Trinket Trail by Allityle

[raw]
made by Allityle for Ludum Dare 58 (JAM)

Hey, you! You're finally awake!

You're a crow that stumbled upon a beautiful new land while searching for shiny treasures. Be careful though! This land is very protective of it's gold, avoid traps and enemies to continue safely on your adventure!

Hey, what's that? A mysterious stranger? And you can gamble your treasures with them? Don't mind if I do!

Are you about to strike it big and reach the major leagues? Or will you lose it all and be forced to go back to treasure hunting?

Good luck on your adventure and may the shine of gold be with you!

teaser.gif

crow Tim (2).png

Screenshot 2025-10-07 014826.png

Screenshot 2025-10-07 024112.png

Screenshot 2025-10-07 024248.png

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crow Tim.png

photo<em>2</em>2025-10-07_02-02-55.jpg

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photo<em>4</em>2025-10-07_02-02-55.jpg

photo<em>3</em>2025-10-07_02-02-55.jpg

crow Tim.png

Thanks so much to everyone who tried out our game! It’s our very first project, and while it's still a bit rough around the edges, we’ve had an amazing time building it. We couldn’t include everything we had planned, but this is still a work in progress and we’ll keep improving it to make it more enjoyable and interesting in the future!(⁠◠⁠ᴥ⁠◕⁠ʋ⁠)

Ratings

Overall 390th 3.516⭐ 33🧑‍⚖️
Fun 457th 3.25⭐ 34🧑‍⚖️
Innovation 739th 2.453⭐ 34🧑‍⚖️
Theme 546th 3.406⭐ 34🧑‍⚖️
Graphics 83th 4.406⭐ 34🧑‍⚖️
Audio 111th 3.906⭐ 34🧑‍⚖️
Mood 299th 3.71⭐ 33🧑‍⚖️
Given 150🗳️ 1🗨️

Feedback

Ira Baciu
Oct 07th · 01:27 UTC
aww, the crow is so fast! I like it when characters move quik
Ira Baciu
Oct 07th · 01:28 UTC
![Screenshot 2025-10-07 042749.png](///raw/3cf/56/z/6e6bd.png) for some reason I can't rate you :(
Dianavi
Oct 07th · 10:54 UTC
This game is so cute! Maybe it could use a few more particles, but the art direction is absolutely beautiful!
l6ria
Oct 07th · 10:57 UTC
I can't, the character is just so cute
Iriska
Oct 07th · 18:50 UTC
The graphics are really nice! You did a great job with the atmosphere! The only problem is the physics and collisions! But if you finish the game, it will be a great product! 💜 ⭐ 💜
Daniella
Oct 08th · 16:01 UTC
The gameplay is very perfect!
stefaink
Oct 08th · 17:40 UTC
i love burd
D3kryption
Oct 13th · 19:22 UTC
This gameplay was pretty epic! The graphics were good. I'd love to see what else you do with it :D
LordMcDoodle
Oct 13th · 21:40 UTC
Cute game, love the mood ! There is a small bug I found as you don't seem to have a full jump if you're not in fullscreen.
FURYPN
Oct 14th · 12:59 UTC
I love the effort on art it looks very cute and polished! Crow looks nice animations is nice.
Diralf
Oct 14th · 13:50 UTC
Gorgeous art, I really like the crow's design.

With such fast movement, I'd like more control over the character, it’s missing some platformer staples. For example, variable jump height based on how long you hold the button, and fewer spots where you have to jump without seeing what’s off-screen.
Also, for me, when passing the first mushroom, the character seemed to die and snap back to the starting position - not sure if that’s a bug.

Overall, the setting, visuals, and character are excellent! If you polish up these platformer specifics, it could be a fantastic game!
lespaul59
Oct 14th · 17:32 UTC
Hey there, awesome entry. The graphics are awesome, and the animation is also cool. The gameplay is a bit rough but still playable, so all fine. Music is also nice, but sadly it stops after a while. Overall, your team did a good job!
Trezark
Oct 14th · 19:32 UTC
The visuals are so beautiful !! The gameplay is smooth, i just wish the game was a bit longer :bird: (and I think the jump sound is maybe too loud) but overall it was great, congrats ! :clap:
Magalix
Oct 15th · 15:49 UTC
Amazing art ! And music too

The game is well polished for a first jam, congrats !

It only lack a feedback when you die/take damage : I was teleported back and didnt immediately understood why
Yarli
Oct 15th · 19:43 UTC
Excellent art and visual style. The sounds also feel good. But the jump made me uncomfortable, I couldn't see where I was landing. Death occurs after half a second. I would also like to have a specific goal for collecting coins, for example, so that you can enter the door after collecting 10 coins. Otherwise, why collect coins? In general, I'm sorry for the criticism, congratulations on the first project, I also finished and posted the game for the first time. Good luck on your way!
Zzzkvidi4
Oct 15th · 19:58 UTC
Good job!
Not excelent, but it is very nice for first project =)
There are some problems in implementation, but graphics and audio are awesome
BlackCat508
Oct 16th · 01:18 UTC
pixel art is great! I really like the stretch when you jump
xpoho
Oct 16th · 15:30 UTC
Nice little demo! ^_^
LDJam user 221561
Oct 17th · 00:58 UTC
Nice to see some of the sketches as screenshots here too. Main criticisms would be I miss look up/down in a platformer game, and the reason for collecting coins seems a little lost, but it's a good idea here. Extra point for the double jump, even if it allows you to go left and see 'behind the curtain' of the parallax backdrops :)
Kapricorn Media
Oct 17th · 22:59 UTC
At first I didn't understand that the mushrooms were killing me since the respawn was delayed a little bit. What a strange feeling haha. Music and vibes are obviously great and the platforming aspect was pretty satisfactory.
johnnysix
Oct 20th · 19:08 UTC
Love the art style, amazing work on the levels and music. Especially love the lighting style on the crow- would be cool to see more, especially some more interaction with the enemy mushroom guys and level mechanics. :)



![Screenshot 2025-10-20 200637.png](///raw/028/2/z/6f826.png)
Jesús González
Oct 21st · 07:26 UTC
Cool art style! I don't get the card game plot though.
PatUwU
Oct 21st · 17:17 UTC
Let's go gambling! Cute and interesting art style, addicting gameplay and interesting concept. Love it!
anaticula
Oct 22nd · 01:21 UTC
Art is amazing! It was a bit hard to jump and I didn't get to the card game. Really nice and polished entry!
vvartism
Oct 23rd · 12:55 UTC
Great visuals and soundscape. Gameplay feels a bit rough around the edges though, could use some additional interactions and player control (jump height tied to holding the space bar, removing/stunning moshrooms etc.). Would love to see this grow into something more in the future.