Room of Eko: serial evaluation records of □□□□ by Xlores Liang

[raw]
made by Xlores Liang for Ludum Dare 58 (COMPO)

Collect the shards and the clues, to help/kill the mysterious Project of Eko.​

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A game inspired by Lain (maybe too much).

May have problems causing unreachable scenes.Well,okay, you won't miss a lot since the ending scenario was not pretty finisshed.

(Will try to add more minigame and rpg-like feedback&status-nurturing, but obviously it's not a realistic goal for 48h)

Ratings

Overall 173th 3.02⭐ 27🧑‍⚖️
Fun 195th 2.54⭐ 27🧑‍⚖️
Innovation 81th 3.46⭐ 27🧑‍⚖️
Theme 180th 3.042⭐ 26🧑‍⚖️
Graphics 20th 4.269⭐ 28🧑‍⚖️
Audio 169th 1.75⭐ 22🧑‍⚖️
Mood 43th 3.808⭐ 28🧑‍⚖️
Given 22🗳️ 37🗨️

Feedback

gamebuilder
Oct 07th · 18:00 UTC
Interesting concept, and it has a lot of potential. I didn't really know what I was doing, and could not even guess what the codes mean, but I love the graphics in this game. I especially like the character art and the glitchy video screen effects. Perhaps more guidance about the codes can be given; otherwise, there does not seem to be a goal.
ArenAvgust
Oct 08th · 08:21 UTC
Actually the idea mb was nice, but whem im play i dont kow what did i do :D
Mi_s
Oct 08th · 08:54 UTC
I didn't really understand but the vibe was uncanny I loved it!
Hu DongZhi
Oct 08th · 08:58 UTC
被画风吸引进来的!非常好看,但是文字似乎在不同国家地区之间似乎不适配。加上一点引导会更好!
Attracted by the artistic style! It's very beautiful, but the text seems to be not suitable across different countries and regions. Adding some guidance would be better!
tank080001
Oct 08th · 09:00 UTC
insane vibe, sadly I don't have the time to try and understand cryptic messages but GG
Amanon
Oct 08th · 09:02 UTC
I really like the atmosphere and art of this game. It seems to have some meta elements? The symbols that appear in the game are a bit hard to understand — sorry, I wasn’t sure how to play it correctly, but the concept is really great.
UMC049
Oct 08th · 09:13 UTC
I don't quite understand this game. After collecting a lot of scenes, there are basically no more prompts to acquire new scenes. I'm not sure if this is related to a few options with a lot of unknown symbols. I feel that if development continues, it could have considerable potential. The game's style kind of reminds me of games like "milk outside a bag of milk..." I really like the art style in the game. Also, I want to ask: in both the web version of the game and the exe file downloaded from itch, there is no sound when opened. However, in another file on itch, I saw there are sound resources. Is the lack of sound due to a bug, was it not set up properly during production, or are they just some less obvious special sounds?
heat
Oct 08th · 11:43 UTC
I agree with the commenters, the idea is strange and unclear for the player. But the graphics are simply stunning. If more meaningful gameplay is added, it could become a very atmospheric game!
Game-mon
Oct 08th · 14:22 UTC
First of all, the visual experience is very puzzling and fascinating with amazing graphics. I feel like it's a shame there's no audio cause it could reinforce the vibe so much. Then, the gameplay left me very confused, with the different phases (platformer, text adventure etc). Overall an intriguing experience, graphics have ton of potential!
ugly_robot
Oct 08th · 15:10 UTC
I loved just rolling around in the strangeness! Can't believe you were able to include 3 different game modes, and so much wonderfully rendered art, into a compo game!
Don't know how much of the game I saw - but I loved the vibes, and had fun while clicking around and exploring. Cool stuff!
Baluj
Oct 08th · 23:03 UTC
Interesting idea, I liked it.
SylviaChord
Oct 09th · 05:33 UTC
The visuals are pretty good, so I gave it a high rating
Iriska
Oct 09th · 18:56 UTC
Cool visual, but I dont really understand what is going on xd 💜 ⭐ 💜
LDJam user 410492
Oct 09th · 19:33 UTC
I have no idea what's going on but I love it.

"And you don't seem to understand..."
Kenneth Gibson
Oct 09th · 19:42 UTC
I feel dumb for not understanding what to do, I've collected some record but stuck in loop, good idea, but too hard for my simpleton's brain ;(
LDJam user 280509
Oct 10th · 16:47 UTC
@gamebuilder @arenavgust @mi-s @hu-dongzhi @tank080001 @amanon @umc049 @heat @thomas-bringer @ugly-robot @baluj @sylviachord @iriska @katastudios @kenneth-gibson Thks for all your replies!

It was MY FAULT to leave you not understanding, because of the haste, leaving many guides, dialogs, interractions & meta-elements unfinished. BTW the □■□■s were intended but lacked introductions on why they were there.

It was MY FAULT to let you stuck in some small loops. I found a critical bug on savedatas not being loaded correctly and tried to fix it even after the 48h, but yet not done perfectly.

Thk u all! And for me it was a happy jam. Hope you have good memories too.

I'll try to update a complete version with everything I imagined including better interpreting, more controlled gameplaay, the complete story of Eko and Echo and the 3rd Eko, a 3D first-person scene and a meta puzzle with multiple solutions. See you this year on itch and Taptap ( a Chinese plaatform which is holding a big jam now.).
UMC049
Oct 10th · 16:50 UTC
@xlores-liang 期待在聚光灯的试玩开放时候再见到你的游戏
gamebuilder
Oct 10th · 21:10 UTC
Thanks. Taptap looks interesting, though I couldn't find anything about their game jam in English (if there is, please let me know).
Yvanor
Oct 11th · 14:08 UTC
I spent quite some time exploring the options and trying to untie this game.
I guess I'm quite bad to it ahaha, I haven't discovered much, but I find this captivating.
We want to discover more about it, but at the same time the girl is acting eerie, making it stressful.

It's a very original entry, well done !
Aurora_Bee
Oct 11th · 20:23 UTC
Impeccable vibes, very nicely done, I had my volume down on low just in case there's some loud scare sneaking up on me, I'm really not made for horror-type games :sweat_smile:

I saw notes about there being new logs added, but I couldn't figure out what that meant or how to access any of those logs? There is no pause menu from what I could tell, only the in-game UI and minigames, so I don't know if there actually was something to check and find, or if that's all just flavour text. ^^'
Ginger_Kyoko
Oct 12th · 13:55 UTC
It was an interesting idea and a very intriguing concept, but I had absolutely no idea what I was doing or how I was going to kill Eko
PetitLu
Oct 15th · 21:32 UTC
Like the others I barely had any idea about what I was doing. I could try to spend more time and try to decrypt and understand each minigame but I'm not even sure if it's doable or if the game can be finished in its current state.

Aside from that, incredible graphics and mood