop timer when completing the game
  • Removed a rat (for balance)
  • Added more save points (for balance)

Ratings

Overall 373th 3.537⭐ 29🧑‍⚖️
Fun 260th 3.556⭐ 29🧑‍⚖️
Innovation 711th 2.556⭐ 29🧑‍⚖️
Theme 422th 3.63⭐ 29🧑‍⚖️
Mood 521th 3.352⭐ 29🧑‍⚖️
Given 29🗳️ 31🗨️

Feedback

azahara
Oct 06th · 21:50 UTC
I really appreciated the little tutorial at the start,super helpful! Maybe the jumps are a bit tight (or maybe I'm just terrible at it). The art is lovely and the music fits perfectly.
Ulziton
Oct 06th · 23:11 UTC
like this game, cool one
LDJam user 282870
Oct 06th · 23:15 UTC
This is a great game. Is there only 1 level?
🎤 F2_
Oct 06th · 23:18 UTC
Thanks!
@beebster-games There is indeed only one level - about 5-10 minutes of playtime.
Borbag Uskada
Oct 06th · 23:37 UTC
It's so hard I could not even pass the first real screen after tutorial. Jumps are thights ! But cool mood and nice feeling anyway
naru
Oct 07th · 01:41 UTC
Simple and clean, worth the praise!^^
Kamilah
Oct 07th · 01:42 UTC
The art is awesome and the sound effects are great!! The platforming was pretty difficult for me but I love the idea and it was fun to jump around :)
raysplaceinspace
Oct 07th · 01:58 UTC
It was cool. The artwork did remind me a lot of Super Mario Bros on the NES so much that I did try to break bricks with my head. I found it quite hard though, I think Super Mario has a bit of acceleration whereas your character is either moving at maximum speed left or right or not. I think the acceleration allows you to make small precise steps a bit more easily. Unfortunately I didn't really manage to get much gold as I kept falling into the lava. Good effort though!
JohnStarich
Oct 07th · 02:24 UTC
The tutorial was great, and let me get to playing right away. Love the music and sound effects. The difficulty was far too high for me, perhaps because the rooms aren't very forgiving for small mistakes. Admittedly, I'm not an amazing platformer but I did get stuck for a long time on the 2nd room. Persistence paid off eventually :)
BalimaarTheBassFish
Oct 07th · 13:43 UTC
Thanks for playing my team's humble effort <3

I played your game just now and like others have said the jumps are perhaps a little unforgiving but youve made something really nice here and you should be proud of it!
BorodaOlen
Oct 07th · 20:22 UTC
Pleasant game, convenient controls, fun to play
Custodi
Oct 08th · 03:21 UTC
Pretty good game, with art abs music. Kinda metroidvania style!
Nnnnneeeedddd
Oct 08th · 15:43 UTC
Quite a solid platformer mechanic! Although I don't expect to stop instantly when I'm in the air if I let go of A/D (I used to do that in all my games too tho :rofl: ). You've clearly put some effort into refining it tho blocks all seem solid etc.
🎤 F2_
Oct 08th · 16:49 UTC
@raysplaceinspace @nnnnneeeedddd - Thanks a lot for your feedback.

I chose to make the left/right movement instant, without any build-up, for the crispest possible controls. You push a button, you move instantly at max speed. You let go, you stop. Full control, full precision. However, given your feedback, perhaps a bit of acceleration will feel better. I will experiment with this in my next platformer game. Thanks.
Truedat
Oct 08th · 18:09 UTC
minimalistic pixelart and a platformer whats not to love about it 5 out of 5. had so much fun, i even went up and down the ladder for a bit to make a new rhythm to the base beat haha so kool !
danicoredj
Oct 08th · 19:47 UTC
like a super mario , i like dis game
LDJam user 282870
Oct 08th · 19:56 UTC
What did you use to make the gif that shows game play?
LDJam user 280189
Oct 08th · 20:34 UTC
Really great precision platformer physics and good level design, I really liked how the tutorials showed up in game and how you presented new mechanics to the player and great variety on the number of mechanics. Some levels were a bit difficult but a bit of difficulty is good in these type of games!

Overall solid work and really fun to play.
🎤 F2_
Oct 08th · 21:31 UTC
@beebster-games Windows 11 has a built-in tool called Snipping Tool, which also supports recording video. It can also export to GIF, but those usually have weird lag for me, so I use ffmpeg to convert from MP4 to GIF (simply `ffmpeg.exe -i file.mp4 file.gif`)
LDJam user 282870
Oct 08th · 22:14 UTC
@f2 Thank you brother, I do appreciate it! You have been a huge help.
einfach
Oct 09th · 03:07 UTC
awww!!!I LUVVVVVVV THE CUTE GAMEEEEEE!I’m a huge fan of pixel platformers — games like this always bring back the joy of playing on my 3DS as a kid!!!
MysticGames
Oct 09th · 08:56 UTC
Great game, movement feels nice and levels are good but the game is a bit hard.
Ira Baciu
Oct 09th · 11:15 UTC
Is it possible to make the jump on an arrow? It's a little bit uncomfortable to use space
🎤 F2_
Oct 09th · 12:02 UTC
@ira-baciu - Not currently possible. But alternatively you can use ENTER to jump, or you can use a controller to play (jump on A).
Ira Baciu
Oct 09th · 12:04 UTC
@f2 whoa thanks!!
Eugenik
Oct 09th · 13:10 UTC
Nice, but really hard ... for me :-s.
milq
Oct 11th · 18:45 UTC
I’ve beaten the game! I even love that you can leave the final screen and go back to the original world, hehe. I’m a huge fan of platformers, and this one more than delivers. The level design is fantastic and, for me, the difficulty is just perfect. My sincerest congratulations, I had an absolute blast. What a good entry, great game!
🎤 F2_
Oct 11th · 23:22 UTC
@milq Thank you. I am happy to hear you enjoyed it. :)
Cislaru Corneliu
Oct 12th · 13:13 UTC
one of the hardest game ever,I really like it!
PieRo_PBeS_studio
Oct 12th · 16:25 UTC
classic but effective, I really like the clean graphics and the large levels... the handling is a little stiff and I would have liked more progression in the difficulty... but it's cool I really enjoyed playing it even if I didn't manage to collect all the coins.
Jiri Hysek
Oct 12th · 17:26 UTC
Very solid precision platformer! Controls are super snappy, it has double jump, coyote-time, frustration, everything! Retro vibe is awesome, visuals and audio really fits to it. I don't have enough patience to finish it but I surely tried! ![Screenshot 2025-10-12 at 19.26.27.png](///raw/221/c/z/6f527.png)
Flying Dog Fish
Oct 15th · 22:16 UTC
That was crazy hard. ![Screenshot 2025-10-16 001014.png](///raw/610/e1/z/6f69b.png)
I wish the level didn't reset after dying, getting back from the key was often harder than getting to it. I found a little bug: sometimes after respawn you die again immediately.

Anyway, a great retro platformer with nice graphics and a nice soundtrack.
🎤 F2_
Oct 16th · 00:05 UTC
@flying-dog-fish Thank you for playing till the end. I will fix the double death bug in the post-jam version. :)
volcanoeyes
Oct 22nd · 14:18 UTC
Great game! Difficulty was quite high and I got stuck on the room with the golden cross. The movement and jumping feels quite nice though, I'm just not very good at the platforming.